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Sagittarius Bow: Difference between revisions

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{{WeaponBox
{{WeaponBox
|name= Sagittarius Bow
|name = Sagittarius Bow
|image= Sagittarius bow.png
|image = Sagittarius bow.png
|type= Weapon
|type = [[Bow]]
|specializesin= Ranged Combat
|specializesin = Ranged Combat
|strengths= Piercing shots that hit multiple enemies, high power, fast shots
|strengths = Shots can pierce enemies, fast projectile speed, consistent shot range, strong melee and ranged attacks
|weaknesses= Weak melee, slow rate of fire, slow charge time.
|weaknesses = Slow rate of fire, slow charge time, no homing ability
}}
}}
The '''Sagittarius Bow''' is one of the dozen [[Bow]]s and one of the nine [[Zodiac Weapons]] in ''[[Kid Icarus: Uprising]]''. It is found in the Zodiac Chamber in Chapter 2: ''[[Magnus and the Dark Lord]]''. This chamber is found through a pathway behind a tapestry in the staircase right before meeting Magnus.


The '''Sagittarius Bow''' is one of the nine [[Zodiac Weapons]] in ''[[Kid Icarus: Uprising]]''.  It is found in Chapter 2 through a fake door  in  the spiral staircase. Its shots deal high damage and can pierce multiple targets with one shot, but it charges slower than most bows.
The Sagittarius Bow's charge shots have high power and are fast, but have a slower charge time than other bows. Its dash continuous fire fires two shots that are fast but are lacking in homing.
==Idol Description==
"''The Zodiac Weapon bearing the sign of Sagittarius. It's shots can pierce through multiple opponents, making it a great choice when outnumbered. Though it takes a long time to charge, it makes up for it in high damage and high speed.''"


===Base statistics===
== Idol description ==
====Air Battles====
''The Zodiac Weapon bearing the sign of Sagittarius. Its shots can pierce through multiple opponents, making it a great choice when outnumbered. Though it takes a long time to charge, it makes up for it in high damage and high speed.''
{|class="wikitable"
 
== Base statistics ==
{{Weapon Notice}}
=== Air battles ===
{|class="wikitable" style="background: lightgrey"
|-
|-
!Shot!!Distance!!Damage
! Attack !! Distance !! Damage !! Shots
|-
|-
|Continuous||113.2m||20.0
| Continuous || 113.2m || 20.0 || —
|-
|-
|Charged||113.2m||98.0
| Charged || 113.2m || 98.0 || 1
|-
|-
|Melee hit 1||—||58.8
| Melee hit 1 || — || 58.8 || —
|-
|-
|Melee hit 2||—||33.6
| Melee hit 2 || — || 33.6 || —
|-
|-
|Melee hit 3||—||58.8
| Melee hit 3 || — || 58.8 || —
|-
|-
|Special attack||—||11.6 per hit (approx. 10 hits)
| Special attack || 140.0m || 11.6 || 10
|}
|}


====Land Battles====
=== Land battles ===
{|class="wikitable"
{|class="wikitable" style="background: lightgrey"
|-
|-
!Shot!!Distance!!Damage (far)!!Damage (near)
! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots
|-
|-
|Continuous||51.5m||6.8||6.4
| Standing continuous || 51.5m || 6.4 || 6.8 || —
|-
|-
|Foward-dash continuous||56.7m||15.4||14.5
| Forward-dash continuous || 56.7m || 14.4 || 15.4 || 2
|-
|-
|Side-dash continuous||54.6m||13.3||13.1
| Side-dash continuous || 54.6m || 12.6 || 13.3 || 2
|-
|-
|Backward-dash continuous||56.7m||14.0||12.6
| Backward-dash continuous || 56.7m || 12.5 || 14.0 || 2
|-
|-
|Charged||51.5m||26.5||24.9
| Standing charged || 51.5m || 24.9 || 26.5 || 1
|-
|-
|Foward-dash charged||56.7m||54.5||51.2
| Forward-dash charged || 56.7m || 51.2 || 54.5 || 1
|-
|-
|Side-dash charged||54.6m||44.7||42.0
| Side-dash charged || 54.6m || 42.0 || 44.7 || 1
|-
|-
|Backward-dash charged||56.7m||47.5||44.9
| Backward-dash charged || 56.7m || 44.9 || 47.5 || 1
|-
|-
|Melee hit 1||—||—||17.1
| Melee hit 1 || — || 17.1 || — || —
|-
|-
|Melee hit 2||—||—||9.8
| Melee hit 2 || — || 9.8 || — || —
|-
|-
|Melee hit 3||—||—||17.1
| Melee hit 3 || — || 17.1 || — || —
|-
|-
|Melee dash||—||—||7.3 (hits 1-6), 12.2 (hit 7)
| Melee dash || — || 7.3 || — || 6
|-
| Melee dash finisher || — || 12.2 || — || 1
|}
|}


[[Category:Kid Icarus:Uprising]]
== Weapon fusion ==
[[Category:Weapons]]
This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules.
 
== Notes ==
* This weapon has an air to land melee damage ratio of 3.43.
{{clr}}
{{KIUWeapons}}
[[Category:Bows]]
[[Category:Bows]]
[[Category:Kid Icarus: Uprising]]
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