Powers: Difference between revisions
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!Icon | !Icon | ||
|- | |- | ||
!Sky Jump | !<h4>Sky Jump</h4> | ||
|Movement | |Movement | ||
|The user leaps high into they air making opportunity to attack from above. | |The user leaps high into they air making opportunity to attack from above. | ||
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| style="text-align: center;"|[[File:Miracle_jump.png]] | | style="text-align: center;"|[[File:Miracle_jump.png]] | ||
|- | |- | ||
!Rocket Jump | !<h4>Rocket Jump</h4> | ||
|Movement | |Movement | ||
|The user propels him or herself upwards using an explosion that can damage nearby enemies. | |The user propels him or herself upwards using an explosion that can damage nearby enemies. | ||
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|- | |- | ||
|- | |- | ||
!Jump Glide | !<h4>Jump Glide</h4> | ||
|Movement | |Movement | ||
|User jumps high into the air, then glides for a short period of time. | |User jumps high into the air, then glides for a short period of time. | ||
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| style="text-align: center;"|??? | | style="text-align: center;"|??? | ||
|- | |- | ||
!Angelic Missile | !<h4>Angelic Missile</h4> | ||
|Movement | |Movement | ||
|The user bashes the foe head-on with great force like a charging missile. | |The user bashes the foe head-on with great force like a charging missile. | ||
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| style="text-align: center;"|[[File:Miracle_rocket.png]] | | style="text-align: center;"|[[File:Miracle_rocket.png]] | ||
|- | |- | ||
!Super Speed | !<h4>Super Speed</h4> | ||
|Movement | |Movement | ||
|The user sprints quickly for a limited amount of time, and is able to knock out enemies in the way. | |The user sprints quickly for a limited amount of time, and is able to knock out enemies in the way. | ||
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| style="text-align: center;"|[[File:Miracle_sprint.png]] | | style="text-align: center;"|[[File:Miracle_sprint.png]] | ||
|- | |- | ||
!Warp | !<h4>Warp</h4> | ||
|Movement | |Movement | ||
|The user is immediately warped to a random respawn point on the field. Together Mode only. | |The user is immediately warped to a random respawn point on the field. Together Mode only. | ||
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| style="text-align: center;"|[[File:Warp power.png]] | | style="text-align: center;"|[[File:Warp power.png]] | ||
|- | |- | ||
!Idol Transformation | !<h4>Idol Transformation</h4> | ||
|Attack | |Attack | ||
|Transforms enemies with low health into their corresponding [[Idol]]s. Only works on Solo at Intensity level 2.0 or higher. | |Transforms enemies with low health into their corresponding [[Idol]]s. Only works on Solo at Intensity level 2.0 or higher. | ||
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| style="text-align: center;"|??? | | style="text-align: center;"|??? | ||
|- | |- | ||
!Mega Laser | !<h4>Mega Laser</h4> | ||
|Attack | |Attack | ||
|The user fires a straight and powerful beam at foes. | |The user fires a straight and powerful beam at foes. | ||
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| style="text-align: center;"|[[File:Miracle_dash.png]] | | style="text-align: center;"|[[File:Miracle_dash.png]] | ||
|- | |- | ||
!Explosive Flame | !<h4>Explosive Flame</h4> | ||
|Attack | |Attack | ||
|The user creates a large explosion that does massive damage to all enemies nearby. | |The user creates a large explosion that does massive damage to all enemies nearby. | ||
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| style="text-align: center;"|[[File:Miracle_splode.png]] | | style="text-align: center;"|[[File:Miracle_splode.png]] | ||
|- | |- | ||
!Black Hole | !<h4>Black Hole</h4> | ||
|Attack | |Attack | ||
|Creates a black hole that pulls enemies towards the center. | |Creates a black hole that pulls enemies towards the center. | ||
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| | | | ||
|- | |- | ||
!Meteor Shower | !<h4>Meteor Shower</h4> | ||
|Attack | |Attack | ||
|The user summons meteors from the heavens that hurts anyone that are hit by them. | |The user summons meteors from the heavens that hurts anyone that are hit by them. | ||
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| style="text-align: center;"|[[File:Miracle_comet.png]] | | style="text-align: center;"|[[File:Miracle_comet.png]] | ||
|- | |- | ||
!Land Mine | !<h4>Land Mine</h4> | ||
|Attack | |Attack | ||
|Plants an invisible bomb that detonates when walked on. | |Plants an invisible bomb that detonates when walked on. | ||
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| | | | ||
|- | |- | ||
!Reflect Barrier | !<h4>Reflect Barrier</h4> | ||
|Attack | |Attack | ||
|Puts up a shield that deflects projectile attacks back at opponents. | |Puts up a shield that deflects projectile attacks back at opponents. | ||
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| style="text-align: center;"|[[File:power_barrier.png]] | | style="text-align: center;"|[[File:power_barrier.png]] | ||
|- | |- | ||
!Heavenly Light | !<h4>Heavenly Light</h4> | ||
|Attack | |Attack | ||
|A power that surrounds the user in glowing light. Any enemy that is in range will take steady damage. | |A power that surrounds the user in glowing light. Any enemy that is in range will take steady damage. | ||
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| style="text-align: center;"|??? | | style="text-align: center;"|??? | ||
|- | |- | ||
!Spite | !<h4>Spite</h4> | ||
|Attack | |Attack | ||
|Sacrifices all health to create a massive explosion. Together Mode only. | |Sacrifices all health to create a massive explosion. Together Mode only. | ||
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| | | | ||
|- | |- | ||
!Autoreticle | !<h4>Autoreticle</h4> | ||
|Enhance | |Enhance | ||
|Allows the user to automatically target enemies when attacking. | |Allows the user to automatically target enemies when attacking. | ||
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| style="text-align: center;"|??? | | style="text-align: center;"|??? | ||
|- | |- | ||
!Weak-Point Reticle | !<h4>Weak-Point Reticle</h4> | ||
|Enhance | |Enhance | ||
|Attacks will target enemies' weak points automatically. Solo Mode only. | |Attacks will target enemies' weak points automatically. Solo Mode only. | ||
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| | | | ||
|- | |- | ||
!Quick Charge | !<h4>Quick Charge</h4> | ||
|Enhance | |Enhance | ||
|Shortens the charge time of weapons. | |Shortens the charge time of weapons. | ||
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| style="text-align: center;"|??? | | style="text-align: center;"|??? | ||
|- | |- | ||
!Homing Boost | !<h4>Homing Boost</h4> | ||
|Enhance | |Enhance | ||
|Improves the homing ability of shots. | |Improves the homing ability of shots. | ||
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| style="text-align: center;"|??? | | style="text-align: center;"|??? | ||
|- | |- | ||
!Slip Shot | !<h4>Slip Shot</h4> | ||
|Enhance | |Enhance | ||
|Allows the user to shoot through solid objects, such as walls. | |Allows the user to shoot through solid objects, such as walls. | ||
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| style="text-align: center;"|[[File:power_bullet.png]] | | style="text-align: center;"|[[File:power_bullet.png]] | ||
|- | |- | ||
!Invisible Shots | !<h4>Invisible Shots</h4> | ||
|Enhance | |Enhance | ||
|Makes the user's shots invisible. | |Makes the user's shots invisible. | ||
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| | | | ||
|- | |- | ||
!Random Effect | !<h4>Random Effect</h4> | ||
|Enhance | |Enhance | ||
|The user is given a random status effect to his attacks, allowing Eggplant & Tempura attacks for Together Mode, or Instant death attacks for Solo Mode. | |The user is given a random status effect to his attacks, allowing Eggplant & Tempura attacks for Together Mode, or Instant death attacks for Solo Mode. | ||
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| style="text-align: center;"|??? | | style="text-align: center;"|??? | ||
|- | |- | ||
!Poison Attack | !<h4>Poison Attack</h4> | ||
|Enhance | |Enhance | ||
|Attacks may [[Status Ailments#Poison|poison]] enemies. | |Attacks may [[Status Ailments#Poison|poison]] enemies. | ||
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| | | | ||
|- | |- | ||
!Paralyze Attack | !<h4>Paralyze Attack</h4> | ||
|Enhance | |Enhance | ||
|Attacks may [[Status Ailments#Paralysis|paralyze]] enemies. | |Attacks may [[Status Ailments#Paralysis|paralyze]] enemies. | ||
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| | | | ||
|- | |- | ||
!Weaken Attack | !<h4>Weaken Attack</h4> | ||
|Enhance | |Enhance | ||
|Attack may halve the enemy's health in half. Together Mode only. | |Attack may halve the enemy's health in half. Together Mode only. | ||
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| | | | ||
|- | |- | ||
!Spin Attack | !<h4>Spin Attack</h4> | ||
|Enhance | |Enhance | ||
|Attack may cause the enemy to [[Status Ailments#Spin|spin]] around uncontrollably. Together Mode only. | |Attack may cause the enemy to [[Status Ailments#Spin|spin]] around uncontrollably. Together Mode only. | ||
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| | | | ||
|- | |- | ||
!Petrify Attack | !<h4>Petrify Attack</h4> | ||
|Enhance | |Enhance | ||
|Attacks have a chance of turning the enemy to [[Status Ailments#Stone|stone]] for a short period of time. | |Attacks have a chance of turning the enemy to [[Status Ailments#Stone|stone]] for a short period of time. | ||
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| | | | ||
|- | |- | ||
!Shake Attack | !<h4>Shake Attack</h4> | ||
|Enhance | |Enhance | ||
|Attacks have a chance of causing [[Status Ailments#Shaking|shakiness]] in the enemy for a short period of time. | |Attacks have a chance of causing [[Status Ailments#Shaking|shakiness]] in the enemy for a short period of time. | ||
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| | | | ||
|- | |- | ||
!Confuse Attack | !<h4>Confuse Attack</h4> | ||
|Enhance | |Enhance | ||
|Attacks may cause enemy to become [[Status Ailments#Confusion|confused]], making them fire and move randomly. | |Attacks may cause enemy to become [[Status Ailments#Confusion|confused]], making them fire and move randomly. | ||
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| | | | ||
|- | |- | ||
!Burn Attack | !<h4>Burn Attack</h4> | ||
|Enhance | |Enhance | ||
|Attacks may [[Status Ailments#Burn|burn]] the enemy. | |Attacks may [[Status Ailments#Burn|burn]] the enemy. | ||
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| | | | ||
|- | |- | ||
!Freeze Attack | !<h4>Freeze Attack</h4> | ||
|Enhance | |Enhance | ||
|Attacks may [[Status Ailments#Freeze|freeze]] the opponent for a short period of time. | |Attacks may [[Status Ailments#Freeze|freeze]] the opponent for a short period of time. | ||
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| | | | ||
|- | |- | ||
!Instant Death Attack | !<h4>Instant Death Attack</h4> | ||
|Enhance | |Enhance | ||
|Attacks may kill enemies instantly. Solo Mode only. | |Attacks may kill enemies instantly. Solo Mode only. | ||
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| | | | ||
|- | |- | ||
!Eggplant Attack | !<h4>Eggplant Attack</h4> | ||
|Enhance | |Enhance | ||
|Attacks may turn opponents into [[Status Ailments#Eggplant|eggplants]], preventing them from attacking. Together Mode only. | |Attacks may turn opponents into [[Status Ailments#Eggplant|eggplants]], preventing them from attacking. Together Mode only. | ||
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| style="text-align: center;"|[[File:Miracle_eggplant.png]] | | style="text-align: center;"|[[File:Miracle_eggplant.png]] | ||
|- | |- | ||
!Tempura Attack | !<h4>Tempura Attack</h4> | ||
|Enhance | |Enhance | ||
|Attacks may turn opponents into [[Status Ailments#Tempura|tempura]], preventing them from attacking and causing them to lose stamina quickly. Together Mode only. | |Attacks may turn opponents into [[Status Ailments#Tempura|tempura]], preventing them from attacking and causing them to lose stamina quickly. Together Mode only. | ||
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| style="text-align: center;"|[[File:Tempura_attack.PNG]] | | style="text-align: center;"|[[File:Tempura_attack.PNG]] | ||
|- | |- | ||
!Power Thief | !<h4>Power Thief</h4> | ||
|Enhance | |Enhance | ||
|Melee attacks may take opponents' powers. Together Mode only. | |Melee attacks may take opponents' powers. Together Mode only. | ||
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| | | | ||
|- | |- | ||
!Energy Charge | !<h4>Energy Charge</h4> | ||
|Enhance | |Enhance | ||
|Builds up energy and increases attack power until hit, or until the effect wears off. | |Builds up energy and increases attack power until hit, or until the effect wears off. | ||
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| | | | ||
|- | |- | ||
!Libra Sponge | !<h4>Libra Sponge</h4> | ||
|Enhance | |Enhance | ||
|The user's attacks grow stronger as he takes more damage. One of the [[Zodiac Weapons]], it is found in a Zodiac Chamber in [[Lightning Battle|Chapter 14]] that is hidden behind an electric barrier in the room that leads to [[Phosphora]]. | |The user's attacks grow stronger as he takes more damage. One of the [[Zodiac Weapons]], it is found in a Zodiac Chamber in [[Lightning Battle|Chapter 14]] that is hidden behind an electric barrier in the room that leads to [[Phosphora]]. | ||
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| style="text-align: center;"|??? | | style="text-align: center;"|??? | ||
|- | |- | ||
!Darkness | !<h4>Darkness</h4> | ||
|Debuff | |Debuff | ||
|Blind the target temporarily. Those afflicted will only see a black screen and the Power's symbol. Together Mode only. | |Blind the target temporarily. Those afflicted will only see a black screen and the Power's symbol. Together Mode only. | ||
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| style="text-align: center;"|[[File:power_darkness.png]] | | style="text-align: center;"|[[File:power_darkness.png]] | ||
|- | |- | ||
!Interference | !<h4>Interference</h4> | ||
|Debuff | |Debuff | ||
|Places a beacon that makes enemies near it unable to use their powers or see your current health. Together Mode only. | |Places a beacon that makes enemies near it unable to use their powers or see your current health. Together Mode only. | ||
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| | | | ||
|- | |- | ||
!Virus | !<h4>Virus</h4> | ||
|Debuff | |Debuff | ||
|Places a virus that simultaneously [[Status Ailments#Weaken|weakens]] and [[Status Ailments#Paralysis|paralyzes]] all enemies near it. Together Mode only. | |Places a virus that simultaneously [[Status Ailments#Weaken|weakens]] and [[Status Ailments#Paralysis|paralyzes]] all enemies near it. Together Mode only. | ||
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| style="text-align: center;"|[[File:power_virus.png]] | | style="text-align: center;"|[[File:power_virus.png]] | ||
|- | |- | ||
!Super Armor | !<h4>Super Armor</h4> | ||
|Buff | |Buff | ||
|Increases defensive strength and prevents user from being knocked back. | |Increases defensive strength and prevents user from being knocked back. | ||
|1/2/3/4 | |1/2/3/4 | ||
| | |??? | ||
|- | |- | ||
!Brief Invincibility | !<h4>Brief Invincibility</h4> | ||
|Buff | |Buff | ||
|Provides very short immunity to all attacks. | |Provides very short immunity to all attacks. | ||
|2/3/4 | |2/3/4 | ||
| | |??? | ||
|- | |- | ||
!Tirelessness | !<h4>Tirelessness</h4> | ||
|Buff | |Buff | ||
|Prevents the user from tiring out. | |Prevents the user from tiring out. | ||
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| style="text-align: center;"|[[File:power_endurance.png]] | | style="text-align: center;"|[[File:power_endurance.png]] | ||
|- | |- | ||
!Lightweight | !<h4>Lightweight</h4> | ||
|Buff | |Buff | ||
|Makes user faster and prevents them from tiring out, but lowers their defense. | |Makes user faster and prevents them from tiring out, but lowers their defense. | ||
|2/2/2/2 | |2/2/2/2 | ||
| | |??? | ||
|- | |- | ||
!Trade-off | !<h4>Trade-off</h4> | ||
|Buff | |Buff | ||
|Takes nearly all the user's health and increases all stats. Duration depends on the amount of health the user has. | |Takes nearly all the user's health and increases all stats. Duration depends on the amount of health the user has. | ||
|1/1/1/1 | |1/1/1/1 | ||
| | |??? | ||
|- | |- | ||
!Aries Armor | !<h4>Aries Armor</h4> | ||
|Buff | |Buff | ||
|Reduces damage, prevents knockback, and heavily resists all status conditions. One of the [[Zodiac Weapons]], it is found in a Zodiac Chamber in [[The Ring of Chaos|Chapter 18]] that is accessed from a path to the left of the [[Hot Springs]] in [[Magnus]]' segment. | |Reduces damage, prevents knockback, and heavily resists all status conditions. One of the [[Zodiac Weapons]], it is found in a Zodiac Chamber in [[The Ring of Chaos|Chapter 18]] that is accessed from a path to the left of the [[Hot Springs]] in [[Magnus]]' segment. | ||
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| style="text-align: center;"|??? | | style="text-align: center;"|??? | ||
|- | |- | ||
!Bumblebee | !<h4>Bumblebee</h4> | ||
|Buff | |Buff | ||
|Dodges attacks by teleporting around the enemy who targeted you. | |Dodges attacks by teleporting around the enemy who targeted you. | ||
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| | | | ||
|- | |- | ||
!Counter | !<h4>Counter</h4> | ||
|Buff | |Buff | ||
|When attacked you will automatically retaliate. Also prevents knockback. | |When attacked you will automatically retaliate. Also prevents knockback. | ||
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| style="text-align: center;"|??? | | style="text-align: center;"|??? | ||
|- | |- | ||
!Transparency | !<h4>Transparency</h4> | ||
|Buff | |Buff | ||
|Allows the user to turn invisible temporarily. | |Allows the user to turn invisible temporarily. | ||
|2/3/4/5 | |2/3/4/5 | ||
| style="text-align: center;"| | | style="text-align: center;"|??? | ||
|- | |- | ||
!Playing Dead | !<h4>Playing Dead</h4> | ||
|Buff | |Buff | ||
|Allows the user to trick opponents with their death animation, turning invisible for the duration of the power and protecting them from harm until the user attacks. | |Allows the user to trick opponents with their death animation, turning invisible for the duration of the power and protecting them from harm until the user attacks. | ||
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| style="text-align: center;"|[[File:power_playdead.png]] | | style="text-align: center;"|[[File:power_playdead.png]] | ||
|- | |- | ||
!Heart Booster | !<h4>Heart Booster</h4> | ||
|Buff | |Buff | ||
|Increase the amount of [[Heart]]s earned from defeating enemies. Solo Mode only. | |Increase the amount of [[Heart]]s earned from defeating enemies. Solo Mode only. | ||
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| style="text-align: center;"|??? | | style="text-align: center;"|??? | ||
|- | |- | ||
!Health Recovery | !<h4>Health Recovery</h4> | ||
|Recovery | |Recovery | ||
|Heals the user's HP by a small amount. | |Heals the user's HP by a small amount. | ||
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| style="text-align: center;"|[[File:Miracle_01.png]] | | style="text-align: center;"|[[File:Miracle_01.png]] | ||
|- | |- | ||
!Crisis Recovery | !<h4>Crisis Recovery</h4> | ||
|Recovery | |Recovery | ||
|Takes the user out of crisis mode. | |Takes the user out of crisis mode. | ||
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| style="text-align: center;"|??? | | style="text-align: center;"|??? | ||
|- | |- | ||
!Effect Recovery | !<h4>Effect Recovery</h4> | ||
|Recovery | |Recovery | ||
|Heals the character of any status effects such as [[Status Ailments|poison]] and [[Status Ailments|paralysis]]. | |Heals the character of any status effects such as [[Status Ailments|poison]] and [[Status Ailments|paralysis]]. | ||
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| style="text-align: center;"|[[File:power_status.png]] | | style="text-align: center;"|[[File:power_status.png]] | ||
|- | |- | ||
!Pisces Heal | !<h4>Pisces Heal</h4> | ||
|Recovery | |Recovery | ||
|When taking lethal damage, the user is automatically healed by the same amount of damage that would normally be inflicted by the fatal attack. One of the [[Zodiac Weapons]], it is found in a Zodiac Chamber in [[The Three Trials|Chapter 24]] by heading down the stairs in the area with the first trial. | |When taking lethal damage, the user is automatically healed by the same amount of damage that would normally be inflicted by the fatal attack. One of the [[Zodiac Weapons]], it is found in a Zodiac Chamber in [[The Three Trials|Chapter 24]] by heading down the stairs in the area with the first trial. | ||
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| | | | ||
|- | |- | ||
!Item Vacuum | !<h4>Item Vacuum</h4> | ||
|Item | |Item | ||
|Draws all nearby items to the user. Together Mode only. | |Draws all nearby items to the user. Together Mode only. | ||
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| | | | ||
|- | |- | ||
!Throwing Boost | !<h4>Throwing Boost</h4> | ||
|Item | |Item | ||
|Homing ability and distance of thrown items (such as [[Grenade]]s) are enhanced. | |Homing ability and distance of thrown items (such as [[Grenade]]s) are enhanced. | ||
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| | | | ||
|- | |- | ||
!Double Item | !<h4>Double Item</h4> | ||
|Item | |Item | ||
|Doubles the effectiveness of items, including [[Food]]. | |Doubles the effectiveness of items, including [[Food]]. | ||
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| | | | ||
|- | |- | ||
!Celestial | !<h4>Celestial Firework</h4> | ||
|Miscellaneous | |Miscellaneous | ||
|Celebrate Lady [[Palutena]] by launching a firework into the air. | |Celebrate Lady [[Palutena]] by launching a firework into the air. | ||
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| style="text-align: center;"|??? | | style="text-align: center;"|??? | ||
|- | |- | ||
!Fortune's Jukebox | !<h4>Fortune's Jukebox</h4> | ||
|Miscellaneous | |Miscellaneous | ||
|Changes the background music for the user only. | |Changes the background music for the user only. | ||
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| style="text-align: center;"|??? | | style="text-align: center;"|??? | ||
|- | |- | ||
!Random | !<h4>Random</h4> | ||
|Miscellaneous | |Miscellaneous | ||
|Activates any other power at random. | |Activates any other power at random. |