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(Created page with "{{Incomplete|Needs description, idol description, and base statistics}} {{WeaponBox |name = Shock Orbitars |image = Shock_Orbitars.png |type = Orbitars |specializesin = ? ...") |
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{{Incomplete|Needs description | {{Incomplete|Needs description}} | ||
{{WeaponBox | {{WeaponBox | ||
|name = Shock Orbitars | |name = Shock Orbitars | ||
|image = Shock_Orbitars.png | |image = Shock_Orbitars.png | ||
|type = [[Orbitars]] | |type = [[Orbitars]] | ||
|specializesin = | |specializesin = Ranged combat | ||
|strengths = | |strengths = Strong long-range damage, good homing ability on charged shots | ||
|weaknesses = | |weaknesses = Short range, slow recharge | ||
}} | }} | ||
''(description needed)'' | ''(description needed)'' | ||
== Idol description == | == Idol description == | ||
'' | ''These orbitars gather their energy from the flaps of Pit's wings, releasing electric projectiles that disperse on impact. Their speed and range are nothing spectacular, but their charged shots have a high homing ability.'' | ||
== Base statistics == | == Base statistics == | ||
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! Attack !! Distance !! Damage !! Shots | ! Attack !! Distance !! Damage !! Shots | ||
|- | |- | ||
| Continuous || | | Continuous || 70.6m || 19.7 || — | ||
|- | |- | ||
| Charged || | | Charged || 78.0m || 57.0 || 2 | ||
|- | |- | ||
| Melee hit 1 || — || | | Melee hit 1 || — || 58.8 || — | ||
|- | |- | ||
| Melee hit 2 || — || | | Melee hit 2 || — || 29.4 || — | ||
|- | |- | ||
| Melee hit 3 || — || | | Melee hit 3 || — || 58.8 || — | ||
|- | |- | ||
| Special attack || 100.0m || 19.6 || 6 | | Special attack || 100.0m || 19.6 || 6 | ||
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! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots | ! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots | ||
|- | |- | ||
| Standing continuous || | | Standing continuous || 25.2m || 3.3 || 5.0 || — | ||
|- | |- | ||
| Forward-dash continuous || | | Forward-dash continuous || 31.9m || 6.0 || 8.9 || 4 | ||
|- | |- | ||
| Side-dash continuous || | | Side-dash continuous || 31.1m || 4.2 || 6.2 || 5 | ||
|- | |- | ||
| Backward-dash continuous || | | Backward-dash continuous || 25.0m || 7.2 || 10.8 || 5 | ||
|- | |- | ||
| Standing charged || | | Standing charged || 32.5m || 14.3 || 21.4 || 2 | ||
|- | |- | ||
| Forward-dash charged || | | Forward-dash charged || 39.2m || 22.6 || 33.9 || 2 | ||
|- | |- | ||
| Side-dash charged || | | Side-dash charged || 35.7m || 17.9 || 26.8 || 2 | ||
|- | |- | ||
| Backward-dash charged || | | Backward-dash charged* || 35.0m || 4.5 || 6.5 || 2 | ||
|- | |- | ||
| Melee hit 1 || — || | | Melee hit 1 || — || 17.1 || — || — | ||
|- | |- | ||
| Melee hit 2 || — || | | Melee hit 2 || — || 8.5 || — || — | ||
|- | |- | ||
| Melee hit 3 || — || | | Melee hit 3 || — || 17.1 || — || — | ||
|- | |- | ||
| Melee dash || — || | | Melee dash || — || 48.8 || — || — | ||
|} | |} | ||
<nowiki>*</nowiki> Each shot hits multiple times in quick succession | |||
== Weapon fusion == | == Weapon fusion == | ||
This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules, with the following exception: | This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules, with the following exception: | ||
: [[Shock Orbitars]] + [[Volcano Arm]] = [[Dynamo Cannon]] (rather than [[Pudgy Palm]]) | : [[Shock Orbitars]] + [[Volcano Arm]] = [[Dynamo Cannon]] (rather than [[Pudgy Palm]]) | ||
== Notes == | == Notes == | ||
* This weapon has an air to land melee damage ratio of | * This weapon has an air to land melee damage ratio of 3.44. | ||
[[Category:Orbitars]] | [[Category:Orbitars]] | ||
[[Category:Kid Icarus:Uprising]] | [[Category:Kid Icarus: Uprising]] |
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