1,095
edits
(overhaul) |
mNo edit summary |
||
Line 1: | Line 1: | ||
{{Incomplete|Needs base | {{Incomplete|Needs base ranged damage}} | ||
{{WeaponBox | {{WeaponBox | ||
|name = Dynamo Cannon | |name = Dynamo Cannon | ||
Line 6: | Line 6: | ||
|specializesin = Ranged Combat | |specializesin = Ranged Combat | ||
|strengths = Natural Paralyzing effects, projectiles hang in midair, long range in air battles | |strengths = Natural Paralyzing effects, projectiles hang in midair, long range in air battles | ||
|weaknesses = Shots don't bounce | |weaknesses = Shots don't bounce, short range on land | ||
}} | }} | ||
The '''Dynamo Cannon''' is a [[Cannon]] in ''[[Kid Icarus: Uprising]]''. It is a somewhat futuristic cannon that sets itself apart from other cannons. The Dynamo Cannon's charged shots explode in a large radius dealing damage to all who come into contact with itand have a good possibility of paralyzing foes. Because of its large attack area, the Dynamo Cannon is a popular choice of weapon for [[Together Mode|multiplayer battles]]. A notable feature about this cannon is that its backward-dash charged shots stay in one place, then detonate with great force. It is one of the few weapons whose continuous fire has a longer range than its charged shots (except in air battles). | The '''Dynamo Cannon''' is a [[Cannon]] in ''[[Kid Icarus: Uprising]]''. It is a somewhat futuristic cannon that sets itself apart from other cannons. The Dynamo Cannon's charged shots explode in a large radius dealing damage to all who come into contact with itand have a good possibility of paralyzing foes. Because of its large attack area, the Dynamo Cannon is a popular choice of weapon for [[Together Mode|multiplayer battles]]. A notable feature about this cannon is that its backward-dash charged shots stay in one place, then detonate with great force. It is one of the few weapons whose continuous fire has a longer range than its charged shots (except in air battles). |
edits