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Desert Tomb: Difference between revisions

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{{Missing Image}}
{{LocationBox
{{LocationBox
|name= Desert Tomb
|name= Desert Tomb
|image=  
|image= Desert Tomb.jpg
|firstappearance= ''[[Kid Icarus: Uprising]]'' (2012)
|firstappearance= ''[[Kid Icarus: Uprising]]'' (2012)
|latestappearance= ''Kid Icarus: Uprising'' (2012)
|latestappearance= ''Kid Icarus: Uprising'' (2012)
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'''Desert Tomb''' is normally the sixth stage encountered by [[Fighter]]s in [[Together Mode]] of ''[[Kid Icarus: Uprising]]''. This part indoor part outdoor stage is split into three distinct levels, all joined by a massive square-open hole in the middle of the stage.
'''Desert Tomb''' is normally the sixth stage encountered by [[Fighter]]s in [[Together Mode]] of ''[[Kid Icarus: Uprising]]''. This part indoor part outdoor stage is split into three distinct levels, all joined by a massive square-open hole in the middle of the stage.


==In ''[[Kid Icarus: Uprising]]''==
==''[[Kid Icarus: Uprising]]''==


A desert-based arena located around a tiled building. It has a long, open balcony in addition to its smaller indoor areas. Accessing one side of the balcony requires a rather hidden [[Jump Pad]] to use. Running across one side of the balcony to the other is impossible unless a Jumping [[Power]] is used. Main fights occur within the huge underground room in the center of the stage. Escaping and entering this location is quite simple thanks to an orange Jump Pad and a huge open rooftop above the area. For sneaky attackers, the two main respawning areas are within the building near the parallel staircases or outside of battlegrounds in the outskirts of the desert. This stage is relatively bare, the three levels it's split into being the basis of the stage.
A desert-based arena located around a tiled building. It has a long, open balcony in addition to its smaller indoor areas. Accessing one side of the balcony requires a rather hidden [[Jump Pad]] to use. Running across one side of the balcony to the other is impossible unless a Jumping [[Power]] is used. Main fights occur within the huge underground room in the center of the stage. Escaping and entering this location is quite simple thanks to an orange Jump Pad and a huge open rooftop above the area. For sneaky attackers, the two main respawning areas are within the building near the parallel staircases or outside of battlegrounds in the outskirts of the desert. This stage is relatively bare, the three levels it's split into being the basis of the stage.
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