Stealth Claws: Difference between revisions

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Its charged shots lose power as they travel, but its continuous fire shots gain power as they travel. (which means it can't specialize in sniping)
(added specializations)
(Its charged shots lose power as they travel, but its continuous fire shots gain power as they travel. (which means it can't specialize in sniping))
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|image = Stealthclaws.png
|image = Stealthclaws.png
|type = [[Claws]]
|type = [[Claws]]
|specializesin = Sniping
|specializesin = ?
|strengths = Strong long-range damage, invisible projectiles
|strengths = Strong long-range continuous shots, invisible projectiles
|weaknesses = Poor homing ability, weak melee attacks
|weaknesses = Poor homing ability, weak melee attacks
}}
}}
The '''Stealth Claws''' are one of the twelve [[Claw]] variations in ''[[Kid Icarus: Uprising]]''. It is unique that it is the only weapon normally capable of firing invisible projectiles.
The '''Stealth Claws''' are one of the twelve [[Claw]] variations in ''[[Kid Icarus: Uprising]]''. It is unique that it is the only weapon normally capable of firing invisible projectiles. Its charged shots lose power as they travel, but its continuous fire shots gain power as they travel.


== Idol description ==
== Idol description ==
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