Pudgy Palm

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Pudgy Palm
Type: Palm
Specializes In: Ranged combat
Strengths: Quick charging time, Homing shots
Weaknesses: Shots get weaker the farther they travel

The Pudgy Palm is a Palm from Kid Icarus: Uprising. The weapon looks like an arm placed into five balloons.

Idol description

This palm weapon shoots fancy, balloon-like shots. It has a short charge time and a strong overall homing ability. Its backward-dash charged shot can overwhelm almost any shot and is handy against enemy attacks in Together mode.

Base statistics

Weapon data is for weapons with zero ranged and melee stars with no mods to them. Distance refers to the maximum range a shot can travel, measured with non-homing shots. Damage (near) refers to the damage done when the target is as close as possible. Damage (far) refers to the damage given at maximum range. The symbol "—" means the corresponding stat is not applicable to that specific attack.

Air battles

Attack Distance Damage Shots
Continuous 75.6m 15.5
Charged 88.8m 57.2 1
Melee hit 1 63.0
Melee hit 2 37.8
Melee hit 3 71.4
Special attack 70.0m 100.0 1

Land battles

Attack Distance Damage (near) Damage (far) Shots
Standing continuous 27.0 4.9 2.5
Forward-dash continuous 31.0 23.2 11.6 2
Side-dash continuous 29.0 18.0 9.0 2
Backward-dash continuous 7.5* 23.4 12.6 3
Standing charged 37.0 40.3 20.2 1
Forward-dash charged 46.0 52.4 26.5 1
Side-dash charged 44.0 42.3 21.2 1
Backward-dash charged 13.1* 24.6 13.3 1
Melee hit 1 12.8
Melee hit 2 8.3
Melee hit 3 14.3
Melee dash 36.0 27.8

* Longer range when aimed higher.

Weapon fusion

This weapon follows standard weapon fusion rules, with the following exceptions:

Pudgy Palm + Fireworks Cannon = Phoenix Arm (rather than Gaol Blade)
Shock Orbitars + Volcano Arm = Dynamo Cannon (rather than Pudgy Palm)