The Space-Pirate Ship: Difference between revisions

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===[[Intensity Gate]]s===
===[[Intensity Gate]]s===
The Intensity Gate can be found after encountering the first [[Belunka]], but just before entering the room with the stored constellations.  When facing straight at the door leading to the room with the stored constellations, look right to find it.  The Intensity Gate has an intensity of 6, and inside is a treasure box that contains a weapon in it.
The Intensity Gate can be found after encountering the first [[Belunka]], but just before entering the room with the stored constellations.  When facing straight at the door leading to the room with the stored constellations, look right to find it.  The Intensity Gate has an intensity of 6.0, and inside is a treasure box that contains a weapon in it.


==Boss Battle==
==Boss Battle==
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*Oddly, Reapettes will be encountered and fought during this mission, despite there being no visible [[Reaper]]s nearby. This is a first for the series, as Reapettes would never appear unless a Reaper in the vicinity summoned them.
*Oddly, Reapettes will be encountered and fought during this mission, despite there being no visible [[Reaper]]s nearby. This is a first for the series, as Reapettes would never appear unless a Reaper in the vicinity summoned them.
*There are two ways a particular section of the aerial portion of the level can play out.  If Pit is within the top half of the screen when the pirate ship is first about to emerge from the Galactic Sea, the ship will pass right by Pit and speed off.  Inversely, if Pit is within the lower half of the screen at this time, the ship will pop up and nearly crush Pit, sending him below the "waterline" to avoid being hit.  Pit will then give chase underneath the sea for a while before being brought above the surface again.  Also, the music is altered to sound muffled while he is underwater, returning to normal when he resurfaces.
*There are two ways a particular section of the aerial portion of the level can play out.  If Pit is within the top half of the screen when the pirate ship is first about to emerge from the Galactic Sea, the ship will pass right by Pit and speed off.  Inversely, if Pit is within the lower half of the screen at this time, the ship will pop up and nearly crush Pit, sending him below the "waterline" to avoid being hit.  Pit will then give chase underneath the sea for a while before being brought above the surface again.  Also, the music is altered to sound muffled while he is underwater, returning to normal when he resurfaces.
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{{KIUChapters}}
{{KIUChapters}}
[[Category:Kid Icarus: Uprising Chapters]]
[[Category:Kid Icarus: Uprising Chapters]]
[[Category:Kid Icarus: Uprising]]
[[Category:Kid Icarus: Uprising]]
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