Together Mode: Difference between revisions

From Icaruspedia, the high flying Kid Icarus Wiki
Jump to navigation Jump to search
No edit summary
Line 24: Line 24:


==Arenas==
==Arenas==
The Multiplayer Mode will feature a number of arenas for players to battle in. Most of them will likely be based on locations featured in the story mode. So far, multiple different arenas have been confirmed, although their names are currently unknown:
The Multiplayer Mode will feature a number of arenas for players to battle in. Most of them will likely be based on locations featured in the story mode. So far, multiple different arenas have been confirmed, although their official names are currently unknown:
*The first arena seems to have been inspired by the setting of ''[[The Return of Palutena]]'', featuring a grassland rife with cliffs and ruins. The area is wide open and contains many structures to hide behind, but the steep hills on each side of the arena can cause players to quickly lose stamina.
 
*The second arena is much more segmented than the first, and doesn't appear to be based on any known locations. Not much else is known about this map, although it appears to be more confined than the grassland arena.
{| align="center" border="2" cellpadding="2" cellspacing="1" style="width: 800px; height: 300px;"
*A third arena was shown to be located in a town underneath a scenic sunset.
|+'''Arenas'''
*A forth arena located in a dark castle-like area has also been shown.
|-
*A fifth arena appears to take place in an eerie location with fog and tall ruins. It appears that [[Grind Rail]]s will be used in this arena.
|
<p style="text-align: center;">'''Mountain Arena'''</p>
| style="text-align: center;"|This arena seems to have been inspired by the setting of ''[[The Return of Palutena]]'', featuring a grassland rife with cliffs and ruins. The area is wide open and contains many structures to hide behind, but the steep hills on each side of the arena can cause players to quickly lose stamina.
| style="text-align: center;"|[[File:arena_grassland.png|200px]]
|-
|
<p style="text-align: center;">'''Castle Arena'''</p>
| style="text-align: center;"|As its name suggests, the centerpiece of this arena is the large castle where players can hide in. For people that prefer the more open spaces, this castle's courtyard provides the perfect battleground for chaotic fights.
| style="text-align: center;"|[[File:arena_castle.png|200px]]
|-
|
<p style="text-align: center;">'''Ancient Arena'''</p>
| style="text-align: center;"|This arena appears to take place in an eerie location with fog and tall ruins, as well as a large stone tower. This particular stage is notable in that it uses [[Grind Rail]]s extensively, allowing players to easily and quickly get from one side of the area to the other. In addition, the rails come in pairs, opening up the possibility for players to battle each other along them.
| style="text-align: center;"|[[File:arena_ruins.png|200px]]
|-
|
<p style="text-align: center;">'''Temple Arena'''</p>
| style="text-align: center;"|This cavernous, temple-like arena appears to have multiple levels to battle on. However, it seems to be one of the smallest locations in the game, as well as one of the few arenas to be located completely indoors.
| style="text-align: center;"|[[File:arena_temple.png|200px]]
|-
|
<p style="text-align: center;">'''Volcanic Arena'''</p>
| style="text-align: center;"|One of the more brutal battlegrounds in the game, located within the crater of an active volcano. This arena has multiple levels and locations connected by chain-linked pathways that meet at a central stone pillar. Many [[Jump Pad]]s can be found in this location as well.
| style="text-align: center;"|[[File:arena_volcanic.png|200px]]
|-
|
<p style="text-align: center;">'''???'''</p>
| style="text-align: center;"|An arena that is much more segmented than the others, and appears to be located in a space-like area. Not much else is known about this map, although it appears to be more confined than most of the arenas. Lifts for reaching higher levels of the area are also said to be present here.
| style="text-align: center;"|???
|-
|
<p style="text-align: center;">'''???'''</p>
| style="text-align: center;"|A desert-based arena located within a tiled building. It has a large, open balcony in addition to its smaller indoor areas.
| style="text-align: center;"|???
|}


==Connectivity==
==Connectivity==

Revision as of 09:06, 10 February 2012

Light Team vs. Dark Team

The Multiplayer Mode in Kid Icarus: Uprising is a brand new feature to the series that allows six players to battle each other in what appears to be a combat training program. The entire mode plays in the same way as the ground missions of the game, with the on-rails flight mechanics never being used during any part of a match. It was first introduced at E3 2011 and allows 3 on 3 battles using the same weapons that are featured in the single player campaign. Multiplayer also features both normal Pit and Dark Pit, as well as the Fighters with which you will primarily use in battle. It is currently unknown if less than six players can use this mode.

Game Modes

Two multiplayer battle modes have been revealed, both with different rules:

Light vs. Dark

Multi art1.png

The rules of this mode are both unique and simple. All six players are divided into two teams: Light Team and Dark Team. Each team consists of three Fighters with separate health bars and each armed with a weapon of choice as well as their own Powers. In addition to the individual health bars, each team also has a life gauge that is depleted each time a team member is eliminated. The main goal of the game is to keep defeating the opposing team's Fighters until their life guage is depleted. Once that occurs, the enemy team's last defeated member will spawn as either Pit or Dark Pit, depending on the team's color. At this point, the life gauge for that team will be used as the angel's health bar, and once again must be depleted for the other team to win. However, angels are much stronger in battle and have more health than the typical Fighter, making teamwork very necessary to beat the enemy. When either spawned as Pit or Dark Pit, a small icon of their heads will appear on the guage at the bottom of the screen. Pit's icon seems to be cheerful, while Dark Pit's is less so.

Free-for-All

Multi art2.png

This mode has no teams and likely no angels, instead having different colored Fighters battle each other until only one is left standing or the time limit runs out. Like team matches, players will be able to equip their weapon of choice as well as a number of Powers for use throughout the match. Some of the battlefields in Free-for-All are also considerably smaller than those of Light vs. Dark. This mode can be played with less than six people, although computerized characters will fill in the rest of the slots. Not much else is known about this battle mode, although it is shown to be far more chaotic than the Light vs. Dark mode.

Rules

Weapons and Items

At the beginning of each match, all of the players will be able to choose amongst the weapons they have collected during the single player campaign. In addition, some items can also be found such as Food to replenish health, and Grenades to blast your opponents sky high. Finally, Powers can be used to heal oneself or execute powerful attacks against opponents, although it is unknown how these are obtained in the mode.

Stamina

Although it hasn't been directly confirmed, it appears that each Fighter will also have a limited amount of stamina during battle. If a player runs for too long or uses too much energy (causing sweat to drop from them) to climb up a hill, they will begin to slow down and stumble while flashing red. Until a player completely stops to catch their breath for a few seconds, they will remain slow and extremely vulnerable to attack.

Chance

It appears that players can bet each other with different weapons. How exactly this works is currently unknown.

Arenas

The Multiplayer Mode will feature a number of arenas for players to battle in. Most of them will likely be based on locations featured in the story mode. So far, multiple different arenas have been confirmed, although their official names are currently unknown:

Arenas

Mountain Arena

This arena seems to have been inspired by the setting of The Return of Palutena, featuring a grassland rife with cliffs and ruins. The area is wide open and contains many structures to hide behind, but the steep hills on each side of the arena can cause players to quickly lose stamina. File:Arena grassland.png

Castle Arena

As its name suggests, the centerpiece of this arena is the large castle where players can hide in. For people that prefer the more open spaces, this castle's courtyard provides the perfect battleground for chaotic fights. Arena castle.png

Ancient Arena

This arena appears to take place in an eerie location with fog and tall ruins, as well as a large stone tower. This particular stage is notable in that it uses Grind Rails extensively, allowing players to easily and quickly get from one side of the area to the other. In addition, the rails come in pairs, opening up the possibility for players to battle each other along them. File:Arena ruins.png

Temple Arena

This cavernous, temple-like arena appears to have multiple levels to battle on. However, it seems to be one of the smallest locations in the game, as well as one of the few arenas to be located completely indoors. Arena temple.png

Volcanic Arena

One of the more brutal battlegrounds in the game, located within the crater of an active volcano. This arena has multiple levels and locations connected by chain-linked pathways that meet at a central stone pillar. Many Jump Pads can be found in this location as well. Arena volcanic.png

???

An arena that is much more segmented than the others, and appears to be located in a space-like area. Not much else is known about this map, although it appears to be more confined than most of the arenas. Lifts for reaching higher levels of the area are also said to be present here. ???

???

A desert-based arena located within a tiled building. It has a large, open balcony in addition to its smaller indoor areas. ???

Connectivity

The game is confirmed to support local and online multiplayer, allowing six people nearby or across the globe to battle each other in both random and friend matches. It also appears that there will be a sort of friends list functionality, allowing players to invite other people to battle. It is not known whether this game will support Download Play.

Trivia

  • Dark Team happens to have a darker skin tone than the Light Team.