Fairy Orbitars: Difference between revisions
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(Created page with "{{Incomplete|Needs description, idol description, and base statistics}} {{WeaponBox |name = Fairy Orbitars |image = Fairy_orbitars.png |type = Orbitars |specializesin = ? ...") |
(Added trivia about fairies' names) |
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{{Incomplete|Needs description | {{Incomplete|Needs description}} | ||
{{WeaponBox | {{WeaponBox | ||
|name = Fairy Orbitars | |name = Fairy Orbitars | ||
|image = Fairy_orbitars.png | |image = Fairy_orbitars.png | ||
|type = [[Orbitars]] | |type = [[Orbitars]] | ||
|specializesin = | |specializesin = Long-range combat | ||
|strengths = | |strengths = Fast recharge, chance to inflict confusion | ||
|weaknesses = | |weaknesses = Weak melee attacks, weak short-range shots | ||
}} | }} | ||
''(description needed)'' | ''(description needed)'' | ||
== Idol description == | == Idol description == | ||
'' | ''Tired of pixies asking you to listen? Try these spritely orbitars on for size! They charge quickly, allowing for consecutive charged shots. Their greatest feature is the ability to confuse enemies.'' | ||
== Base statistics == | == Base statistics == | ||
Line 20: | Line 20: | ||
! Attack !! Distance !! Damage !! Shots | ! Attack !! Distance !! Damage !! Shots | ||
|- | |- | ||
| Continuous || | | Continuous || 100.8m || 18.3 || — | ||
|- | |- | ||
| Charged || | | Charged || 133.6m || 31.5 || 2 | ||
|- | |- | ||
| Melee hit 1 || — || | | Melee hit 1 || — || 58.8 || — | ||
|- | |- | ||
| Melee hit 2 || — || | | Melee hit 2 || — || 29.4 || — | ||
|- | |- | ||
| Melee hit 3 || — || | | Melee hit 3 || — || 58.8 || — | ||
|- | |- | ||
| Special attack || 100.0m || 19.6 || 6 | | Special attack || 100.0m || 19.6 || 6 | ||
Line 38: | Line 38: | ||
! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots | ! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots | ||
|- | |- | ||
| Standing continuous || | | Standing continuous || 36.0m || 2.4 || 3.5 || — | ||
|- | |- | ||
| Forward-dash continuous || | | Forward-dash continuous || 45.6m || 4.2 || 6.3 || 4 | ||
|- | |- | ||
| Side-dash continuous || | | Side-dash continuous || 44.4m || 4.4 || 6.6 || 4 | ||
|- | |- | ||
| Backward-dash continuous || | | Backward-dash continuous || 28.8m || 5.0 || 7.6 || 6 | ||
|- | |- | ||
| Standing charged || | | Standing charged || 55.7m || 10.2 || 15.1 || 2 | ||
|- | |- | ||
| Forward-dash charged || | | Forward-dash charged || 67.2m || 16.0 || 23.9 || 2 | ||
|- | |- | ||
| Side-dash charged || | | Side-dash charged || 61.2m || 12.6 || 18.9 || 2 | ||
|- | |- | ||
| Backward-dash charged || | | Backward-dash charged || 20.4m || 15.0 || 22.5 || 2 | ||
|- | |- | ||
| Melee hit 1 || — || | | Melee hit 1 || — || 10.6 || — || — | ||
|- | |- | ||
| Melee hit 2 || — || | | Melee hit 2 || — || 5.3 || — || — | ||
|- | |- | ||
| Melee hit 3 || — || | | Melee hit 3 || — || 10.6 || — || — | ||
|- | |- | ||
| Melee dash || — || | | Melee dash || — || 30.4 || — || — | ||
|} | |} | ||
== Weapon fusion == | == Weapon fusion == | ||
This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules. | This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules. | ||
== Notes == | == Notes == | ||
* This weapon has an air to land melee damage ratio of | * This weapon has an air to land melee damage ratio of 5.55. | ||
== Trivia == | |||
* The first sentence of the idol description is a reference to [[zeldawiki:Navi|Navi]] from ''The Legend of Zelda: Ocarina of Time''. | |||
* According to ''Uprising''<nowiki/>'s official Japanese Twitter, the blue fairy is named Polo (ポロ) and the red fairy is named Mel (メル).<ref>@3DS_Palutena. "【神器:妖精の衛星】青の名前はポロ。赤の名前はメル。2匹の妖精が使い手を守護する衛星。発射する光の粒子のパワーは少ないが、その分省エネで、チャージ時間をあまり要さず次々と速射できる。最大の特徴は“混乱”属性をもっていること。" ''Twitter,'' 1:16 AM. 18 April 2012,https://twitter.com/3DS_Palutena/status/192496903894745088</ref> | |||
== References == | |||
[[Category:Orbitars]] | [[Category:Orbitars]] | ||
[[Category:Kid Icarus:Uprising]] | [[Category:Kid Icarus: Uprising]] |
Latest revision as of 23:29, 25 August 2023
This article is incomplete and is in need of attention. Reason: Needs description |
Fairy Orbitars | ||||||||||||
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(description needed)
Idol description
Tired of pixies asking you to listen? Try these spritely orbitars on for size! They charge quickly, allowing for consecutive charged shots. Their greatest feature is the ability to confuse enemies.
Base statistics
Notice:
Weapon data is for weapons with zero ranged and melee stars with no mods to them. Distance refers to the maximum range a shot can travel, measured with non-homing shots. Damage (near) refers to the damage done when the target is as close as possible. Damage (far) refers to the damage given at maximum range. The symbol "—" means the corresponding stat is not applicable to that specific attack.
Air battles
Attack | Distance | Damage | Shots |
---|---|---|---|
Continuous | 100.8m | 18.3 | — |
Charged | 133.6m | 31.5 | 2 |
Melee hit 1 | — | 58.8 | — |
Melee hit 2 | — | 29.4 | — |
Melee hit 3 | — | 58.8 | — |
Special attack | 100.0m | 19.6 | 6 |
Land battles
Attack | Distance | Damage (near) | Damage (far) | Shots |
---|---|---|---|---|
Standing continuous | 36.0m | 2.4 | 3.5 | — |
Forward-dash continuous | 45.6m | 4.2 | 6.3 | 4 |
Side-dash continuous | 44.4m | 4.4 | 6.6 | 4 |
Backward-dash continuous | 28.8m | 5.0 | 7.6 | 6 |
Standing charged | 55.7m | 10.2 | 15.1 | 2 |
Forward-dash charged | 67.2m | 16.0 | 23.9 | 2 |
Side-dash charged | 61.2m | 12.6 | 18.9 | 2 |
Backward-dash charged | 20.4m | 15.0 | 22.5 | 2 |
Melee hit 1 | — | 10.6 | — | — |
Melee hit 2 | — | 5.3 | — | — |
Melee hit 3 | — | 10.6 | — | — |
Melee dash | — | 30.4 | — | — |
Weapon fusion
This weapon follows standard weapon fusion rules.
Notes
- This weapon has an air to land melee damage ratio of 5.55.
Trivia
- The first sentence of the idol description is a reference to Navi from The Legend of Zelda: Ocarina of Time.
- According to Uprising's official Japanese Twitter, the blue fairy is named Polo (ポロ) and the red fairy is named Mel (メル).[1]
References
- ↑ @3DS_Palutena. "【神器:妖精の衛星】青の名前はポロ。赤の名前はメル。2匹の妖精が使い手を守護する衛星。発射する光の粒子のパワーは少ないが、その分省エネで、チャージ時間をあまり要さず次々と速射できる。最大の特徴は“混乱”属性をもっていること。" Twitter, 1:16 AM. 18 April 2012,https://twitter.com/3DS_Palutena/status/192496903894745088