|This article is incomplete and is in need of attention.|
Reason: Needs base statistics
This cannon raises movement speed and has the strongest melee attack of its weapon type. Upon exploding, its shots deal repeated damage, and its backward-dash charged shot fires an arching shell that descends on the foe.
Weapon data is for weapons with zero ranged and melee stars with no mods to them. Distance refers to the maximum range a shot can travel, measured with non-homing shots. Damage (near) refers to the damage done when the target is as close as possible. Damage (far) refers to the damage given at maximum range. The symbol "—" means the corresponding stat is not applicable to that specific attack.
|Melee hit 1||—||58.8||—||—|
|Melee hit 2||—||29.4||—||—|
|Melee hit 3||—||84.0||—||—|
|Attack||Distance||Damage (near)||Damage (far)||Explosion||Shots|
|Melee hit 1||—||21.0||—||—||—|
|Melee hit 2||—||10.5||—||—||—|
|Melee hit 3||—||33.0||—||—||—|
|Melee dash finisher||—||42.0||—||—||1|
This weapon follows standard weapon fusion rules.