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Brawler Claws: Difference between revisions

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{{Incomplete|Needs description and base statistics}}
{{WeaponBox
{{WeaponBox
|name = Brawler Claws
|name = Brawler Claws
|image = Brawler_Claws.png
|image = Brawler_Claws.png
|type = [[Claws]]
|type = [[Claws]]
|specializesin = ?
|specializesin = Running, melee combat
|strengths = ?
|strengths = Best movement speed in the game
|weaknesses = ?
|weaknesses = Weak ranged attacks, short range
}}
}}
''(description needed)''
[[File:Punchclaws.jpg|thumb|The Brawler Claws in game]]
The '''Brawler Claws''' are a set of [[Claws]] in ''[[Kid Icarus: Uprising]]''. Unlike the other Claws that have blades on their end, this weapon resembles a closed fist. This makes the Brawler Claws lightweight and faster, but they have a short range and their ranged attacks are weak.


== Idol description ==
== Idol description ==
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! Attack !! Distance !! Damage !! Shots
! Attack !! Distance !! Damage !! Shots
|-
|-
| Continuous || ? || ? || —
| Continuous || 54.0m || 8.1 || —
|-
|-
| Charged || ? || ? || ?
| Charged || 66.6m || 53.7 || 1
|-
|-
| Melee hit 1 || — || ? || —
| Melee hit 1 || — || 63.0 || —
|-
|-
| Melee hit 2 || — || ? || —
| Melee hit 2 || — || 33.6 || —
|-
|-
| Melee hit 3 || — || ? || —
| Melee hit 3 || — || 25.2 || —
|-
|-
| Melee hit 4 || — || ? || —
| Melee hit 4 || — || 29.4 || —
|-
|-
| Melee hit 5 || — || ? || —
| Melee hit 5 || — || 84.0 || —
|-
|-
| Special attack || 130.0m || 22.0 || 10
| Special attack || 130.0m || 22.0 || 10
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! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots
! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots
|-
|-
| Standing continuous || ? || ? || ? || —
| Standing continuous || 18.0m || 2.2 || 2.2 || —
|-
|-
| Forward-dash continuous || ? || ? || ? || ?
| Forward-dash continuous || 24.6m || 4.4 || 8.8 || 5
|-
|-
| Side-dash continuous || ? || ? || ? || ?
| Side-dash continuous || 24.6m || 3.2 || 6.4 || 5
|-
|-
| Backward-dash continuous || ? || ? || ? || ?
| Backward-dash continuous || 24.6m || 3.2 || 6.4 || 5
|-
|-
| Standing charged || ? || ? || ? || ?
| Standing charged || 23.0m || 18.4 || 13.8 || 1
|-
|-
| Forward-dash charged || ? || ? || ? || ?
| Forward-dash charged || 27.9m || 27.6 || 21.6 || 1
|-
|-
| Side-dash charged || ? || ? || ? || ?
| Side-dash charged || 26.2m || 21.6 || 16.5 || 1
|-
|-
| Backward-dash charged || ? || ? || ? || ?
| Backward-dash charged || 32.2m || 24.8 || 18.6 || 1
|-
|-
| Melee hit 1 || — || ? || — || —
| Melee hit 1 || — || 18.6 || — || —
|-
|-
| Melee hit 2 || — || ? || — || —
| Melee hit 2 || — || 9.9 || — || —
|-
|-
| Melee hit 3 || — || ? || — || —
| Melee hit 3 || — || 7.4 || — || —
|-
|-
| Melee hit 4 || — || ? || — || —
| Melee hit 4 || — || 8.7 || — || —
|-
|-
| Melee hit 5 || — || ? || — || —
| Melee hit 5 || — || 24.8 || — || —
|-
|-
| Melee dash || — || ? || — || —
| Melee dash || — || 58.3 || — || —
|}
|}


== Weapon fusion ==
== Weapon fusion ==
This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules.
This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules.
<!--
== Notes ==
* This weapon has an air to land melee damage ratio of ?.-->


[[Category:Claws]]
[[Category:Claws]]
[[Category:Kid Icarus: Uprising]]
[[Category:Kid Icarus: Uprising]]
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