Thanatos Staff: Difference between revisions
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(Finished the Air battle stats) |
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{{Incomplete|Needs description | {{Incomplete|Needs description}} | ||
{{WeaponBox | {{WeaponBox | ||
|name = Thanatos Staff | |name = Thanatos Staff | ||
|image = Thantos_staff.png | |image = Thantos_staff.png | ||
|type = [[Staff]] | |type = [[Staff]] | ||
|specializesin = | |specializesin = Long ranged combat | ||
|strengths = | |strengths = High damage output, charged shots have high shot cancellation | ||
|weaknesses = | |weaknesses = Slow moving charged shots | ||
}} | }} | ||
''(description needed)'' | ''(description needed)'' | ||
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! Attack !! Distance !! Damage !! Shots | ! Attack !! Distance !! Damage !! Shots | ||
|- | |- | ||
| Continuous || 159. | | Continuous || 159.9m || 35.0 || — | ||
|- | |- | ||
| Charged || 260. | | Charged || 260.6m || 150.6 || 1 | ||
|- | |- | ||
| Melee hit 1 || — || 63.0 || — | | Melee hit 1 || — || 63.0 || — | ||
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| Melee hit 3 || — || 63.0 || — | | Melee hit 3 || — || 63.0 || — | ||
|- | |- | ||
| Special attack || | | Special attack || 200.0m || 268.0 || 1 | ||
|} | |} | ||
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! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots | ! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots | ||
|- | |- | ||
| Standing continuous || | | Standing continuous || 57.1m || 3.6 || 7.2 || — | ||
|- | |- | ||
| Forward-dash continuous || | | Forward-dash continuous || 70.8m || 6.7 || 13.5 || 3 | ||
|- | |- | ||
| Side-dash continuous || | | Side-dash continuous || 73.0m || 6.5 || 11.5 || 3 | ||
|- | |- | ||
| Backward-dash continuous || | | Backward-dash continuous || 73.0m || 5.8 || 13.1 || 3 | ||
|- | |- | ||
| Standing charged || | | Standing charged || 100.8m || 35.7 || 70.1 || 1 | ||
|- | |- | ||
| Forward-dash charged || | | Forward-dash charged || 105.6m || 56.9 || 104.6 || 1 | ||
|- | |- | ||
| Side-dash charged || | | Side-dash charged || 105.6m || 47.5 || 86.1 || 1 | ||
|- | |- | ||
| Backward-dash charged || | | Backward-dash charged || 15.4m || 55.7 || 86.5 || 1 | ||
|- | |- | ||
| Melee hit 1 || — || | | Melee hit 1 || — || 22.1 || — || — | ||
|- | |- | ||
| Melee hit 2 || — || | | Melee hit 2 || — || 11.8 || — || — | ||
|- | |- | ||
| Melee hit 3 || — || | | Melee hit 3 || — || 22.1 || — || — | ||
|- | |- | ||
| Melee dash || — || | | Melee dash || — || 53.1 || — || — | ||
|} | |} | ||
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This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules, with the following exception: | This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules, with the following exception: | ||
: [[Samurai Blade]] + [[Earthmaul Club]] = [[Arlon Orbitars]] (rather than [[Thanatos Staff]]) | : [[Samurai Blade]] + [[Earthmaul Club]] = [[Arlon Orbitars]] (rather than [[Thanatos Staff]]) | ||
== Notes == | == Notes == | ||
* This weapon has an air to land melee damage ratio of | * This weapon has an air to land melee damage ratio of 2.85. | ||
[[Category:Staffs]] | [[Category:Staffs]] | ||
[[Category:Kid Icarus: Uprising]] | [[Category:Kid Icarus: Uprising]] |
Latest revision as of 01:22, 28 April 2017
This article is incomplete and is in need of attention. Reason: Needs description |
Thanatos Staff | ||||||||||||
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(description needed)
Idol description
Modeled after Thanatos, this staff features a magic scarf wrapped around a piece of bone. Its continuous fire produces a stream of bats, and its backward-dash charged shot conjures a giant skull that hovers in the air.
Base statistics
Notice:
Weapon data is for weapons with zero ranged and melee stars with no mods to them. Distance refers to the maximum range a shot can travel, measured with non-homing shots. Damage (near) refers to the damage done when the target is as close as possible. Damage (far) refers to the damage given at maximum range. The symbol "—" means the corresponding stat is not applicable to that specific attack.
Air battles
Attack | Distance | Damage | Shots |
---|---|---|---|
Continuous | 159.9m | 35.0 | — |
Charged | 260.6m | 150.6 | 1 |
Melee hit 1 | — | 63.0 | — |
Melee hit 2 | — | 33.6 | — |
Melee hit 3 | — | 63.0 | — |
Special attack | 200.0m | 268.0 | 1 |
Land battles
Attack | Distance | Damage (near) | Damage (far) | Shots |
---|---|---|---|---|
Standing continuous | 57.1m | 3.6 | 7.2 | — |
Forward-dash continuous | 70.8m | 6.7 | 13.5 | 3 |
Side-dash continuous | 73.0m | 6.5 | 11.5 | 3 |
Backward-dash continuous | 73.0m | 5.8 | 13.1 | 3 |
Standing charged | 100.8m | 35.7 | 70.1 | 1 |
Forward-dash charged | 105.6m | 56.9 | 104.6 | 1 |
Side-dash charged | 105.6m | 47.5 | 86.1 | 1 |
Backward-dash charged | 15.4m | 55.7 | 86.5 | 1 |
Melee hit 1 | — | 22.1 | — | — |
Melee hit 2 | — | 11.8 | — | — |
Melee hit 3 | — | 22.1 | — | — |
Melee dash | — | 53.1 | — | — |
Weapon fusion
This weapon follows standard weapon fusion rules, with the following exception:
- Samurai Blade + Earthmaul Club = Arlon Orbitars (rather than Thanatos Staff)
Notes
- This weapon has an air to land melee damage ratio of 2.85.