Ambassador
7
edits
No edit summary |
|||
Line 12: | Line 12: | ||
''Created by and requiring total devotion to Viridi, this palm excels at landing consecutive hits, with the damage it deals depending on where it strikes the target. Shooting from a distance will help improve its accuracy.'' | ''Created by and requiring total devotion to Viridi, this palm excels at landing consecutive hits, with the damage it deals depending on where it strikes the target. Shooting from a distance will help improve its accuracy.'' | ||
== Base | ==Base statistics== | ||
{{Weapon Notice}} | {{Weapon Notice}} | ||
=== Air Battles === | ===Air Battles=== | ||
{|class="wikitable" | |||
|- | |||
!Shot!!Distance!!Damage | |||
|- | |||
|Continuous||56.7m||15.7 | |||
|- | |||
|Charged||118.4m||76.3 | |||
|- | |||
|Melee hit 1||—||63.0 | |||
|- | |||
|Melee hit 2||—||37.8 | |||
|- | |||
|Melee hit 3||—||71.4 | |||
|- | |||
|Special attack||—||100.0 | |||
|} | |||
=== Land Battles === | ===Land Battles=== | ||
{|class="wikitable" | |||
|- | |||
!Shot!!Distance!!Damage (far)!!Damage (near)!!Shots Fired | |||
|- | |||
|Standing continuous||20.3m||3.3||4.7||30 | |||
|- | |||
|Foward-dash continuous||24.8m||6.2||8.8||5 | |||
|- | |||
|Side-dash continuous||23.2m||5.4||7.7||5 | |||
|- | |||
|Backward-dash continuous||23.8m||5.9||8.4||3 | |||
|- | |||
|Standing charged||24.4m||3.6 (last hit)||10.5 (first hit)||1 | |||
|- | |||
|Foward-dash charged||30.3m||6.5 (last hit)||18.9 (first hit)||1 | |||
|- | |||
|Side-dash charged||27.3m||4.3 (last hit)||12.6 (first hit)||1 | |||
|- | |||
|Backward-dash charged||24.4m||4.7 (last hit)||18.1 (first hit)||1 | |||
|- | |||
|Melee hit 1||—||—||17.9||— | |||
|- | |||
|Melee hit 2||—||—||11.6||— | |||
|- | |||
|Melee hit 3||—||—||20.0||— | |||
|- | |||
|Melee dash||—||—||50.4 (clean)<br>42.0 (mid)<br>38.9 (late)||— | |||
|} | |||
Charged shots do a series of rapid hits, decreasing in damage by approximately 90% per hit. | |||
== Weapon Fusing == | == Weapon Fusing == |