Ancient Staff: Difference between revisions

From Icaruspedia, the high flying Kid Icarus Wiki
Jump to navigation Jump to search
(Deleted repeated word.)
No edit summary
Line 4: Line 4:
|image= Item08_02_on.png
|image= Item08_02_on.png
|type= [[Staff]]
|type= [[Staff]]
|specializesin= High nullification value
|specializesin= Ranged combat
|strengths= Extremely long range
|strengths= High nullification value, inherent paralysis
|weaknesses= Very weak melee attacks, no homing capability, greatly slows user
|weaknesses= Very weak melee attacks, no homing capability, short range, greatly slows user
}}
}}
The '''Ancient Staff''' (古代の祖杖, ''Kodai no Sojou'') is a [[Staff]] in ''[[Kid Icarus: Uprising]]''. It  has the shortest range of all staffs. Its charged shots have a high nullification value, making it ideal for defense. This weapon also slows its user the most out of all weapons. While its slow and has a short range, its shots hang in midair for a few seconds when they reach the end of their range. This weapon can also paralyze its targets.
The '''Ancient Staff''' (古代の祖杖, ''Kodai no Sojou'') is a [[Staff]] in ''[[Kid Icarus: Uprising]]''. It  has the shortest range of all staffs. Its charged shots have a high nullification value, making it ideal for defense. This weapon also slows its user the most out of all weapons. While it is slow and has a short range, its shots hang in midair for a few seconds when they reach the end of their range. This weapon can also paralyze its targets.


== Idol Description ==
== Idol Description ==

Revision as of 13:28, 8 August 2012

Pitsadexpression.gif This article is incomplete and is in need of attention.

Reason: Needs air battles data, damage counts for land battles and fusion stats.
Ancient Staff
Item08 02 on.png
Type: Staff
Specializes In: Ranged combat
Strengths: High nullification value, inherent paralysis
Weaknesses: Very weak melee attacks, no homing capability, short range, greatly slows user

The Ancient Staff (古代の祖杖, Kodai no Sojou) is a Staff in Kid Icarus: Uprising. It has the shortest range of all staffs. Its charged shots have a high nullification value, making it ideal for defense. This weapon also slows its user the most out of all weapons. While it is slow and has a short range, its shots hang in midair for a few seconds when they reach the end of their range. This weapon can also paralyze its targets.

Idol Description

The Ancient Staff is a cold and mysterious weapon made by a dead civilization. Its charged shots hang in midair and can paralyze any enemy they strike. This makes the weapon a great fit for defensive play.

Base Statistics

Notice:
Weapon data is for weapons with zero ranged and melee stars with no mods to them. Distance refers to the maximum range a shot can travel, measured with non-homing shots. Damage (near) refers to the damage done when the target is as close as possible. Damage (far) refers to the damage given at maximum range. The symbol "—" means the corresponding stat is not applicable to that specific attack.

Air Battles

Land Battles

Shot Range Damage (Near) Damage (Far)
Continuous 22.8m ? ?
Charged 15.2m ? ?
Forward Dash Continuous 23.4m ? ?
Forward Dash Charged 16.0m ? ?
Side Dash Continuous 23.4m ? ?
Side Dash Charged 16.0m ? ?
Backward Dash Continuous 21.0m ? ?
Backward Dash Charged 16.0m ? ?
Melee Hit 1 ?
Melee Hit 2 ?
Melee Hit 3 ?
Melee Dash ?

Weapon Fusing

The following weapon pairs will create an Ancient Staff when fused: