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=== Nintendo Power Passwords === | === Nintendo Power Passwords === | ||
0000eu 60j700 | 0000eu 60j700 | ||
uG0004 1000J0 - Starts the game in stage 1-4, the underworld | uG0004 1000J0- Starts the game in stage 1-4, the fortress in the [[underworld]] | ||
0000ys T0J300 | |||
m2001C H000aS- Starts the game in stage 2-1, the first area of the [[overworld]] |
Revision as of 19:20, 25 February 2012
In the North American version of Kid Icarus, passwords were used to continue a game after turning the system off, exactly the same way as the password system in Metroid. Upon a game over, players would see 24 characters arranged in 4 groups of 6 called Sacred Words in the actual game and would be entered after selecting continue on the main menu. Nintendo Power released several passwords in the Volume 1, Number 3 issue. Similar to Metroid, there were many codes that had strange, and game-changing effects.
List of Passwords
Nintendo Power Passwords
0000eu 60j700 uG0004 1000J0- Starts the game in stage 1-4, the fortress in the underworld
0000ys T0J300 m2001C H000aS- Starts the game in stage 2-1, the first area of the overworld