1,095
edits
m (→Air battles: fixed melee hit data, the 40's appear to have been from continuous hits) |
(→Air battles: found a difference in continuous shot damage, modified damage range note) |
||
Line 20: | Line 20: | ||
! Attack !! Distance !! Damage !! Shots | ! Attack !! Distance !! Damage !! Shots | ||
|- | |- | ||
| Continuous (shot) || — || 50.0 || — | | Continuous (shot)* || — || 40.0 - 50.0 || — | ||
|- | |- | ||
| Continuous (melee)* || — || 40.0 - 70.0 || — | | Continuous (melee)* || — || 40.0 - 70.0 || — | ||
Line 30: | Line 30: | ||
| Special attack || 110.0m || 178.0 || 1 | | Special attack || 110.0m || 178.0 || 1 | ||
|} | |} | ||
<nowiki>*</nowiki> Damage dealt corresponds to | <nowiki>*</nowiki> Damage dealt corresponds to accuracy. | ||
=== Land battles === | === Land battles === |
edits