While the mysterious Black Club's attack power and homing ability are high, its charge time and shot speed are slow. And not only do its charged shots cancel out enemy fire, they look really cool doing it too!
Weapon data is for weapons with zero ranged and melee stars with no mods to them. Distance refers to the maximum range a shot can travel, measured with non-homing shots. Damage (near) refers to the damage done when the target is as close as possible. Damage (far) refers to the damage given at maximum range. The symbol "—" means the corresponding stat is not applicable to that specific attack.
|Continuous (shot)*||—||40.0 - 50.0||—|
|Continuous (melee)*||—||40.0 - 70.0||—|
|Melee hit*||—||60.0 - 80.0||—|
* Damage dealt corresponds to accuracy.
|Attack||Distance||Damage (near)||Damage (far)||Shots|
|Melee hit 1||—||41.5||—||—|
|Melee hit 2||—||46.4||—||—|
* Can hit a single target up to five times
This weapon follows standard weapon fusion rules, with the following exception:
- The Black Club may be a reference to the black Monolith from the famous sci-fi novel and movie, 2001: A Space Odyssey. The Monolith was said to have sparked human evolution, and the Black Club is rumored to contain all the intentions of people throughout the universe.