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{{ | {{Incomplete|Needs air battles data and damage counts for land battles.}} | ||
The '''Ancient Staff''' has the shortest range of all staffs. Its charged shots have a high nullification value, making it ideal for defense. This weapon also slows its user the most out of all weapons. While its slow and has a short range, its shots hang in midair for a few seconds when they reach the end of their range. This weapon can also paralyze its targets. | The '''Ancient Staff''' (古代の祖杖, ''Kodai no Sojou'') is a [[Staff]] in ''[[Kid Icarus: Uprising]]''. It has the shortest range of all staffs. Its charged shots have a high nullification value, making it ideal for defense. This weapon also slows its user the most out of all weapons. While its slow and has a short range, its shots hang in midair for a few seconds when they reach the end of their range. This weapon can also paralyze its targets. | ||
== | ==Statistics== | ||
Shot | ===Air Battles=== | ||
===Land Battles=== | |||
Charged | {|class="wikitable" text align="center" | ||
!Shot | |||
Forward | !Range | ||
!Damage (Near) | |||
Forward | !Damage (Far) | ||
|- | |||
Side | |Continuous | ||
|22.8m | |||
Side | |? | ||
|? | |||
Backward | |- | ||
|Charged | |||
Backward | |15.2m | ||
|? | |||
|? | |||
|- | |||
|Forward Dash Continuous | |||
|23.4m | |||
|? | |||
|? | |||
|- | |||
|Forward Dash Charged | |||
|16.0m | |||
|? | |||
|? | |||
|- | |||
|Side Dash Continuous | |||
|23.4m | |||
|? | |||
|? | |||
|- | |||
|Side Dash Charged | |||
|16.0m | |||
|? | |||
|? | |||
|- | |||
|Backward Dash Continuous | |||
|21.0m | |||
|? | |||
|? | |||
|- | |||
|Backward Dash Charged | |||
|16.0m | |||
|? | |||
|? | |||
|- | |||
|Melee Hit 1 | |||
|— | |||
|? | |||
|— | |||
|- | |||
|Melee Hit 2 | |||
|— | |||
|? | |||
|— | |||
|- | |||
|Melee Hit 3 | |||
|— | |||
|? | |||
|— | |||
|- | |||
|Melee Dash | |||
|— | |||
|? | |||
|— | |||
|} | |||
[[Category:Items]] | [[Category:Items]] | ||
[[Category:Weapons]] | [[Category:Weapons]] | ||
[[Category:Staffs]] | [[Category:Staffs]] |
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