Sagittarius Bow

From Icaruspedia, the high flying Kid Icarus Wiki
Jump to navigation Jump to search
Sagittarius Bow
Type: Bow
Specializes In: Ranged Combat
Strengths: Shots can pierce enemies, fast projectile speed, consistent shot range, strong melee and ranged attacks
Weaknesses: Slow rate of fire, slow charge time, no homing ability

The Sagittarius Bow is one of the dozen Bows and one of the nine Zodiac Weapons in Kid Icarus: Uprising. It is found in the Zodiac Chamber in Chapter 2: Magnus and the Dark Lord. This chamber is found through a pathway behind a tapestry in the staircase right before meeting Magnus.

The Sagittarius Bow's charge shots have high power and are fast, but have a slower charge time than other bows. Its dash continuous fire fires two shots that are fast but are lacking in homing.

Idol description

The Zodiac Weapon bearing the sign of Sagittarius. Its shots can pierce through multiple opponents, making it a great choice when outnumbered. Though it takes a long time to charge, it makes up for it in high damage and high speed.

Base statistics

Weapon data is for weapons with zero ranged and melee stars with no mods to them. Distance refers to the maximum range a shot can travel, measured with non-homing shots. Damage (near) refers to the damage done when the target is as close as possible. Damage (far) refers to the damage given at maximum range. The symbol "—" means the corresponding stat is not applicable to that specific attack.

Air battles

Attack Distance Damage Shots
Continuous 113.2m 20.0
Charged 113.2m 98.0 1
Melee hit 1 58.8
Melee hit 2 33.6
Melee hit 3 58.8
Special attack 140.0m 11.6 10

Land battles

Attack Distance Damage (near) Damage (far) Shots
Standing continuous 51.5m 6.4 6.8
Forward-dash continuous 56.7m 14.4 15.4 2
Side-dash continuous 54.6m 12.6 13.3 2
Backward-dash continuous 56.7m 12.5 14.0 2
Standing charged 51.5m 24.9 26.5 1
Forward-dash charged 56.7m 51.2 54.5 1
Side-dash charged 54.6m 42.0 44.7 1
Backward-dash charged 56.7m 44.9 47.5 1
Melee hit 1 17.1
Melee hit 2 9.8
Melee hit 3 17.1
Melee dash 7.3 6
Melee dash finisher 12.2 1

Weapon fusion

This weapon follows standard weapon fusion rules.


  • This weapon has an air to land melee damage ratio of 3.43.

Kid Icarus: Uprising weapons
Arms Bomber ArmBowl ArmCompact ArmCrusher ArmDrill ArmElectroshock ArmEnd-All ArmKraken ArmPhoenix ArmTaurus ArmUpperdash ArmVolcano Arm
Blades Aquarius BladeAurum BladeBullet BladeBurst BladeCrusader BladeFirst BladeGaol BladeOptical BladePalutena BladeRoyal BladeSamurai BladeViper Blade
Bows Angel BowAurum BowCrystal BowDarkness BowDivine BowFortune BowHawkeye BowMeteor BowPalutena BowPhosphora BowSagittarius BowSilver Bow
Cannons Ball CannonCragalanche CannonDoom CannonDynamo CannonEZ CannonFireworks CannonLeo CannonPoseidon CannonPredator CannonRail CannonSonic CannonTwinbellows Cannon
Claws Artillery ClawsBeam ClawsBear ClawsBrawler ClawsCancer ClawsHedgehog ClawsPandora ClawsRaptor ClawsStealth ClawsTiger ClawsViridi ClawsWolf Claws
Clubs Atlas ClubAurum ClubBabel ClubBlack ClubCapricorn ClubEarthmaul ClubHalo ClubHewdraw ClubMagnus ClubOgre ClubOre ClubSkyscraper Club
Orbitars Arlon OrbitarsAurum OrbitarsBoom OrbitarsCenturion OrbitarsEyetrack OrbitarsFairy OrbitarsGemini OrbitarsGuardian OrbitarsJetstream OrbitarsPaw Pad OrbitarsShock OrbitarsStandard Orbitars
Palms Aurum PalmBurning PalmCursed PalmCutter PalmGreat Reaper PalmMidnight PalmNeedle PalmNinja PalmPudgy PalmViolet PalmVirgo PalmViridi Palm
Staffs Ancient StaffDark Pit StaffFlintlock StaffInsight StaffKnuckle StaffLancer StaffLaser StaffOrb StaffRose StaffScorpio StaffSomewhat StaffThanatos Staff