Sagittarius Bow: Difference between revisions
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Revision as of 04:10, 29 January 2013
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The Sagittarius Bow is one of the nine Zodiac Weapons in Kid Icarus: Uprising. It is found in the Zodiac Chamber in Chapter 2: Magnus and the Dark Lord. This chamber is found through a invisible pathway through a tapestry at the spiral staircase.
The Sagittaruis Bow's charge shots have high power and are fast, but have a slower charge time then other bows. Its dash continuous fire fires two shots that are fast but are lacking in homing.
Idol Description
The Zodiac Weapon bearing the sign of Sagittarius. It's shots can pierce through multiple opponents, making it a great choice when outnumbered. Though it takes a long time to charge, it makes up for it in high damage and high speed.
Base statistics
Notice:
Weapon data is for weapons with zero ranged and melee stars with no mods to them. Distance refers to the maximum range a shot can travel, measured with non-homing shots. Damage (near) refers to the damage done when the target is as close as possible. Damage (far) refers to the damage given at maximum range. The symbol "—" means the corresponding stat is not applicable to that specific attack.
Air Battles
Shot | Distance | Damage | Number of Shots |
---|---|---|---|
Continuous | 113.2m | 20.0 | — |
Charged | 113.2m | 98.0 | 1 |
Melee hit 1 | — | 58.8 | — |
Melee hit 2 | — | 33.6 | — |
Melee hit 3 | — | 58.8 | — |
Special attack | — | 11.6 | 10 |
Land Battles
Shot | Distance | Damage (far) | Damage (near) | Number of Shots |
---|---|---|---|---|
Continuous | 51.5m | 6.8 | 6.4 | — |
Forward-dash continuous | 56.7m | 15.4 | 14.4 | 2 |
Side-dash continuous | 54.6m | 13.3 | 12.6 | 2 |
Backward-dash continuous | 56.7m | 14.0 | 12.5 | 2 |
Charged | 51.5m | 26.5 | 24.9 | — |
Foward-dash charged | 56.7m | 54.5 | 51.2 | — |
Side-dash charged | 54.6m | 44.7 | 42.0 | — |
Backward-dash charged | 56.7m | 47.5 | 44.9 | — |
Melee hit 1 | — | — | 17.1 | — |
Melee hit 2 | — | — | 9.8 | — |
Melee hit 3 | — | — | 17.1 | — |
Melee dash attack (Hits 1-6) | — | — | 7.3 | — |
Melee dash attack (Hit 7) | — | — | 12.2 | — |