Bear Claws: Difference between revisions

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|image = BearClaws.jpeg
|image = BearClaws.jpeg
|type = [[Claws]]
|type = [[Claws]]
|specializesin = ?
|specializesin = Close/Melee combat
|strengths = ?
|strengths = Powerful melee attacks
|weaknesses = ?
|weaknesses = very short range, reduces speed
}}
}}
''(description needed)''
''(description needed)''
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! Attack !! Distance !! Damage !! Shots
! Attack !! Distance !! Damage !! Shots
|-
|-
| Continuous || ? || ? || —
| Continuous || 53.6m || ? || —
|-
|-
| Charged || ? || ? || ?
| Charged || 60.9m || ? || 1
|-
|-
| Melee hit 1 || — || ? || —
| Melee hit 1 || — || 63.0 || —
|-
|-
| Melee hit 2 || — || ? || —
| Melee hit 2 || — || 33.6 || —
|-
|-
| Melee hit 3 || — || ? || —
| Melee hit 3 || — || 25.2 || —
|-
|-
| Melee hit 4 || — || ? || —
| Melee hit 4 || — || 29.4 || —
|-
|-
| Melee hit 5 || — || ? || —
| Melee hit 5 || — || 84.0 || —
|-
|-
| Special attack || 130.0m || 22.0 || 10
| Special attack || 130.0m || 22.0 || 10
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! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots
! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots
|-
|-
| Standing continuous || ? || ? || ? || —
| Standing continuous || 14.3m || ? || ? || —
|-
|-
| Forward-dash continuous || ? || ? || ? || ?
| Forward-dash continuous || 19.8m || ? || ? || 2
|-
|-
| Side-dash continuous || ? || ? || ? || ?
| Side-dash continuous || 19.8m || ? || ? || 2
|-
|-
| Backward-dash continuous || ? || ? || ? || ?
| Backward-dash continuous || 19.8m || ? || ? || 2
|-
|-
| Standing charged || ? || ? || ? || ?
| Standing charged || 16.8m || ? || ? || 1
|-
|-
| Forward-dash charged || ? || ? || ? || ?
| Forward-dash charged || 19.4m || ? || ? || 1
|-
|-
| Side-dash charged || ? || ? || ? || ?
| Side-dash charged || 18.2m || ? || ? || 1
|-
|-
| Backward-dash charged || ? || ? || ? || ?
| Backward-dash charged || 18.2m || ? || ? || 1
|-
|-
| Melee hit 1 || — || ? || — || —
| Melee hit 1 || — || ? || — || —
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== Weapon fusion ==
== Weapon fusion ==
This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules.
This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules.
<!--
== Notes ==
* This weapon has an air to land melee damage ratio of ?.-->


[[Category:Claws]]
[[Category:Claws]]
[[Category:Kid Icarus: Uprising]]
[[Category:Kid Icarus: Uprising]]
[[Category:Weapons]]

Latest revision as of 01:24, 28 April 2017

Pitsadexpression.gif This article is incomplete and is in need of attention.

Reason: Needs description and base statistics
Bear Claws
BearClaws.jpeg
Type: Claws
Specializes In: Close/Melee combat
Strengths: Powerful melee attacks
Weaknesses: very short range, reduces speed

(description needed)

Idol description

These claws are like a bear's, with melee attacks among the most devastating of any weapon. Their ranged shots are strong but have a short reach. If you can get up close, your foes won't know what hit them.

Base statistics

Notice:
Weapon data is for weapons with zero ranged and melee stars with no mods to them. Distance refers to the maximum range a shot can travel, measured with non-homing shots. Damage (near) refers to the damage done when the target is as close as possible. Damage (far) refers to the damage given at maximum range. The symbol "—" means the corresponding stat is not applicable to that specific attack.

Air battles

Attack Distance Damage Shots
Continuous 53.6m ?
Charged 60.9m ? 1
Melee hit 1 63.0
Melee hit 2 33.6
Melee hit 3 25.2
Melee hit 4 29.4
Melee hit 5 84.0
Special attack 130.0m 22.0 10

Land battles

Attack Distance Damage (near) Damage (far) Shots
Standing continuous 14.3m ? ?
Forward-dash continuous 19.8m ? ? 2
Side-dash continuous 19.8m ? ? 2
Backward-dash continuous 19.8m ? ? 2
Standing charged 16.8m ? ? 1
Forward-dash charged 19.4m ? ? 1
Side-dash charged 18.2m ? ? 1
Backward-dash charged 18.2m ? ? 1
Melee hit 1 ?
Melee hit 2 ?
Melee hit 3 ?
Melee hit 4 ?
Melee hit 5 ?
Melee dash ?

Weapon fusion

This weapon follows standard weapon fusion rules.