Predator Cannon: Difference between revisions

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|weaknesses = Reduced ranged shots
|weaknesses = Reduced ranged shots
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The '''Predator Cannon''' is a [[Cannon]] in [[Kid Icarus:Uprising]]. It has the highest melee attack of its weapon class. While its melee damage is high, its projectiles are a close match to it as well.
The '''Predator Cannon''' is a [[cannon]] in [[Kid Icarus:Uprising]]. It has the highest melee attack of its weapon class. While its melee damage is high, its projectiles are powerful as well.


== Idol description ==
== Idol description ==
Line 18: Line 18:
{|class="wikitable" style="background: lightgrey"
{|class="wikitable" style="background: lightgrey"
|-
|-
! Attack !! Distance !! Damage !! Shots
! Attack !! Distance !! Damage !! Explosion !! Shots
|-
|-
| Continuous || ? || ? || —
| Continuous || ? || ? || — || —
|-
|-
| Charged || ? || ? || ?
| Charged || ? || ? || ? || ?
|-
|-
| Melee hit 1 || — || 58.8 || —
| Melee hit 1 || — || 58.8 || — || —
|-
|-
| Melee hit 2 || — || 29.4 || —
| Melee hit 2 || — || 29.4 || — || —
|-
|-
| Melee hit 3 || — || 84.0 || —
| Melee hit 3 || — || 84.0 || — || —
|-
|-
| Special attack || 90.0m || 168.0 || 1
| Special attack || 90.0m || 168.0 || — || 1
|}
|}


Line 36: Line 36:
{|class="wikitable" style="background: lightgrey"
{|class="wikitable" style="background: lightgrey"
|-
|-
! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots
! Attack !! Distance !! Damage (near) !! Damage (far) !! Explosion !! Shots
|-
|-
| Standing continuous || ? || ? || ? || —
| Standing continuous || ? || ? || ? || — || —
|-
|-
| Forward-dash continuous || ? || ? || ? || ?
| Forward-dash continuous || ? || ? || ? || — || ?
|-
|-
| Side-dash continuous || ? || ? || ? || ?
| Side-dash continuous || ? || ? || ? || — || ?
|-
|-
| Backward-dash continuous || ? || ? || ? || ?
| Backward-dash continuous || ? || ? || ? || — || ?
|-
|-
| Standing charged || ? || ? || ? || ?
| Standing charged || ? || ? || ? || ? || ?
|-
|-
| Forward-dash charged || ? || ? || ? || ?
| Forward-dash charged || ? || ? || ? || ? || ?
|-
|-
| Side-dash charged || ? || ? || ? || ?
| Side-dash charged || ? || ? || ? || ? || ?
|-
|-
| Backward-dash charged || ? || ? || ? || ?
| Backward-dash charged || ? || ? || ? || ? || ?
|-
|-
| Melee hit 1 || — || ? || — || —
| Melee hit 1 || — || ? || — || — || —
|-
|-
| Melee hit 2 || — || ? || — || —
| Melee hit 2 || — || ? || — || — || —
|-
|-
| Melee hit 3 || — || ? || — || —
| Melee hit 3 || — || ? || — || — || —
|-
|-
| Melee dash || — || ? || — || ?
| Melee dash || — || ? || — || — || ?
|-
|-
| Melee dash finisher || — || ? || — || ?
| Melee dash finisher || — || ? || — || — || ?
|}
|}



Revision as of 22:40, 30 June 2013

Pitsadexpression.gif This article is incomplete and is in need of attention.

Reason: Needs base statistics
Predator Cannon
Predator Cannon.jpg
Type: Cannon
Specializes In: Melee/Ranged Combat
Strengths: Melee Attack
Weaknesses: Reduced ranged shots

The Predator Cannon is a cannon in Kid Icarus:Uprising. It has the highest melee attack of its weapon class. While its melee damage is high, its projectiles are powerful as well.

Idol description

This cannon raises movement speed and has the strongest melee attack of its weapon type. Upon exploding, its shots deal repeated damage, and its backward-dash charged shot fires an arching shell that descends on the foe.

Base statistics

Notice:
Weapon data is for weapons with zero ranged and melee stars with no mods to them. Distance refers to the maximum range a shot can travel, measured with non-homing shots. Damage (near) refers to the damage done when the target is as close as possible. Damage (far) refers to the damage given at maximum range. The symbol "—" means the corresponding stat is not applicable to that specific attack.

Air battles

Attack Distance Damage Explosion Shots
Continuous ? ?
Charged ? ? ? ?
Melee hit 1 58.8
Melee hit 2 29.4
Melee hit 3 84.0
Special attack 90.0m 168.0 1

Land battles

Attack Distance Damage (near) Damage (far) Explosion Shots
Standing continuous ? ? ?
Forward-dash continuous ? ? ? ?
Side-dash continuous ? ? ? ?
Backward-dash continuous ? ? ? ?
Standing charged ? ? ? ? ?
Forward-dash charged ? ? ? ? ?
Side-dash charged ? ? ? ? ?
Backward-dash charged ? ? ? ? ?
Melee hit 1 ?
Melee hit 2 ?
Melee hit 3 ?
Melee dash ? ?
Melee dash finisher ? ?

Weapon fusion

This weapon follows standard weapon fusion rules.