1,084
edits
No edit summary |
mNo edit summary |
||
Line 10: | Line 10: | ||
|sec5= Underworld Army | |sec5= Underworld Army | ||
}} | }} | ||
A '''Fortress''' is an intimidating labyrinth of nasty traps and powerful monsters, the [[Eggplant Wizard]] being the most notable. [[Pit]] must travel through these dungeons to acquire the [[Three Sacred Treasures]]' [[Sacred Casket]]s from the guardians in each fortress. Unlike other areas, chambers stay unlocked here, and [[Pit]] should feel free to abuse the [[Store]]s, [[Hot Springs]], and [[Hospital]]s that he'll encounter here. There are no [[Sacred Training Chamber]]s, [[Sacred Chamber]]s, or [[Treasure Chamber]]s (nearly every room could be considered to be an [[Enemy Lair]], though). | A '''Fortress''' is an intimidating labyrinth of nasty traps and powerful monsters, the [[Eggplant Wizard]] being the most notable. [[Pit]] must travel through these dungeons to acquire the [[Three Sacred Treasures]]' [[Sacred Casket]]s from the guardians in each fortress. Unlike other areas, chambers stay unlocked here, and [[Pit]] should feel free to abuse the [[Store]]s, [[Hot Springs]], and [[Hospital]]s that he'll encounter here. There are no [[Sacred Training Chamber]]s, [[Sacred Chamber]]s, or [[Treasure Chamber]]s (nearly every room could be considered to be an [[Enemy Lair]], though). | ||
edits