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Kid Icarus: Uprising: Difference between revisions

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'''''Kid Icarus: Uprising''''' (新・光神話 パルテナの鏡 ''Shin Hikari Shinwa Parutena no Kagami'', lit. "New Light Myth: Palutena's Mirror") is a long awaited revival of the Kid Icarus series to be published by [[Nintendo]]. It was officially announced at E3 2010 that a new ''[[Kid Icarus (series)|Kid Icarus]]'' game would be coming out for the new Nintendo 3DS. It has taken a re-imagined 3D design of [[Pit]] and the enemies of the [[Kid Icarus|original NES game]], though Pit and [[Palutena]] themselves are based off their ''[[Super Smash Bros. Brawl]]'' looks. Their character models are slightly downgraded from ''Super Smash Bros. Brawl'' due to the hardware limitation, but even so, the game itself seems very advanced graphic-wise for its system (Nintendo's new portable, the 3DS).
'''''Kid Icarus: Uprising''''' (新・光神話 パルテナの鏡 ''Shin Hikari Shinwa Parutena no Kagami'', lit. "New Light Myth: Palutena's Mirror") is a long awaited revival of the Kid Icarus series to be published by [[Nintendo]]. It was officially announced at E3 2010 that a new ''[[Kid Icarus (series)|Kid Icarus]]'' game would be coming out for the new Nintendo 3DS. It has taken a re-imagined 3D design of [[Pit]] and the enemies of the [[Kid Icarus|original NES game]], though Pit and [[Palutena]] themselves are based off their ''[[Super Smash Bros. Brawl]]'' looks. Their character models are slightly downgraded from ''Super Smash Bros. Brawl'' due to the hardware limitation, but even so, the game itself seems very advanced graphic-wise for its system (Nintendo's new portable, the 3DS).


[[Project Sora]] is the developer, with [[Masahiro Sakurai]] as the lead designer. The game will be released on March 23, 2012 in North America and Europe.
[[Project Sora]] is the developer, with [[Masahiro Sakurai]] as the lead designer. The game was released on March 23, 2012 in North America and Europe.


==Story==
==Story==
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