Samurai Blade: Difference between revisions
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{{WeaponBox | {{WeaponBox | ||
|name = Samurai Blade | |name = Samurai Blade | ||
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|type = [[Blade]] | |type = [[Blade]] | ||
|specializesin = Melee Combat | |specializesin = Melee Combat | ||
|strengths = Strong melee attacks, enhances speed | |strengths = Strong melee attacks, enhances speed, rapid continuous fire | ||
|weaknesses = Weak projectiles, long charge time | |weaknesses = Weak projectiles, long charge time | ||
}} | }} | ||
The '''Samurai Blade''', known in Japan as '''Fencing: Little View''' (撃剣景丸 "Gekiken Keimaru"), is a [[Blade]] in ''[[Kid Icarus: Uprising]]''. It is unique among blades in that it provides extra speed in exchange for ranged attack flaws. It's one of the few blades which actually resembles its own weapon type. It is a [[wikipedia:Katana|Katana]] that fires sonic slashes | The '''Samurai Blade''', known in Japan as '''Fencing: Little View''' (撃剣景丸 "Gekiken Keimaru"), is a [[Blade]] in ''[[Kid Icarus: Uprising]]''. It is unique among blades in that it provides extra speed in exchange for ranged attack flaws. It's one of the few blades which actually resembles its own weapon type. It is a [[wikipedia:Katana|Katana]] that fires sonic slashes. | ||
== Idol description == | == Idol description == | ||
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! Attack !! Distance !! Damage !! Shots | ! Attack !! Distance !! Damage !! Shots | ||
|- | |- | ||
| Continuous || | | Continuous || 65.8m || 10.8 || — | ||
|- | |- | ||
| Charged || | | Charged || 83.8m || 61.5 || 1 | ||
|- | |- | ||
| Melee hit 1 || — || | | Melee hit 1 || — || 67.2 || — | ||
|- | |- | ||
| Melee hit 2 || — || | | Melee hit 2 || — || 37.8 || — | ||
|- | |- | ||
| Melee hit 3 || — || | | Melee hit 3 || — || 79.8 || — | ||
|- | |- | ||
| Special attack || 100.0m || 134.0 || 1 | | Special attack || 100.0m || 134.0 || 1 | ||
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! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots | ! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots | ||
|- | |- | ||
| Standing continuous || | | Standing continuous || 23.5 || 2.1 || 2.1 || — | ||
|- | |- | ||
| Foward-dash continuous || | | Foward-dash continuous || 33.1 || 13.1 || 7.8 || 3 | ||
|- | |- | ||
| Side-dash continuous || | | Side-dash continuous || 29.6 || 10.8 || 6.5 || 3 | ||
|- | |- | ||
| Backward-dash continuous || | | Backward-dash continuous || 31.3 || 16.2 || 10.2 || 2 | ||
|- | |- | ||
| Standing charged || | | Standing charged || 35.7 || 24.4 || 15.1 || 1 | ||
|- | |- | ||
| Foward-dash charged || | | Foward-dash charged || 46.1 || 37.3 || 22.7 || 1 | ||
|- | |- | ||
| Side-dash charged || | | Side-dash charged || 41.4 || 31.6 || 19.0 || 1 | ||
|- | |- | ||
| Backward-dash charged || | | Backward-dash charged || 18.0 || 41.0 || 41.0 || 1 | ||
|- | |- | ||
| Melee hit 1 || — || | | Melee hit 1 || — || 27.2 || — || — | ||
|- | |- | ||
| Melee hit 2 || — || | | Melee hit 2 || — || 15.3 || — || — | ||
|- | |- | ||
| Melee hit 3 || — || | | Melee hit 3 || — || 32.3 || — || — | ||
|- | |- | ||
| Melee dash || — || | | Melee dash || — || 73.6 || — || — | ||
|} | |} | ||
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This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules, with the following exception: | This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules, with the following exception: | ||
: [[Samurai Blade]] + [[Earthmaul Club]] = [[Arlon Orbitars]] | : [[Samurai Blade]] + [[Earthmaul Club]] = [[Arlon Orbitars]] | ||
== Notes == | == Notes == | ||
* This weapon has an air to land melee damage ratio of | * This weapon has an air to land melee damage ratio of 2.47. | ||
== Trivia == | == Trivia == |
Revision as of 20:48, 3 February 2013
Samurai Blade | ||||||||||||
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The Samurai Blade, known in Japan as Fencing: Little View (撃剣景丸 "Gekiken Keimaru"), is a Blade in Kid Icarus: Uprising. It is unique among blades in that it provides extra speed in exchange for ranged attack flaws. It's one of the few blades which actually resembles its own weapon type. It is a Katana that fires sonic slashes.
Idol description
The Samurai Blade is a powerful copy of a legendary sword whose curved blade was devastating in close combat. While this blade improves quickness, it has weaker ranged shots and takes time to charge.
Base statistics
Notice:
Weapon data is for weapons with zero ranged and melee stars with no mods to them. Distance refers to the maximum range a shot can travel, measured with non-homing shots. Damage (near) refers to the damage done when the target is as close as possible. Damage (far) refers to the damage given at maximum range. The symbol "—" means the corresponding stat is not applicable to that specific attack.
Air battles
Attack | Distance | Damage | Shots |
---|---|---|---|
Continuous | 65.8m | 10.8 | — |
Charged | 83.8m | 61.5 | 1 |
Melee hit 1 | — | 67.2 | — |
Melee hit 2 | — | 37.8 | — |
Melee hit 3 | — | 79.8 | — |
Special attack | 100.0m | 134.0 | 1 |
Land battles
Attack | Distance | Damage (near) | Damage (far) | Shots |
---|---|---|---|---|
Standing continuous | 23.5 | 2.1 | 2.1 | — |
Foward-dash continuous | 33.1 | 13.1 | 7.8 | 3 |
Side-dash continuous | 29.6 | 10.8 | 6.5 | 3 |
Backward-dash continuous | 31.3 | 16.2 | 10.2 | 2 |
Standing charged | 35.7 | 24.4 | 15.1 | 1 |
Foward-dash charged | 46.1 | 37.3 | 22.7 | 1 |
Side-dash charged | 41.4 | 31.6 | 19.0 | 1 |
Backward-dash charged | 18.0 | 41.0 | 41.0 | 1 |
Melee hit 1 | — | 27.2 | — | — |
Melee hit 2 | — | 15.3 | — | — |
Melee hit 3 | — | 32.3 | — | — |
Melee dash | — | 73.6 | — | — |
Weapon fusion
This weapon follows standard weapon fusion rules, with the following exception:
Notes
- This weapon has an air to land melee damage ratio of 2.47.
Trivia
- The Samurai Blade is the favorite weapon of director Masahiro Sakurai.