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Kid Icarus: Uprising: Difference between revisions

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===Fiend's Cauldron===
===Fiend's Cauldron===
[[File:cauldron_artwork.png|200px|right]]
The Fiend's Cauldron is the game's unique and innovative difficulty setter. This particular item can be filled with [[Heart]]s, allowing players to increase the difficulty of the game by adding more enemies to attack as well as making them stronger. The Cauldron uses a scale of 0.0-9.0, with 2.0 considered as the standard. Players can increase or decrease the difficulty by 0.1 increments, making it a total of ninety difficulty levels. Increased levels also reward players with more hearts, weapons, and items. However, if a player were to die many times, the Cauldron will lower the settings, but it will also increase the difficulty if the player does exceptionally well. There are also special areas during Land Battles that can be accessed through an [[Intensity Gate]], but these only open to those that have their difficulty set on a particular level. These Gates contain more powerful enemies and rarer treasures.
The Fiend's Cauldron is the game's unique and innovative difficulty setter. This particular item can be filled with [[Heart]]s, allowing players to increase the difficulty of the game by adding more enemies to attack as well as making them stronger. The Cauldron uses a scale of 0.0-9.0, with 2.0 considered as the standard. Players can increase or decrease the difficulty by 0.1 increments, making it a total of ninety difficulty levels. Increased levels also reward players with more hearts, weapons, and items. However, if a player were to die many times, the Cauldron will lower the settings, but it will also increase the difficulty if the player does exceptionally well. There are also special areas during Land Battles that can be accessed through an [[Intensity Gate]], but these only open to those that have their difficulty set on a particular level. These Gates contain more powerful enemies and rarer treasures.
*'''0.0'''- ''Effortless''
*'''0.0'''- ''Effortless''
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