Eyetrack Orbitars
From Icaruspedia, the high flying Kid Icarus Wiki
This article is incomplete and is in need of attention. Reason: Needs description and ranged base statistics |
Eyetrack Orbitars | ||||||||||||
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(description needed)
Idol description
These orbitars were once sealed inside a cursed royal tomb. Their homing ability is among the best of any weapon, making them very easy to use. However, they lack in terms of attack power and charge time.
Base statistics
Notice:
Weapon data is for weapons with zero ranged and melee stars with no mods to them. Distance refers to the maximum range a shot can travel, measured with non-homing shots. Damage (near) refers to the damage done when the target is as close as possible. Damage (far) refers to the damage given at maximum range. The symbol "—" means the corresponding stat is not applicable to that specific attack.
Air battles
Attack | Distance | Damage | Shots |
---|---|---|---|
Continuous | 75.6m | ? | — |
Charged | 122.5m | ? | 2 |
Melee hit 1 | — | 58.8 | — |
Melee hit 2 | — | 29.4 | — |
Melee hit 3 | — | 58.8 | — |
Special attack | 100.0m | 19.6 | 6 |
Land battles
Attack | Distance | Damage (near) | Damage (far) | Shots |
---|---|---|---|---|
Standing continuous | 27.0m | ? | ? | — |
Forward-dash continuous | 41.8m | ? | ? | 4 |
Side-dash continuous | 40.7m | ? | ? | 4 |
Backward-dash continuous | 35.0m | ? | ? | 4 |
Standing charged | 51.0m | ? | ? | 2 |
Forward-dash charged | 61.6m | ? | ? | 2 |
Side-dash charged | 56.1m | ? | ? | 2 |
Backward-dash charged | 18.7m | ? | ? | 2 |
Melee hit 1 | — | 10.9 | — | — |
Melee hit 2 | — | 5.5 | — | — |
Melee hit 3 | — | 10.9 | — | — |
Melee dash | — | 31.2 | — | — |
Weapon fusion
This weapon follows standard weapon fusion rules, with the following exception:
- Rose Staff + Eyetrack Orbitars = Samurai Blade (rather than Halo Club)