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Palutena's Temple: Difference between revisions

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:''This article is about the location. For the chapter in Kid Icarus: Uprising, see [[Palutena's Temple (chapter)]].''
:''This article is about the location. For the chapter in Kid Icarus: Uprising, see [[Palutena's Temple (chapter)]].''
:''Also, not to be confused with [[Palace in the Sky]].''
{{LocationBox
{{LocationBox
|name= Palutena's Temple
|name= Palutena's Temple
|image=  PalutenaTempleUprising.jpg
|image=  PalutenaTempleUprising.jpg
|firstappearance= ''[[Kid Icarus: Uprising]]'' (2012)
|firstappearance= ''[[Kid Icarus]]'' (1986)
|latestappearance= ''Kid Icarus: Uprising'' (2012)
|latestappearance= ''[[Super Smash Bros. for Nintendo 3DS/Wii U|Super Smash Bros. 4]]'' (2014)
|origin= Divine Structure
|origin= Divine Structure
|location= [[Skyworld]]
|location= [[Skyworld]]
Line 11: Line 10:
}}
}}


'''Palutena's Temple''' is the central palace located in [[Skyworld]] and home of the eponymous [[Palutena|goddess of light]], and the starting location of [[Pit]]'s missions. It is also where the [[Arms Altar]] is located.  
'''Palutena's Temple''', previously known as '''Palace in the Sky''', is the central palace located in [[Skyworld]] and home of the eponymous [[Palutena|goddess of light]], and the starting location of [[Pit]]'s missions. It is also where the [[Arms Altar]] is located.  


==In ''[[Kid Icarus: Uprising]]''==
==Appearances==
===''[[Kid Icarus]]''===
Upon reaching the final area, [[Pit]] will automatically equip the [[Three Sacred Treasures]], flying in a blazing trail to face [[Medusa]] herself. Before he can reach her, however, he must dispatch at least 50 foes (parts of [[Erinus]] do not count), or he will have to take another loop through the Palace again until an opening in the monstrous forces opens up, allowing access to Medusa herself. Pit will then proceed to battle.  If the player lowers Pit to the bottom of the screen's blue clouds, he will automatically be bounced back to the center level of the screen.  After Medusa is defeated, Pit flies into a small room where Palutena waits.
 
Enemies: (in encounter order): [[Totem]], [[Moila]], [[Erinus]], [[Syren]], [[Daphne]], [[Zuree]]
 
3D Classic: Pit's last mission against Medusa is against a backdrop of stars and clouds.
 
If Pit doesn't accumulate 50 kills by the time he passes halfway through the Zurees, the stage will reset from the beginning. Pit will know he's passed the check when the gold palace turns to red brick, then an enclosed purple hallway. It'll probably take 2-3 passes. Remember to collect the [[Heart]]s of the slain; new enemies of a type won't appear until the hearts disappear (because of the sprite limitations).
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===''[[Kid Icarus: Of Myths and Monsters]]''===
The Palace in the Sky serves as the final area again, but it is more of a maze this time.  There are multiple paths to take, different enemies, and secret areas only found through the use of a [[Mallet]].  [[Store]]s, [[Hot Springs]], and [[Sacred Training Chamber]]s are also present here.  Instead of finding Medusa at the end of the area, [[Orcos]] is there to serve as the final boss. He fights Pit in a small chamber similar to Medusa, but after he takes enough hits, he transforms into a giant too big for the screen, and possibly destroys much of the chamber to make room for his size.
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===''[[Kid Icarus: Uprising]]''===
[[File:Arms_altar.png|thumb|230px|The main hub as it appears in Solo Mode.]]
[[File:Arms_altar.png|thumb|230px|The main hub as it appears in Solo Mode.]]
The goddess' temple acts as the central hub area in this game, and is where most of the game's menu functionality occurs. Although the location provides numerous customization options for players, it cannot be freely explored like a typical hub area. Players can check out their progress in the Treasure Hunt, perform Idol Tosses, practice Air and Land Battle techniques, and check out current weapons. A section called the Arms Altar features many other options regarding weapons.
The goddess's temple acts as the central hub area in this game, and is where most of the game's menu functionality occurs. Although the location provides numerous customization options for players, it cannot be freely explored like a typical hub area. Players can check out their progress in the Treasure Hunt, perform Idol Tosses, practice Air and Land Battle techniques, and check out current weapons. A section called the Arms Altar features many other options regarding weapons.


After [[Chapter 19]], [[Viridi]] takes over Palutena's job and takes Pit into her temple. This feat changes the look of the temple the player is used to resting in since it is now in Viridi's Temple. No options are changed, but the overall layout has a different look. Viridi's Temple is covered in grass and many symbols seen in Palutena's Temple are now changed for Viridi's equivalent. The most notable switch is the replacement of the [[Centurion Strongarm]] with an [[Urgle]]. Pit regains his refuge in Palutena's Temple once [[Chapter 21]] is completed. After the last chapter is completed, Pit can choose which goddess looks after him by entering the new Hidden Options menu on the Main Screen.
After [[Chapter 19]], [[Viridi]] takes over Palutena's job and takes Pit into her temple. This feat changes the look of the temple the player is used to resting in since it is now in Viridi's Temple. No options are changed, but the overall layout has a different look. Viridi's Temple is covered in grass and many symbols seen in Palutena's Temple are now changed for Viridi's equivalent. The most notable switch is the replacement of the [[Centurion Strongarm]] with an [[Urgle]]. Pit regains his refuge in Palutena's Temple once [[Chapter 21]] is completed. After the last chapter is completed, Pit can choose which goddess looks after him by entering the new Hidden Options menu on the Main Screen.


===Modes===
====Modes====
'''Move Out'''<br>
'''Move Out'''<br>
This is where [[Pit]] goes through every time he begins a new chapter or repeats an old one. Venturing out of here takes him to the Chapter selection where the level and the [[Fiend's Cauldron|Intensity]] are selected.  
This is where [[Pit]] goes through every time he begins a new chapter or repeats an old one. Venturing out of here takes him to the Chapter selection where the level and the [[Fiend's Cauldron|Intensity]] are selected.  
<br><br>
<br><br>
'''Treasure Hunt'''<br>
'''Treasure Hunt'''<br>
The Treasure Hunt mode can be accessed to view all current Treasure Hunt panels and their respective unlockables. When a panel has been completed, on returning to Solo Mode you will be automatically taken here to view what you unlocked. The rewards range from [[Idols]] and Weapons to [[Category:Stages|Stages]] and [[Hearts]].
The [[Treasure Hunt|Treasure Hunt]] mode can be accessed to view all current Treasure Hunt panels and their respective unlockables. When a panel has been completed, on returning to Solo Mode you will be automatically taken here to view what you unlocked. The rewards range from [[Idols]] and Weapons to [[Category:Stages|Stages]] and [[Hearts]].
<br><br>
<br><br>
'''Idol Toss'''<br>
'''Idol Toss'''<br>
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Here, weapons can be experimented with in both Land and Air practice spaces. The Air section can only be accessed through here, while the Land section is also accessible by selecting a weapon and choosing "Try it Out". The Air Battle testing range features harmless [[Monoeye]]s and [[Komayto]]s while the Land Battle range features an immobile Monoeye in the center of a large circular platform.
Here, weapons can be experimented with in both Land and Air practice spaces. The Air section can only be accessed through here, while the Land section is also accessible by selecting a weapon and choosing "Try it Out". The Air Battle testing range features harmless [[Monoeye]]s and [[Komayto]]s while the Land Battle range features an immobile Monoeye in the center of a large circular platform.
<br><br>
<br><br>
===Idol Description===
===Idol Description===
''This Skyworld temple is the starting point for Pit's missions. Palutena's Temple is surrounded by a powerful force field that protects it from enemy attacks. The size of this force field can be adjusted, although it gets weaker the further it's stretched.''  
''This Skyworld temple is the starting point for Pit's missions. Palutena's Temple is surrounded by a powerful force field that protects it from enemy attacks. The size of this force field can be adjusted, although it gets weaker the further it's stretched.''
 
==''Super Smash Bros.'' Series==
===''[[Super Smash Bros. Brawl]]''===
[[File:Pit's back.png|thumb|Pit observing the fight.]]
In this installment of the ''Super Smash Bros.'' series, Pit is seen within the palace in one of the cutscenes for the ''[[smashwiki:Subspace Emissary|Subspace Emissary]]''. He is initially observed watching [[wikirby:Kirby|Kirby]] and [[mariowiki:Mario|Mario]] fight through a magical pool, then Palutena later appears to give the angel his [[Palutena Bow|bow]] and orders him to help the other brawlers fight against the Subspace.
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===''[[Super Smash Bros. for Nintendo 3DS/Wii U|Super Smash Bros. for Wii U]]''===
[[File:PalutenaTempleSSB4.jpg|thumb|230px|The temple as seen in SSB4.]]
A stage set on and around Palutena's Temple appears in ''Super Smash Bros. for Wii U''. It is one of the biggest stages in the game, being even larger than [[smashwiki:Temple|Temple]] and [[smashwiki:New Pork City|New Pork City]]. Its large size makes it compatible for [[smashwiki:8-Player Smash|8-Player Smash]]. The temple is divided into various areas with different themes, including the interior, fountain, and a tower.
 
:''Full transcript of all characters at SmashWiki: [[smashwiki:Palutena's Guidance|Palutena's Guidance]]''
If the player uses Pit's down [[smashwiki:Taunt|taunt]] quick enough while on the stage, it will trigger a conversation between Pit, Palutena, and Viridi about specific fighters, similar to [[smashwiki:Snake's Smash Taunt|Snake's codec calls]] in ''[[Super Smash Bros. Brawl]]''. This mechanic, known as [[smashwiki:Pit's Smash Taunt|Palutena's Guidance]], is very reminiscent of the in-game conversations in ''Kid Icarus: Uprising'', going as far as to use the same expression artwork. [[Dark Pit]] takes part in his respective conversation, and [[fireemblemwiki:Chrom|Chrom]] from ''[[fireemblemwiki:Fire Emblem: Awakening|Fire Emblem: Awakening]]'' appears in the conversation about [[smashwiki:Robin (SSB4)|Robin]].
 
====List of Music====
*Boss Fight 1 (Kid Icarus: Uprising)
*Dark Pit's Theme
*Destroyed Skyworld
*Hades's Infernal Theme
*In the Space-Pirate Ship (Unlocked by scoring 80000 or more points using the back wall in stage 2 of Solo Target Blast with Palutena)
*Lightning Chariot Base
*Magnus's Theme
*Thunder Cloud Temple
*Wrath of the Reset Bomb (Remix)
*[[goldensun:Weyard|Weyard]] (from [[goldensun:Golden Sun: Dark Dawn|''Golden Sun: Dark Dawn'']])
 
====Trophy Descriptions====
'''NA Version''':'' In the Kid Icarus series, Skyworld is where gods and angels live in harmony. Late in the story of Kid Icarus: Uprising, however, it falls apart, and the ruins of Palutena's Temple have become a stage to battle on. The bridge can be destroyed, splitting the stage in two, but you can still cross the gap using clouds or moving platforms.''
 
'''PAL Version''': ''In the Kid Icarus series, Skyworld is where gods and angels live in harmony. Late in the story of Kid Icarus: Uprising, however, it falls apart, and the ruins of Palutena's Temple have become a stage in this game. The bridge can be destroyed, splitting the stage in two, but you can still cross the gap using clouds or moving platforms.''
 
===''[[Super Smash Bros. Ultimate]]''===
Palutena's Temple reappears as a stage in ''Super Smash Bros. Ultimate''.


==Other Appearances==
==Other Appearances==
===''[[Kid Icarus 3D Anime]]''===
===''[[Kid Icarus 3D Anime]]''===
Palutena's Temple is featured in the anime shots. It appears in ''[[Palutena's Revolting Dinner]]'', but it has a vastly different look from other appearances, and has a more medieval castle style with fantasy elements opposed to the ancient Greek type of architecture commonly depicted in the games. The interior of the divine structure is also seen in ''[[Thanatos Rising]]'' where Palutena resides while she is helping Pit, and it is briefly observed in the beginning of ''[[Medusa's Revenge]]'' when Palutena is kept imprisoned by [[Medusa]].  
Palutena's Temple is featured in the anime shots. It appears in ''[[Palutena's Revolting Dinner]]'', but it has a vastly different appearance compared to the games. It has a more medieval castle style with fantasy elements opposed to the ancient Greek type of architecture commonly depicted in the series. The interior of the divine structure is also seen in ''[[Thanatos Rising]]'' where Palutena resides while she is helping Pit, and it is briefly observed in the beginning of ''[[Medusa's Revenge]]'' when Palutena is kept imprisoned by [[Medusa]].  


===''[[Super Smash Bros. for Nintendo 3DS/Wii U]]''===
==Trivia==
[[File:PalutenaTempleSSB4.jpg|thumb|230px|The temple as seen in SSB4.]]
*It's very likely that Palutena's Temple and the Palace in the Sky are one in the same, and the name was probably changed due to the fact that Palutena and [[Medusa]] no longer co-rule Skyworld. This was later confirmed in the trophy in ''[[Super Smash Bros. for Wii U]]''.
A stage inspired by this area was [[smashwiki:Palutena's Temple|confirmed]] as a Wii U-exclusive. Little is currently known about the stage.
*The official artwork and [[AR Card]] of the temple depicts the statue of Palutena with a noticeably different design.
 
==Names in other languages==
{{foreignname
|Jap=
|JapR=
|JapM=
|Chi=
|ChiR=
|ChiM=
|Dut=Palutena's Temple
|DutM=-
|FraA=Royaume des Cieux
|FraAM=Kingdom of the Skies
|FraE=Temple de Palutena
|FraEM=Palutena's Temple
|Ger=Palutenas Tempel
|GerM=Palutena's Temple
|Ita=Tempio di Palutena
|ItaM=Palutena's Temple
|Kor=엔젤랜드
|KorR=enjellaendeu
|KorM=Angel Land
|Rus=Храм Палютены
|RusR=Khram Palyuteny
|RusM=Palutena's Temple
|Spa=Templo de Palutena
|SpaM=Palutena's Temple
}}


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==External Links==
==Trivia==
* [[smashwiki:Palutena's Temple|Palutena's Temple on SmashWiki]]
*It's very likely that Palutena's Temple and the [[Palace in the Sky]] are one in the same, and the name was probably changed due to the fact that Palutena and [[Medusa]] no longer co-rule Skyworld.
*The official artwork and [[AR Card]] of the temple depicts the statue of Palutena with a noticeably different design.
*The stairs in the middle of the room leading to battle resemble those that led to [[smashwiki:Tabuu|Tabuu]]'s Great Maze in ''[[Super Smash Bros. Brawl]]'s'' [[smashwiki:Subspace Emissary|''Subspace Emissary'']].


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{{KILocations}}
{{KILocations}}
[[Category:Locations]]
[[Category:Locations]]
[[Category:Kid Icarus]]
[[Category:Kid Icarus: Of Myths and Monsters]]
[[Category:Super Smash Bros. Brawl]]
[[Category:Kid Icarus: Uprising]]
[[Category:Kid Icarus: Uprising]]
[[Category:Super Smash Bros. for Nintendo 3DS/Wii U]]
[[Category:Super Smash Bros. Ultimate]]