Fortune Bow: Difference between revisions

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(added ranges, shot counts, melee damage, and note)
(→‎Land battles: added continuous fire damage)
Line 38: Line 38:
! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots
! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots
|-
|-
| Standing continuous || 40.0m || ? || ? || —
| Standing continuous || 40.0m || 4.9 || 6.5 || —
|-
|-
| Forward-dash continuous || 38.0m || ? || ? || 1
| Forward-dash continuous || 38.0m || 22.0 || 29.2 || 1
|-
|-
| Side-dash continuous || 38.0m || ? || ? || 1
| Side-dash continuous || 38.0m || 19.0 || 25.3 || 1
|-
|-
| Backward-dash continuous || 38.0m || ? || ? || 1
| Backward-dash continuous || 38.0m || 20.0 || 26.4 || 1
|-
|-
| Standing charged || 49.0m || ? || ? || 1
| Standing charged || 49.0m || ? || ? || 1

Revision as of 19:58, 13 March 2015

Pitsadexpression.gif This article is incomplete and is in need of attention.

Reason: Needs description and base statistics
Fortune Bow
Bow fortune.png
Type: Bow
Specializes In: ?
Strengths: ?
Weaknesses: ?

(description needed)

Idol description

Bows fire fast homing shots, making them well suited to medium- and long-range attacks. Their shots are small, slightly increasing in damage over long ranges. The Fortune Bow was designed to be a well-balanced version of this weapon.

Base statistics

Notice:
Weapon data is for weapons with zero ranged and melee stars with no mods to them. Distance refers to the maximum range a shot can travel, measured with non-homing shots. Damage (near) refers to the damage done when the target is as close as possible. Damage (far) refers to the damage given at maximum range. The symbol "—" means the corresponding stat is not applicable to that specific attack.

Air battles

Attack Distance Damage Shots
Continuous 88.0m ?
Charged 107.8m ? 1
Melee hit 1 58.8
Melee hit 2 33.6
Melee hit 3 58.8
Special attack 140.0m 11.6 10

Land battles

Attack Distance Damage (near) Damage (far) Shots
Standing continuous 40.0m 4.9 6.5
Forward-dash continuous 38.0m 22.0 29.2 1
Side-dash continuous 38.0m 19.0 25.3 1
Backward-dash continuous 38.0m 20.0 26.4 1
Standing charged 49.0m ? ? 1
Forward-dash charged 54.0m ? ? 1
Side-dash charged 52.0m ? ? 1
Backward-dash charged 54.0m ? ? 1
Melee hit 1 14.0
Melee hit 2 8.0
Melee hit 3 14.0
Melee dash 6.0 6
Melee dash finisher 10.0 1

Weapon fusion

This weapon follows standard weapon fusion rules, with the following exception:

Dark Pit Staff + Fortune Bow = Palutena Blade (rather than Phoenix Arm)

Notes

  • This weapon has an air to land melee damage ratio of 4.2.