|This article is incomplete and is in need of attention.|
Reason: Needs description and base statistics
The club used by Dark Pit in his battle with Pit beneath the temple in Chapter 6. Though its charged shots are slow and easily dodged, this superbrutal club has the most powerful melee attack of any weapon.
Weapon data is for weapons with zero ranged and melee stars with no mods to them. Distance refers to the maximum range a shot can travel, measured with non-homing shots. Damage (near) refers to the damage done when the target is as close as possible. Damage (far) refers to the damage given at maximum range. The symbol "—" means the corresponding stat is not applicable to that specific attack.
|Continuous (shot)*||—||40.0 - 50.0||—|
|Continuous (melee)*||—||40.0 - 70.0||—|
|Melee hit*||—||60.0 - 80.0||—|
* Damage dealt corresponds to accuracy.
|Attack||Distance||Damage (near)||Damage (far)||Shots|
|Melee hit 1||—||?||—||—|
|Melee hit 2||—||?||—||—|
This weapon follows standard weapon fusion rules, with the following exceptions: