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Kid Icarus: Of Myths and Monsters: Difference between revisions

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====Weapons====
====Weapons====
Unlike the previous adventure, weapons are not disabled in Fortresses, and function dynamically based on Pit's health. Each weapon requires a certain amount of health, and cease to function if Pit's life dips below that point.
Unlike the previous adventure, weapons are not disabled in Fortresses, and function dynamically based on Pit's health. Each weapon requires a certain amount of health, and cease to function if Pit's life dips below that point. (This is not the case for an Arrow of Strength)
* [[Arrow of Strength]]
* [[Arrow of Strength]]
* [[Fire Arrow]]
* [[Fire Arrow]]
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