Sonic Cannon: Difference between revisions

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{{Incomplete|Needs description, idol description, and base statistics}}
{{WeaponBox
{{WeaponBox
|name = Sonic Cannon
|name = Sonic Cannon
|image = Sonic_Cannon.png
|image = Sonic_Cannon.png
|type = [[Cannon]]
|type = [[Cannon]]
|specializesin = ?
|specializesin = Ranged combat
|strengths = ?
|strengths = Strong homing, large explosions
|weaknesses = ?
|weaknesses = Weak melee attacks on land, slow continuous fire
}}
}}
''(description needed)''
The '''Sonic Cannon''' is one of the twelve [[Cannon]]s in ''[[Kid Icarus: Uprising]]''.


== Idol description ==
== Idol description ==
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{|class="wikitable" style="background: lightgrey"
{|class="wikitable" style="background: lightgrey"
|-
|-
! Attack !! Distance !! Damage !! Shots
! Attack !! Distance !! Damage !! Explosion !! Shots
|-
|-
| Continuous || ? || ? || —
| Continuous || 106.2m || 36.6 || — || —
|-
|-
| Charged || ? || ? || ?
| Charged || 128.9m || 5.3 || 25.6* || 1
|-
|-
| Melee hit 1 || — || ? || —
| Melee hit 1 || — || 58.8 || — || —
|-
|-
| Melee hit 2 || — || ? || —
| Melee hit 2 || — || 29.4 || — || —
|-
|-
| Melee hit 3 || — || ? || —
| Melee hit 3 || — || 84.0 || — || —
|-
|-
| Special attack || 90.0m || 168.0 || 1
| Special attack || 90.0m || 168.0 || — || 1
|}
|}
<nowiki>*</nowiki> Explosions deal less damage farther from the center.


=== Land battles ===
=== Land battles ===
{|class="wikitable" style="background: lightgrey"
{|class="wikitable" style="background: lightgrey"
|-
|-
! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots
! Attack !! Distance !! Damage (near) !! Damage (far) !! Explosion !! Shots
|-
|-
| Standing continuous || ? || ? || ? || &mdash;
| Standing continuous || 42.5m || 11.6 || 9.3 || &mdash; || &mdash;
|-
|-
| Forward-dash continuous || ? || ? || ? || ?
| Forward-dash continuous || 44.8m || 15.8 || 12.6 || &mdash; || 3
|-
|-
| Side-dash continuous || ? || ? || ? || ?
| Side-dash continuous || 44.8m || 10.5 || 8.4 || &mdash; || 3
|-
|-
| Backward-dash continuous || ? || ? || ? || ?
| Backward-dash continuous || 44.8m || 15.8 || 12.6 || &mdash; || 3
|-
|-
| Standing charged || ? || ? || ? || ?
| Standing charged || 49.6m || 0.7 || 0.7 || <abbr title="7.3 + 6.3 + 5.3 + 4.3" style="color: #000000;">23.2</abbr> || 1
|-
|-
| Forward-dash charged || ? || ? || ? || ?
| Forward-dash charged || 57.8m || 0.7 || 0.7 || <abbr title="12.3 + 10.6 + 8.9 + 7.3" style="color: #000000;">39.1</abbr> || 1
|-
|-
| Side-dash charged || ? || ? || ? || ?
| Side-dash charged || 54.3m || 0.7 || 0.7 || <abbr title="9.0 + 7.8 + 6.5 + 5.3" style="color: #000000;">28.6</abbr> || 1
|-
|-
| Backward-dash charged || ? || ? || ? || ?
| Backward-dash charged || 19.0m || 0.7 || 0.7 || <abbr title="11.2 + 9.7 + 8.1 + 6.6" style="color: #000000;">35.6</abbr> || 1
|-
|-
| Melee hit 1 || &mdash; || ? || &mdash; || &mdash;
| Melee hit 1 || &mdash; || 7.8 || &mdash; || &mdash; || &mdash;
|-
|-
| Melee hit 2 || &mdash; || ? || &mdash; || &mdash;
| Melee hit 2 || &mdash; || 3.9 || &mdash; || &mdash; || &mdash;
|-
|-
| Melee hit 3 || &mdash; || ? || &mdash; || &mdash;
| Melee hit 3 || &mdash; || 12.3 || &mdash; || &mdash; || &mdash;
|-
|-
| Melee dash || &mdash; || ? || &mdash; || ?
| Melee dash || &mdash; || 3.9 || &mdash; || &mdash; || 3
|-
|-
| Melee dash finisher || &mdash; || ? || &mdash; || ?
| Melee dash finisher || &mdash; || 15.7 || &mdash; || &mdash; || 1
|}
|}


== Weapon fusion ==
== Weapon fusion ==
This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules.
This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules.
<!--
== Notes ==
* This weapon has an air to land melee damage ratio of ?.-->


{{clr}}
{{KIUWeapons}}
[[Category:Cannons]]
[[Category:Cannons]]
[[Category:Kid Icarus: Uprising]]
[[Category:Kid Icarus: Uprising]]
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