|This article is incomplete and is in need of attention.|
Reason: Needs description and base statistics
The rapid burning fists this weapon fires swerve sharply toward the foe. Though its continuous fire is weak, its charged shots are not, and it charges more quickly than any other arm. However, its range is among the shortest of any weapon.
Weapon data is for weapons with zero ranged and melee stars with no mods to them. Distance refers to the maximum range a shot can travel, measured with non-homing shots. Damage (near) refers to the damage done when the target is as close as possible. Damage (far) refers to the damage given at maximum range. The symbol "—" means the corresponding stat is not applicable to that specific attack.
|Melee hit 1||—||113.4||—|
|Melee hit 2||—||54.6||—|
|Melee hit 3||—||92.4||—|
|Attack||Distance||Damage (near)||Damage (far)||Shots|
|Melee hit 1||—||?||—||—|
|Melee hit 2||—||?||—||—|
|Melee hit 3||—||?||—||—|
This weapon follows standard weapon fusion rules, with the following exception: