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{{EnemyBox | {{EnemyBox | ||
|name= Skuttler | |name= Skuttler | ||
|jpname= | |jpname= ボックン | ||
|jptrans= | |jptrans= Bokkun | ||
|image= Skuttlers.png|150px | |image= Skuttlers.png|150px | ||
|firstappearance= ''[[Kid Icarus: Uprising]]'' (2012) | |firstappearance= ''[[Kid Icarus: Uprising]]'' (2012) | ||
|latestappearance= ''Kid Icarus: Uprising'' (2012) | |latestappearance= ''Kid Icarus: Uprising'' (2012) | ||
|affiliations= [[Medusa | |affiliations= [[Medusa]] | ||
|type= Grounded | |type= Grounded | ||
}} | }} | ||
'''Skuttlers''' are odd, lumbering creatures that like to attack in groups. | '''Skuttlers''' (ボックン ''Bokkun'') are odd, lumbering creatures that like to attack in groups. Like [[Kobil]]s in the original ''[[Kid Icarus]]'', Skuttlers are said to be the basic soldiers of the Underworld Army. | ||
==Appearances== | ==Appearances== | ||
===[[Kid Icarus: Uprising]]=== | ===[[Kid Icarus: Uprising]]=== | ||
Skuttlers are new enemies introduced in this adventure | Skuttlers are new enemies introduced in this adventure, seemingly replacing Kobils as Medusa's primary ground force. They are among the first enemies revealed to have multiple variations of their physical appearance as well as their attack strategy. These monsters are among the game's most common enemies, appearing in almost every chapter revealed so far. | ||
==Characteristics== | ==Characteristics== | ||
Skuttlers are extremely violent creatures that prefer to roam | Skuttlers are extremely violent creatures that prefer to roam in groups. Although there are four variants of this monster, all of them share many similar characteristics, including a dark purple skin tone and a large white head with cross-bones printed on it. | ||
===Normal Skuttler=== | ===Normal Skuttler=== | ||
This class of Skuttler is quick on its feet and carries a bone club to attack with and a small shield for defense. They are among the fastest ground-based enemies that Pit will encounter, and will not hesitate to sprint after him once he's been spotted. These Skuttlers have also been shown to move in erratic patterns, often times randomly running around a room before closing in to attack. This variant is discernible by its single red eye with a small pupil. | This class of Skuttler is quick on its feet and carries a bone club to attack with and a small shield for defense. They are among the fastest ground-based enemies that Pit will encounter, and will not hesitate to sprint after him once he's been spotted. These Skuttlers have also been shown to move in erratic patterns, often times randomly running around a room before closing in to attack. This variant is discernible by its single red eye with a small pupil. | ||
===Cannon Skuttler=== | ===Cannon Skuttler=== | ||
This Skuttler prefers to attack from a distance, and carries a large cannon over its right shoulder. Although this variety of Skuttler can't run fast like its red-eyed cousins, it actually has tremendous jumping ability. The cannons that they carry can launch both fast-moving lasers and slower-moving missiles that can home in on enemies. Due to the heavy weight of these weapons, this version of Skuttler can potentially lose its balance if attacked in quick succession. This variant is discernible by its single green eye with a cross-shaped pupil. | This Skuttler prefers to attack from a distance, and carries a large cannon over its right shoulder. Although this variety of Skuttler can't run fast like its red-eyed cousins, it actually has tremendous jumping ability. The cannons that they carry can launch both fast-moving lasers and slower-moving missiles that can home in on enemies. Due to the heavy weight of these weapons, this version of Skuttler can potentially lose its balance if attacked in quick succession. This variant is discernible by its single green eye with a cross-shaped pupil. |
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