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Artillery Claws: Difference between revisions

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(Created page with "{{Incomplete|Needs description, idol description, and base statistics}} {{WeaponBox |name = Artillery Claws |image = ArtilleryClaws.jpeg |type = Claws |specializesin = ? |...")
 
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{{Incomplete|Needs description, idol description, and base statistics}}
{{Incomplete|Needs description and base statistics}}
{{WeaponBox
{{WeaponBox
|name = Artillery Claws
|name = Artillery Claws
|image = ArtilleryClaws.jpeg
|image = ArtilleryClaws.jpeg
|type = [[Claws]]
|type = [[Claws]]
|specializesin = ?
|specializesin = Ranged combat
|strengths = ?
|strengths = Longer range than other claws, powerful dash continous fire
|weaknesses = ?
|weaknesses = Low melee damage, no homing ability
}}
}}
''(description needed)''
''(description needed)''


== Idol description ==
== Idol description ==
''(idol description needed)''
''These macho-looking claws aren't well suited to melee and have almost no homing ability. But where they shine is their shots that have a range comparable to blades, lose no power over distance, and move super fast.''


== Base statistics ==
== Base statistics ==
Line 20: Line 20:
! Attack !! Distance !! Damage !! Shots
! Attack !! Distance !! Damage !! Shots
|-
|-
| Continuous || ? || ? || —
| Continuous || 100.0m || ? || —
|-
|-
| Charged || ? || ? || ?
| Charged || 117.6m || ? || 1
|-
|-
| Melee hit 1 || — || ? || —
| Melee hit 1 || — || 63.0 || —
|-
|-
| Melee hit 2 || — || ? || —
| Melee hit 2 || — || 33.6 || —
|-
|-
| Melee hit 3 || — || ? || —
| Melee hit 3 || — || 25.2 || —
|-
|-
| Melee hit 4 || — || ? || —
| Melee hit 4 || — || 29.4 || —
|-
|-
| Melee hit 5 || — || ? || —
| Melee hit 5 || — || 84.0 || —
|-
|-
| Special attack || 130.0m || 22.0 || 10
| Special attack || 130.0m || 22.0 || 10
Line 42: Line 42:
! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots
! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots
|-
|-
| Standing continuous || ? || ? || ? || —
| Standing continuous || 35.7m || ? || ? || —
|-
|-
| Foward-dash continuous || ? || ? || ? || ?
| Forward-dash continuous || 45.0m || ? || ? || 5
|-
|-
| Side-dash continuous || ? || ? || ? || ?
| Side-dash continuous || 45.0m || ? || ? || 5
|-
|-
| Backward-dash continuous || ? || ? || ? || ?
| Backward-dash continuous || 45.0m || ? || ? || 5
|-
|-
| Standing charged || ? || ? || ? || ?
| Standing charged || 42.0m || ? || ? || 1
|-
|-
| Foward-dash charged || ? || ? || ? || ?
| Forward-dash charged || 51.0m || ? || ? || 1
|-
|-
| Side-dash charged || ? || ? || ? || ?
| Side-dash charged || 48.0m || ? || ? || 1
|-
|-
| Backward-dash charged || ? || ? || ? || ?
| Backward-dash charged || 48.0m || ? || ? || 1
|-
|-
| Melee hit 1 || — || ? || — || —
| Melee hit 1 || — || 7.5 || — || —
|-
|-
| Melee hit 2 || — || ? || — || —
| Melee hit 2 || — || 4.0 || — || —
|-
|-
| Melee hit 3 || — || ? || — || —
| Melee hit 3 || — || 3.0 || — || —
|-
|-
| Melee hit 4 || — || ? || — || —
| Melee hit 4 || — || 3.5 || — || —
|-
|-
| Melee hit 5 || — || ? || — || —
| Melee hit 5 || — || 10.0 || — || —
|-
|-
| Melee dash || — || ? || — || —
| Melee dash || — || 23.5 || — || —
|}
|}


== Weapon fusion ==
== Weapon fusion ==
This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules.
This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules.
<!--
== Notes ==
* This weapon has an air to land melee damage ratio of ?.-->


[[Category:Claws]]
[[Category:Claws]]
[[Category:Kid Icarus: Uprising]]
[[Category:Kid Icarus: Uprising]]