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{{LocationBox | |||
|name= Fortress | |||
|jpname= ??? | |||
|jptrans= ??? | |||
|image= Fortress_mapPict.png | |||
|sec1= ''[[Kid Icarus]]'' (1986) | |||
|sec2= ''[[Kid Icarus: Uprising]]'' (2012) | |||
|sec3= Artificial Structure | |||
|sec4= [[Underworld]], [[Overworld]], [[Skyworld]] | |||
|sec5= Underworld Army | |||
}} | |||
[[File:Fortress_mapPict.png|right]] | [[File:Fortress_mapPict.png|right]] | ||
A '''Fortress''' is an intimidating labyrinth of nasty traps and powerful monsters, the [[Eggplant Wizard]] being the most notable. [[Pit]] must travel through these dungeons to acquire the [[Three Sacred Treasures]]' [[Sacred Casket]]s from the guardians in each fortress. Unlike other areas, chambers stay unlocked here, and [[Pit]] should feel free to abuse the [[Store]]s, [[Hot Springs]], and [[Hospital]]s that he'll encounter here. There are no [[Sacred Training Chamber]]s, [[Sacred Chamber]]s, or [[Treasure Chamber]]s (nearly every room could be considered to be an [[Enemy Lair]], though). | A '''Fortress''' is an intimidating labyrinth of nasty traps and powerful monsters, the [[Eggplant Wizard]] being the most notable. [[Pit]] must travel through these dungeons to acquire the [[Three Sacred Treasures]]' [[Sacred Casket]]s from the guardians in each fortress. Unlike other areas, chambers stay unlocked here, and [[Pit]] should feel free to abuse the [[Store]]s, [[Hot Springs]], and [[Hospital]]s that he'll encounter here. There are no [[Sacred Training Chamber]]s, [[Sacred Chamber]]s, or [[Treasure Chamber]]s (nearly every room could be considered to be an [[Enemy Lair]], though). |
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