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{{WeaponBox | {{WeaponBox | ||
|name= Optical Blade | |name = Optical Blade | ||
|image= Greensword.png | |image = Greensword.png | ||
|type= [[Blade]] | |type = [[Blade]] | ||
|specializesin= Melee/Ranged Combat | |specializesin = Melee/Ranged Combat | ||
|strengths= High-power ranged shots | |strengths = High-power ranged shots, long range | ||
|weaknesses= Poor homing ability | |weaknesses = Poor homing ability | ||
}} | }} | ||
The '''Optical Blade''', known in Japan as '''Fencing: Optical Saber''' (撃剣オプティカルセイバー ''Gekiken Oputikaru Seibā''), is a [[Blade]] in ''[[Kid Icarus: Uprising]]''. Unlike most blades, its attacks gain power as they travel. It has the longest range of any blade and moderate melee damage, but poor homing capabilities. | |||
== Idol description == | |||
==Idol | |||
"''Despite its lightness, the extreme heat this glow-in-the-dark blade generates has the ability to cut even through steel. It also has the longest range of any blade and had charged shots that grow in power slightly at long distances.''" | "''Despite its lightness, the extreme heat this glow-in-the-dark blade generates has the ability to cut even through steel. It also has the longest range of any blade and had charged shots that grow in power slightly at long distances.''" | ||
== Base | == Base statistics == | ||
{{Weapon Notice}} | {{Weapon Notice}} | ||
=== | === Air battles === | ||
{|class="wikitable" | {|class="wikitable" style="background: lightgrey" | ||
! | |- | ||
! | ! Attack !! Distance !! Damage !! Shots | ||
!Damage | |- | ||
| Continuous || ? || ? || — | |||
|- | |||
| Charged || ? || ? || 1 | |||
|- | |||
| Melee hit 1 || — || 67.2 || — | |||
|- | |||
| Melee hit 2 || — || 37.8 || — | |||
|- | |||
| Melee hit 3 || — || 79.8 || — | |||
|- | |||
| Special attack || — || 134.0 || 1 | |||
|} | |||
=== Land battles === | |||
{|class="wikitable" style="background: lightgrey" | |||
|- | |- | ||
! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots | |||
|- | |- | ||
|Standing | | Standing continuous || 43.6m || 2.7 || 2.7 || — | ||
| | |||
| | |||
| | |||
|- | |- | ||
| | | Foward-dash continuous || 50.2m || 12.1 || 14.5 || 2 | ||
|50. | |||
|12.1 | |||
| | |||
|- | |- | ||
| | | Side-dash continuous || 44.9m || 10.0 || 12.0 || 2 | ||
| | |||
| | |||
| | |||
|- | |- | ||
| | | Backward-dash continuous || 47.5m || 10.4 || 12.5 || 2 | ||
| | |||
|10. | |||
| | |||
|- | |- | ||
| | | Standing charged || 54.1m || 14.6 || 17.1 || 1 | ||
| | |||
| | |||
| | |||
|- | |- | ||
| | | Foward-dash charged || 70.0m || 21.4 || 25.3 || 1 | ||
| | |||
| | |||
| | |||
|- | |- | ||
| | | Side-dash charged || 62.8m || 18.2 || 21.5 || 1 | ||
| | |||
| | |||
|- | |- | ||
| | | Backward-dash charged || 55.7m || 19.7 || 23.1 || 1 | ||
| | |||
| | |||
| | |||
|- | |- | ||
|Melee | | Melee hit 1 || — || 20.8 || — || — | ||
|— | |||
|— | |||
| | |||
|- | |- | ||
|Melee | | Melee hit 2 || — || 11.7 || — || — | ||
|— | |||
|— | |||
| | |||
|- | |- | ||
| | | Melee hit 3 || — || 24.7 || — || — | ||
|— | |- | ||
|— | | Melee dash || — || 59.8 || — || — | ||
|59.8 | |||
|} | |} | ||
==Weapon | == Weapon fusion == | ||
This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules. | |||
== Notes == | |||
* This weapon has an air to land melee damage ratio of 3.23. | |||
* | |||
[[Category:Weapons]] | [[Category:Weapons]] | ||
[[Category:Blades]] | [[Category:Blades]] | ||
[[Category:Kid Icarus: Uprising]] |
edits