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Palutena's Temple: Difference between revisions

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Palutena's Temple is featured in the anime shots. It appears in ''[[Palutena's Revolting Dinner]]'', but it has a vastly different look from other appearances, and has a more medieval castle style with fantasy elements opposed to the ancient Greek type of architecture commonly depicted in the games. The interior of the divine structure is also seen in ''[[Thanatos Rising]]'' where Palutena resides while she is helping Pit, and it is briefly observed in the beginning of ''[[Medusa's Revenge]]'' when Palutena is kept imprisoned by [[Medusa]].  
Palutena's Temple is featured in the anime shots. It appears in ''[[Palutena's Revolting Dinner]]'', but it has a vastly different look from other appearances, and has a more medieval castle style with fantasy elements opposed to the ancient Greek type of architecture commonly depicted in the games. The interior of the divine structure is also seen in ''[[Thanatos Rising]]'' where Palutena resides while she is helping Pit, and it is briefly observed in the beginning of ''[[Medusa's Revenge]]'' when Palutena is kept imprisoned by [[Medusa]].  


===''[[Super Smash Bros. for Nintendo 3DS/Wii U|Super Smash Bros. for Wii U]]''===
[[smashwiki: ]]===''[[Super Smash Bros. for Nintendo 3DS/Wii U|Super Smash Bros. for Wii U]]''===
[[File:PalutenaTempleSSB4.jpg|thumb|230px|The temple as seen in SSB4.]]  
[[File:PalutenaTempleSSB4.jpg|thumb|230px|The temple as seen in SSB4.]]  
A stage set on and around Palutena's Temple appears in ''Super Smash Bros. for Wii U''. It is one of the biggest stages in the game, being even larger than [[smashwiki:Temple|Temple]] and [[smashwiki:New Pork City|New Pork City]]. It is  divided into various areas with different themes, including the inside of a temple, and a tower. Although the stage is called Palutena's Temple in the American version of the game, the European version calls it [[Skyworld]].  
A stage set on and around Palutena's Temple appears in ''Super Smash Bros. for Wii U''. It is one of the biggest stages in the game, being even larger than [[smashwiki:Temple|Temple]] and [[smashwiki:New Pork City|New Pork City]]. It is  divided into various areas with different themes, including the inside of a temple, and a tower. Although the stage is called Palutena's Temple in the American version of the game, the European version calls it [[Skyworld]].  


:''Full transcript of all characters at SmashWiki: [[smashwiki:Palutena's Guidance|Palutena's Guidance]]''
:''Full transcript of all characters at SmashWiki: [[smashwiki:Palutena's Guidance|Palutena's Guidance]]''
If the player uses Pit's down [[smashwiki:Taunt|taunt]] quick enough while on the stage, it will trigger a conversation between Pit, Palutena, and Viridi about specific fighters, similar to [[smashwiki:Snake's Smash Taunt|Snake's codec calls]] in ''[[Super Smash Bros. Brawl]]''. This mechanic, known as [[smashwiki:Pit's Smash Taunt|Palutena's Guidance]], is very reminiscent of the in-game conversations in ''Kid Icarus: Uprising'', going as far as to use the same expression artwork. [[Dark Pit]] takes part in his respective conversation, and [[fireemblemwiki:Chrom|Chrom]] from ''[[fireemblemwiki:Fire Emblem: Awakening|Fire Emblem: Awakening]]'' appears in the conversation about Robin.
If the player uses Pit's down [[smashwiki:Taunt|taunt]] quick enough while on the stage, it will trigger a conversation between Pit, Palutena, and Viridi about specific fighters, similar to [[smashwiki:Snake's Smash Taunt|Snake's codec calls]] in ''[[Super Smash Bros. Brawl]]''. This mechanic, known as [[smashwiki:Pit's Smash Taunt|Palutena's Guidance]], is very reminiscent of the in-game conversations in ''Kid Icarus: Uprising'', going as far as to use the same expression artwork. [[Dark Pit]] takes part in his respective conversation, and [[fireemblemwiki:Chrom|Chrom]] from ''[[fireemblemwiki:Fire Emblem: Awakening|Fire Emblem: Awakening]]'' appears in the conversation about [[smashwiki:Robin (SSB4)|Robin]].
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