Twinbellows Cannon: Difference between revisions

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{{Incomplete|Needs description, idol description, and base statistics}}
{{WeaponBox
{{WeaponBox
|name = Twinbellows Cannon
|name = Twinbellows Cannon
|image = Item05_04_on.png
|image = Item05_04_on.png
|type = [[Cannon]]
|type = [[Cannon]]
|specializesin = ?
|specializesin = Effect combat
|strengths = ?
|strengths = Causes burning, rapid continuous fire, slight speed boost
|weaknesses = ?
|weaknesses = Shots don't bounce, dash shots lose power over distance
}}
}}
''(description needed)''
The Twinbellow Cannon is a [[cannon]] introduced in [[Kid Icarus: Uprising]]. It represents the dog [[Twinbellows]]. It appears to be shaped like a head of Twinbellows and has a flame on the side of the weapon itself.


== Idol description ==
== Idol description ==
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{|class="wikitable" style="background: lightgrey"
{|class="wikitable" style="background: lightgrey"
|-
|-
! Attack !! Distance !! Damage !! Shots
! Attack !! Distance !! Damage !! Explosion !! Shots
|-
|-
| Continuous || ? || ? || —
| Continuous || 80.7m || 11.4 || — || —
|-
|-
| Charged || ? || ? || ?
| Charged || 109.1m || 6.0 || 63.5* || 1
|-
|-
| Melee hit 1 || — || ? || —
| Melee hit 1 || — || 58.8 || — || —
|-
|-
| Melee hit 2 || — || ? || —
| Melee hit 2 || — || 29.4 || — || —
|-
|-
| Melee hit 3 || — || ? || —
| Melee hit 3 || — || 84.0 || — || —
|-
|-
| Special attack || 90.0m || 168.0 || 1
| Special attack || 90.0m || 168.0 || — || 1
|}
|}
<nowiki>*</nowiki> Explosions deal less damage farther from the center.


=== Land battles ===
=== Land battles ===
{|class="wikitable" style="background: lightgrey"
{|class="wikitable" style="background: lightgrey"
|-
|-
! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots
! Attack !! Distance !! Damage (near) !! Damage (far) !! Explosion !! Shots
|-
|-
| Standing continuous || ? || ? || ? || &mdash;
| Standing continuous || 32.3m || 4.9 || 2.5 || &mdash; || &mdash;
|-
|-
| Forward-dash continuous || ? || ? || ? || ?
| Forward-dash continuous || 34.2m || 17.4 || 8.7 || &mdash; || 4
|-
|-
| Side-dash continuous || ? || ? || ? || ?
| Side-dash continuous || 34.2m || 11.6 || 5.8 || &mdash; || 4
|-
|-
| Backward-dash continuous || ? || ? || ? || ?
| Backward-dash continuous || 29.1m || 17.4 || 8.9 || &mdash; || 4
|-
|-
| Standing charged || ? || ? || ? || ?
| Standing charged || 38.3m || 1.0 || 1.0 || 25.4 || 1
|-
|-
| Forward-dash charged || ? || ? || ? || ?
| Forward-dash charged || 46.3m || 1.0 || 1.0 || 37.0 || 1
|-
|-
| Side-dash charged || ? || ? || ? || ?
| Side-dash charged || 43.0m || 1.0 || 1.0 || 31.6 || 1
|-
|-
| Backward-dash charged || ? || ? || ? || ?
| Backward-dash charged || 5.5m || 1.0 || 1.0 || <abbr title="8.5 + 7.3 + 6.1 + 5.0 + 3.8" style="color: #000000;">30.7</abbr> || 1
|-
|-
| Melee hit 1 || &mdash; || ? || &mdash; || &mdash;
| Melee hit 1 || &mdash; || 17.1 || &mdash; || &mdash; || &mdash;
|-
|-
| Melee hit 2 || &mdash; || ? || &mdash; || &mdash;
| Melee hit 2 || &mdash; || 8.5 || &mdash; || &mdash; || &mdash;
|-
|-
| Melee hit 3 || &mdash; || ? || &mdash; || &mdash;
| Melee hit 3 || &mdash; || 26.8 || &mdash; || &mdash; || &mdash;
|-
|-
| Melee dash || &mdash; || ? || &mdash; || ?
| Melee dash || &mdash; || 8.5 || &mdash; || &mdash; || 3
|-
|-
| Melee dash finisher || &mdash; || ? || &mdash; || ?
| Melee dash finisher || &mdash; || 34.2 || &mdash; || &mdash; || 1
|}
|}


== Weapon fusion ==
== Weapon fusion ==
This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules.
This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules.
<!--
== Notes ==
* This weapon has an air to land melee damage ratio of ?.-->


[[Category:Cannons]]
[[Category:Cannons]]
[[Category:Kid Icarus: Uprising]]
[[Category:Kid Icarus: Uprising]]

Latest revision as of 21:37, 7 March 2024

Twinbellows Cannon
Item05 04 on.png
Type: Cannon
Specializes In: Effect combat
Strengths: Causes burning, rapid continuous fire, slight speed boost
Weaknesses: Shots don't bounce, dash shots lose power over distance

The Twinbellow Cannon is a cannon introduced in Kid Icarus: Uprising. It represents the dog Twinbellows. It appears to be shaped like a head of Twinbellows and has a flame on the side of the weapon itself.

Idol description

Inspired by the most dreaded mutt in the Underworld. Fires a flame stream that roasts nearby foes. Its backward-dash charged shot creates explosions that detonate near the area they're fired, making them great for close combat.

Base statistics

Notice:
Weapon data is for weapons with zero ranged and melee stars with no mods to them. Distance refers to the maximum range a shot can travel, measured with non-homing shots. Damage (near) refers to the damage done when the target is as close as possible. Damage (far) refers to the damage given at maximum range. The symbol "—" means the corresponding stat is not applicable to that specific attack.

Air battles

Attack Distance Damage Explosion Shots
Continuous 80.7m 11.4
Charged 109.1m 6.0 63.5* 1
Melee hit 1 58.8
Melee hit 2 29.4
Melee hit 3 84.0
Special attack 90.0m 168.0 1

* Explosions deal less damage farther from the center.

Land battles

Attack Distance Damage (near) Damage (far) Explosion Shots
Standing continuous 32.3m 4.9 2.5
Forward-dash continuous 34.2m 17.4 8.7 4
Side-dash continuous 34.2m 11.6 5.8 4
Backward-dash continuous 29.1m 17.4 8.9 4
Standing charged 38.3m 1.0 1.0 25.4 1
Forward-dash charged 46.3m 1.0 1.0 37.0 1
Side-dash charged 43.0m 1.0 1.0 31.6 1
Backward-dash charged 5.5m 1.0 1.0 30.7 1
Melee hit 1 17.1
Melee hit 2 8.5
Melee hit 3 26.8
Melee dash 8.5 3
Melee dash finisher 34.2 1

Weapon fusion

This weapon follows standard weapon fusion rules.