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Ancient Staff: Difference between revisions

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{{Incomplete|Needs air battles data and damage counts for land battles.}}
The '''Ancient Staff''' has the shortest range of all staffs. Its charged shots have a high nullification value, making it ideal for defense. This weapon also slows its user the most out of all weapons. While its slow and has a short range, its shots hang in midair for a few seconds when they reach the end of their range. This weapon can also paralyze its targets.
The '''Ancient Staff''' (古代の祖杖, ''Kodai no Sojou'') is a [[Staff]] in ''[[Kid Icarus: Uprising]]''. It  has the shortest range of all staffs. Its charged shots have a high nullification value, making it ideal for defense. This weapon also slows its user the most out of all weapons. While its slow and has a short range, its shots hang in midair for a few seconds when they reach the end of their range. This weapon can also paralyze its targets.
== Range of Shots ==
==Statistics==
Shot: 22.8m
===Air Battles===
 
===Land Battles===
Charged shot: 15.2m
{|class="wikitable" text align="center"
 
!Shot
Forward dash shot: 23.4m
!Range
 
!Damage (Near)
Forward dash charged shot: 16.0m
!Damage (Far)
 
|-
Side dash shot: 23.4m
|Continuous
 
|22.8m
Side dash charged shot: 16.0m
|?
 
|?
Backward dash shot: 21.0m
|-
 
|Charged
Backward dash charged shot: 16.0m
|15.2m
|?
|?
|-
|Forward Dash Continuous
|23.4m
|?
|?
|-
|Forward Dash Charged
|16.0m
|?
|?
|-
|Side Dash Continuous
|23.4m
|?
|?
|-
|Side Dash Charged
|16.0m
|?
|?
|-
|Backward Dash Continuous
|21.0m
|?
|?
|-
|Backward Dash Charged
|16.0m
|?
|?
|-
|Melee Hit 1
|—
|?
|—
|-
|Melee Hit 2
|—
|?
|—
|-
|Melee Hit 3
|—
|?
|—
|-
|Melee Dash
|—
|?
|—
|}


[[Category:Items]]
[[Category:Items]]
[[Category:Weapons]]
[[Category:Weapons]]
[[Category:Staffs]]
[[Category:Staffs]]
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