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(Added Idol Description) |
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{{WeaponBox | {{WeaponBox | ||
|name = Sonic Cannon | |name = Sonic Cannon | ||
|image = Sonic_Cannon.png | |image = Sonic_Cannon.png | ||
|type = [[Cannon]] | |type = [[Cannon]] | ||
|specializesin = | |specializesin = Ranged combat | ||
|strengths = | |strengths = Strong homing, large explosions | ||
|weaknesses = | |weaknesses = Weak melee attacks on land, slow continuous fire | ||
}} | }} | ||
'' | The '''Sonic Cannon''' is one of the twelve [[Cannon]]s in ''[[Kid Icarus: Uprising]]''. | ||
== Idol description == | == Idol description == | ||
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{|class="wikitable" style="background: lightgrey" | {|class="wikitable" style="background: lightgrey" | ||
|- | |- | ||
! Attack !! Distance !! Damage !! Shots | ! Attack !! Distance !! Damage !! Explosion !! Shots | ||
|- | |- | ||
| Continuous || | | Continuous || 106.2m || 36.6 || — || — | ||
|- | |- | ||
| Charged || | | Charged || 128.9m || 5.3 || 25.6* || 1 | ||
|- | |- | ||
| Melee hit 1 || — || | | Melee hit 1 || — || 58.8 || — || — | ||
|- | |- | ||
| Melee hit 2 || — || | | Melee hit 2 || — || 29.4 || — || — | ||
|- | |- | ||
| Melee hit 3 || — || | | Melee hit 3 || — || 84.0 || — || — | ||
|- | |- | ||
| Special attack || 90.0m || 168.0 || 1 | | Special attack || 90.0m || 168.0 || — || 1 | ||
|} | |} | ||
<nowiki>*</nowiki> Explosions deal less damage farther from the center. | |||
=== Land battles === | === Land battles === | ||
{|class="wikitable" style="background: lightgrey" | {|class="wikitable" style="background: lightgrey" | ||
|- | |- | ||
! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots | ! Attack !! Distance !! Damage (near) !! Damage (far) !! Explosion !! Shots | ||
|- | |- | ||
| Standing continuous || | | Standing continuous || 42.5m || 11.6 || 9.3 || — || — | ||
|- | |- | ||
| Forward-dash continuous || | | Forward-dash continuous || 44.8m || 15.8 || 12.6 || — || 3 | ||
|- | |- | ||
| Side-dash continuous || | | Side-dash continuous || 44.8m || 10.5 || 8.4 || — || 3 | ||
|- | |- | ||
| Backward-dash continuous || | | Backward-dash continuous || 44.8m || 15.8 || 12.6 || — || 3 | ||
|- | |- | ||
| Standing charged || | | Standing charged || 49.6m || 0.7 || 0.7 || <abbr title="7.3 + 6.3 + 5.3 + 4.3" style="color: #000000;">23.2</abbr> || 1 | ||
|- | |- | ||
| Forward-dash charged || | | Forward-dash charged || 57.8m || 0.7 || 0.7 || <abbr title="12.3 + 10.6 + 8.9 + 7.3" style="color: #000000;">39.1</abbr> || 1 | ||
|- | |- | ||
| Side-dash charged || | | Side-dash charged || 54.3m || 0.7 || 0.7 || <abbr title="9.0 + 7.8 + 6.5 + 5.3" style="color: #000000;">28.6</abbr> || 1 | ||
|- | |- | ||
| Backward-dash charged || | | Backward-dash charged || 19.0m || 0.7 || 0.7 || <abbr title="11.2 + 9.7 + 8.1 + 6.6" style="color: #000000;">35.6</abbr> || 1 | ||
|- | |- | ||
| Melee hit 1 || — || | | Melee hit 1 || — || 7.8 || — || — || — | ||
|- | |- | ||
| Melee hit 2 || — || | | Melee hit 2 || — || 3.9 || — || — || — | ||
|- | |- | ||
| Melee hit 3 || — || | | Melee hit 3 || — || 12.3 || — || — || — | ||
|- | |- | ||
| Melee dash || — || | | Melee dash || — || 3.9 || — || — || 3 | ||
|- | |- | ||
| Melee dash finisher || — || | | Melee dash finisher || — || 15.7 || — || — || 1 | ||
|} | |} | ||
== Weapon fusion == | == Weapon fusion == | ||
This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules. | This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules. | ||
{{clr}} | |||
{{KIUWeapons}} | |||
[[Category:Cannons]] | [[Category:Cannons]] | ||
[[Category:Kid Icarus: Uprising]] | [[Category:Kid Icarus: Uprising]] |
edits