|This article is incomplete and is in need of attention.|
Reason: Needs description
Not only is this weapon closer in form and function to a blade than a staff, but it's actually a living creature! Despite its mysterious nature, the Somewhat Staff still retains its weapon type's movement restrictions.
Weapon data is for weapons with zero ranged and melee stars with no mods to them. Distance refers to the maximum range a shot can travel, measured with non-homing shots. Damage (near) refers to the damage done when the target is as close as possible. Damage (far) refers to the damage given at maximum range. The symbol "—" means the corresponding stat is not applicable to that specific attack.
|Melee hit 1||—||63.0||—|
|Melee hit 2||—||33.6||—|
|Melee hit 3||—||63.0||—|
|Attack||Distance||Damage (near)||Damage (far)||Shots|
|Melee hit 1||—||18.3||—||—|
|Melee hit 2||—||9.8||—||—|
|Melee hit 3||—||18.3||—||—|
This weapon follows standard weapon fusion rules, with the following exception:
- This weapon has an air to land melee damage ratio of 3.44.