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Predator Cannon: Difference between revisions

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|type = [[Cannon]]
|type = [[Cannon]]
|specializesin = Melee/Ranged Combat
|specializesin = Melee/Ranged Combat
|strengths = Melee Attack
|strengths = High overall attack power, raises movement speed
|weaknesses = Reduced ranged shots
|weaknesses = Reduced ranged shots
}}
}}
The '''Predator Cannon''' is a [[Cannon]] in [[Kid Icarus:Uprising]]. It has the highest melee attack of its weapon class. While its melee damage is high, its projectiles are a close match to it as well.
The '''Predator Cannon''' is a [[Cannon]] in ''[[Kid Icarus:Uprising]]''. It has the highest melee attack of its weapon class. While its melee damage is high, its projectiles are powerful as well.


== Idol description ==
== Idol description ==
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{|class="wikitable" style="background: lightgrey"
{|class="wikitable" style="background: lightgrey"
|-
|-
! Attack !! Distance !! Damage !! Shots
! Attack !! Distance !! Damage !! Explosion !! Shots
|-
|-
| Continuous || ? || ? || —
| Continuous || 79.2m || ? || — || —
|-
|-
| Charged || ? || ? || ?
| Charged || 96.1m || ? || ? || 1
|-
|-
| Melee hit 1 || — || ? || —
| Melee hit 1 || — || 58.8 || — || —
|-
|-
| Melee hit 2 || — || ? || —
| Melee hit 2 || — || 29.4 || — || —
|-
|-
| Melee hit 3 || — || ? || —
| Melee hit 3 || — || 84.0 || — || —
|-
|-
| Special attack || 90.0m || 168.0 || 1
| Special attack || 90.0m || 168.0 || — || 1
|}
|}


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{|class="wikitable" style="background: lightgrey"
{|class="wikitable" style="background: lightgrey"
|-
|-
! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots
! Attack !! Distance !! Damage (near) !! Damage (far) !! Explosion !! Shots
|-
|-
| Standing continuous || ? || ? || ? || —
| Standing continuous || 31.7m || ? || ? || — || —
|-
|-
| Forward-dash continuous || ? || ? || ? || ?
| Forward-dash continuous || 33.4m || ? || ? || — || 2
|-
|-
| Side-dash continuous || ? || ? || ? || ?
| Side-dash continuous || 33.4m || ? || ? || — || 2
|-
|-
| Backward-dash continuous || ? || ? || ? || ?
| Backward-dash continuous || 33.4m || ? || ? || — || 1
|-
|-
| Standing charged || ? || ? || ? || ?
| Standing charged || 37.0m || ? || ? || ? || 1
|-
|-
| Forward-dash charged || ? || ? || ? || ?
| Forward-dash charged || 43.1m || ? || ? || ? || 1
|-
|-
| Side-dash charged || ? || ? || ? || ?
| Side-dash charged || 40.5m || ? || ? || ? || 1
|-
|-
| Backward-dash charged || ? || ? || ? || ?
| Backward-dash charged || 9.8m || ? || ? || ? || 1
|-
|-
| Melee hit 1 || — || ? || — || —
| Melee hit 1 || — || 21.0 || — || — || —
|-
|-
| Melee hit 2 || — || ? || — || —
| Melee hit 2 || — || 10.5 || — || — || —
|-
|-
| Melee hit 3 || — || ? || — || —
| Melee hit 3 || — || 33.0 || — || — || —
|-
|-
| Melee dash || — || ? || — || ?
| Melee dash || — || 10.5 || — || — || 3
|-
|-
| Melee dash finisher || — || ? || — || ?
| Melee dash finisher || — || 42.0 || — || — || 1
|}
|}


== Weapon fusion ==
== Weapon fusion ==
This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules.
This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules.
<!--
== Notes ==
* This weapon has an air to land melee damage ratio of ?.-->


{{clr}}
{{KIUWeapons}}
[[Category:Cannons]]
[[Category:Cannons]]
[[Category:Kid Icarus: Uprising]]
[[Category:Kid Icarus: Uprising]]
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