Gemini Orbitars: Difference between revisions
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Line 52: | Line 52: | ||
| Side-dash charged || 52.5m || 12.5 || 16.0 || 1 | | Side-dash charged || 52.5m || 12.5 || 16.0 || 1 | ||
|- | |- | ||
| Backward-dash charged || 14. | | Backward-dash charged || 14.5m || 12.8 || 30.6 || 1 | ||
|- | |- | ||
| Melee hit 1 || — || 13.3 || — || — | | Melee hit 1 || — || 13.3 || — || — |
Revision as of 17:04, 15 September 2013
This article is incomplete and is in need of attention. Reason: Needs description and base statistics |
Gemini Orbitars | ||||||||||||
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(description needed)
Idol description
The Zodiac weapon bearing the sign of Gemini. The standard charged shots they fire travel straight, then break suddenly toward their target. This makes the wielder of such orbitars extremely hard to predict in Together mode.
Base statistics
Notice:
Weapon data is for weapons with zero ranged and melee stars with no mods to them. Distance refers to the maximum range a shot can travel, measured with non-homing shots. Damage (near) refers to the damage done when the target is as close as possible. Damage (far) refers to the damage given at maximum range. The symbol "—" means the corresponding stat is not applicable to that specific attack.
Air battles
Attack | Distance | Damage | Shots |
---|---|---|---|
Continuous | 86.2 | 16.9 | — |
Charged | 114.7 | 38.2 | 1 |
Melee hit 1 | — | 58.8 | — |
Melee hit 2 | — | 29.4 | — |
Melee hit 3 | — | 58.8 | — |
Special attack | 100.0m | 19.6 | 6 |
Land battles
Attack | Distance | Damage (near) | Damage (far) | Shots |
---|---|---|---|---|
Standing continuous | 30.9m | 2.5 | 3.2 | 12 |
Forward-dash continuous | 39.1m | 4.4 | 5.7 | 4 |
Side-dash continuous | 30.9m | 4.4 | 5.7 | 4 |
Backward-dash continuous | 6.8m | 8.2 | 8.2 | 4 |
Standing charged | 47.8m | 10.1 | 12.9 | 1 |
Forward-dash charged | 57.7m | 16.1 | 20.3? | 1 |
Side-dash charged | 52.5m | 12.5 | 16.0 | 1 |
Backward-dash charged | 14.5m | 12.8 | 30.6 | 1 |
Melee hit 1 | — | 13.3 | — | — |
Melee hit 2 | — | 6.7 | — | — |
Melee hit 3 | — | 13.3 | — | — |
Melee dash | — | 38.0 | — | — |
Weapon fusion
This weapon follows standard weapon fusion rules.