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(Created page with "{{Incomplete|Needs description, idol description, and base statistics}} {{WeaponBox |name = Artillery Claws |image = ArtilleryClaws.jpeg |type = Claws |specializesin = ? |...") |
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{{Incomplete|Needs description | {{Incomplete|Needs description and base statistics}} | ||
{{WeaponBox | {{WeaponBox | ||
|name = Artillery Claws | |name = Artillery Claws | ||
|image = ArtilleryClaws.jpeg | |image = ArtilleryClaws.jpeg | ||
|type = [[Claws]] | |type = [[Claws]] | ||
|specializesin = | |specializesin = Ranged combat | ||
|strengths = | |strengths = Longer range than other claws, powerful dash continous fire | ||
|weaknesses = | |weaknesses = Low melee damage, no homing ability | ||
}} | }} | ||
''(description needed)'' | ''(description needed)'' | ||
== Idol description == | == Idol description == | ||
'' | ''These macho-looking claws aren't well suited to melee and have almost no homing ability. But where they shine is their shots that have a range comparable to blades, lose no power over distance, and move super fast.'' | ||
== Base statistics == | == Base statistics == | ||
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! Attack !! Distance !! Damage !! Shots | ! Attack !! Distance !! Damage !! Shots | ||
|- | |- | ||
| Continuous || | | Continuous || 100.0m || ? || — | ||
|- | |- | ||
| Charged || | | Charged || 117.6m || ? || 1 | ||
|- | |- | ||
| Melee hit 1 || — || | | Melee hit 1 || — || 63.0 || — | ||
|- | |- | ||
| Melee hit 2 || — || | | Melee hit 2 || — || 33.6 || — | ||
|- | |- | ||
| Melee hit 3 || — || | | Melee hit 3 || — || 25.2 || — | ||
|- | |- | ||
| Melee hit 4 || — || | | Melee hit 4 || — || 29.4 || — | ||
|- | |- | ||
| Melee hit 5 || — || | | Melee hit 5 || — || 84.0 || — | ||
|- | |- | ||
| Special attack || 130.0m || 22.0 || 10 | | Special attack || 130.0m || 22.0 || 10 | ||
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! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots | ! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots | ||
|- | |- | ||
| Standing continuous || | | Standing continuous || 35.7m || ? || ? || — | ||
|- | |- | ||
| | | Forward-dash continuous || 45.0m || ? || ? || 5 | ||
|- | |- | ||
| Side-dash continuous || | | Side-dash continuous || 45.0m || ? || ? || 5 | ||
|- | |- | ||
| Backward-dash continuous || | | Backward-dash continuous || 45.0m || ? || ? || 5 | ||
|- | |- | ||
| Standing charged || | | Standing charged || 42.0m || ? || ? || 1 | ||
|- | |- | ||
| | | Forward-dash charged || 51.0m || ? || ? || 1 | ||
|- | |- | ||
| Side-dash charged || | | Side-dash charged || 48.0m || ? || ? || 1 | ||
|- | |- | ||
| Backward-dash charged || | | Backward-dash charged || 48.0m || ? || ? || 1 | ||
|- | |- | ||
| Melee hit 1 || — || | | Melee hit 1 || — || 7.5 || — || — | ||
|- | |- | ||
| Melee hit 2 || — || | | Melee hit 2 || — || 4.0 || — || — | ||
|- | |- | ||
| Melee hit 3 || — || | | Melee hit 3 || — || 3.0 || — || — | ||
|- | |- | ||
| Melee hit 4 || — || | | Melee hit 4 || — || 3.5 || — || — | ||
|- | |- | ||
| Melee hit 5 || — || | | Melee hit 5 || — || 10.0 || — || — | ||
|- | |- | ||
| Melee dash || — || | | Melee dash || — || 23.5 || — || — | ||
|} | |} | ||
== Weapon fusion == | == Weapon fusion == | ||
This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules. | This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules. | ||
[[Category:Claws]] | [[Category:Claws]] | ||
[[Category:Kid Icarus: Uprising]] | [[Category:Kid Icarus: Uprising]] |
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