Prototype of a bow designed by Palutena, it's the only weapon of its type whose shot power is higher at close range. Also features a relatively high firing range and homing ability, making it a solid choice for skilled users.
Weapon data is for weapons with zero ranged and melee stars with no mods to them. Distance refers to the maximum range a shot can travel, measured with non-homing shots. Damage (near) refers to the damage done when the target is as close as possible. Damage (far) refers to the damage given at maximum range. The symbol "—" means the corresponding stat is not applicable to that specific attack.
|Melee hit 1||—||58.8||—|
|Melee hit 2||—||33.6||—|
|Melee hit 3||—||58.8||—|
|Attack||Distance||Damage (near)||Damage (far)||Shots|
|Melee hit 1||—||14.3||—||—|
|Melee hit 2||—||8.2||—||—|
|Melee hit 3||—||14.3||—||—|
|Melee dash finisher||—||10.2||—||1|
This weapon follows standard weapon fusion rules.
- This weapon has an air to land melee damage ratio of 4.1.
The Silver Bow appears in Super Smash Bros. for Nintendo 3DS and Wii U as Dark Pit's main weapon, and works similarly to Pit's Palutena Bow. The Silver Bow fires stronger arrows, but they have very limited control compared to Pit's.
- Despite the Silver Bow being Dark Pit's weapon of choice, the Idol of the Silver Bow features a Fighter instead.
- In Uprising, the Silver Bow fired yellowish-green arrows, but in Super Smash Bros. 4, they fire dark purple ones, possibly to be in line with Dark Pit's "dark" motif and to be an antithesis to Pit's light-colored arrows.
- The arrows themselves seem to be based on the ones shot from the Darkness Bow, as they share a similar coloration.