Rose Staff: Difference between revisions

From Icaruspedia, the high flying Kid Icarus Wiki
Jump to navigation Jump to search
(Added Info Box.)
No edit summary
 
(29 intermediate revisions by 8 users not shown)
Line 1: Line 1:
{{WeaponBox
{{WeaponBox
|name= Rose Staff
|name = Rose Staff
|image= Rose staff.png
|image = Rose staff.png
|type= [[Staff]]
|type = [[Staff]]
|specializesin= Quick Charge time
|specializesin = Ranged Combat
|strengths= Extremely long range
|strengths = Quick charge time, powerful shots, good melee power
|weaknesses= Very weak melee attacks, no homing capability, greatly slows user
|weaknesses = No homing capability, greatly slows user, slow projectiles
}}
}}
The '''Rose Staff''' is a [[Staff]] in ''[[Kid Icarus: Uprising]]''. The staff looks like a plant with thorns that has three roses near the handle. Its continuous fire shots deal consistent damage regardless of distance traveled. Its ranged attacks deal some of the most damage of any attacks in the game. While its ranged attacks are powerful, its melee attacks can also do acceptable damage.


The '''Rose Staff''' is a [[Staff]] in [[Kid Icarus: Uprising]]. The staff looks like a plant with thorns that has 3 roses near the handle. Its ranged attacks seem to do the most damage of any ranged attacks in the game. While its ranged attacks are powerful, its melee attacks can also do considerable damage.
== Idol description ==
 
==Idol Description==
''The Rose Staff is the product of a desire to combine beauty and lethality. The brambles it fires have exceptional attack power but travel slowly. On the plus side, this weapon charges fast, compared to other staffs.''
''The Rose Staff is the product of a desire to combine beauty and lethality. The brambles it fires have exceptional attack power but travel slowly. On the plus side, this weapon charges fast, compared to other staffs.''


==Base statistics==
== Base statistics ==
{{Weapon Notice}}
{{Weapon Notice}}
===Shot Ranges===
=== Air battles ===
Continuous Fire: 48.6m
{|class="wikitable" style="background: lightgrey"
 
|-
Charged Shot: 85.9m
! Attack !! Distance !! Damage !! Shots
 
|-
Forward Dash Continuous Fire: 62.0m
| Continuous || 135.9 || 27.3 || —
|-
| Charged || 222.8 || 97.9 || 1
|-
| Melee hit 1 || — || 63.0 || —
|-
| Melee hit 2 || — || 33.6 || —
|-
| Melee hit 3 || — || 63.0 || —
|-
| Special attack || 200.0m || 268.0 || 1
|}


Forward Dash Charged Shot: 89.8m
=== Land battles ===
{|class="wikitable" style="background: lightgrey"
|-
! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots
|-
| Standing continuous || 48.6m || 6.2 || 6.2 || —
|-
| Forward-dash continuous || 62.0m || 8.8 || 8.8 || 4
|-
| Side-dash continuous || 62.0m || 7.5 || 7.5 || 4
|-
| Backward-dash continuous || 62.0m || 10.0 || 10.0 || 3
|-
| Standing charged || 85.9m || 34.0 || 78.3 || 1
|-
| Forward-dash charged || 89.8m || 60.3 || 138.7 || 1
|-
| Side-dash charged || 89.8m || 47.9 || 100.3 || 1
|-
| Backward-dash charged || 89.8m || 52.6 || 120.9 || 1
|-
| Melee hit 1 || — || 19.7 || — || —
|-
| Melee hit 2 || — || 10.5 || — || —
|-
| Melee hit 3 || — || 19.7 || — || —
|-
| Melee dash || — || 47.2 || — || —
|}


Side Dash Continuous Fire: 62.0m
== Weapon fusion ==
This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules, with the following exception:
: [[Rose Staff]] + [[Eyetrack Orbitars]] = [[Samurai Blade]] (rather than [[Halo Club]])


Side Dash Charged Shot: 89.8m
== Notes ==
* This weapon has an air to land melee damage ratio of 3.2.


Backward Dash Continuous Fire: 62.0m
==Trivia==
* The Rose staff believed by some to be one of [[Viridi]]'s weapons, as the [[Viridi Claws]] and the [[Viridi Palm]] are both plant-based.


Backward Dash Charged Shot: 89.8m
[[Category:Staffs]]
[[Category:Kid Icarus: Uprising]]

Latest revision as of 17:18, 13 February 2024

Rose Staff
Rose staff.png
Type: Staff
Specializes In: Ranged Combat
Strengths: Quick charge time, powerful shots, good melee power
Weaknesses: No homing capability, greatly slows user, slow projectiles

The Rose Staff is a Staff in Kid Icarus: Uprising. The staff looks like a plant with thorns that has three roses near the handle. Its continuous fire shots deal consistent damage regardless of distance traveled. Its ranged attacks deal some of the most damage of any attacks in the game. While its ranged attacks are powerful, its melee attacks can also do acceptable damage.

Idol description

The Rose Staff is the product of a desire to combine beauty and lethality. The brambles it fires have exceptional attack power but travel slowly. On the plus side, this weapon charges fast, compared to other staffs.

Base statistics

Notice:
Weapon data is for weapons with zero ranged and melee stars with no mods to them. Distance refers to the maximum range a shot can travel, measured with non-homing shots. Damage (near) refers to the damage done when the target is as close as possible. Damage (far) refers to the damage given at maximum range. The symbol "—" means the corresponding stat is not applicable to that specific attack.

Air battles

Attack Distance Damage Shots
Continuous 135.9 27.3
Charged 222.8 97.9 1
Melee hit 1 63.0
Melee hit 2 33.6
Melee hit 3 63.0
Special attack 200.0m 268.0 1

Land battles

Attack Distance Damage (near) Damage (far) Shots
Standing continuous 48.6m 6.2 6.2
Forward-dash continuous 62.0m 8.8 8.8 4
Side-dash continuous 62.0m 7.5 7.5 4
Backward-dash continuous 62.0m 10.0 10.0 3
Standing charged 85.9m 34.0 78.3 1
Forward-dash charged 89.8m 60.3 138.7 1
Side-dash charged 89.8m 47.9 100.3 1
Backward-dash charged 89.8m 52.6 120.9 1
Melee hit 1 19.7
Melee hit 2 10.5
Melee hit 3 19.7
Melee dash 47.2

Weapon fusion

This weapon follows standard weapon fusion rules, with the following exception:

Rose Staff + Eyetrack Orbitars = Samurai Blade (rather than Halo Club)

Notes

  • This weapon has an air to land melee damage ratio of 3.2.

Trivia