Pudgy Palm: Difference between revisions
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{{WeaponBox | {{WeaponBox | ||
|name = Pudgy Palm | |name = Pudgy Palm | ||
|image = Pudgypalm.png | |image = Pudgypalm.png | ||
|type = [[Palm]] | |type = [[Palm]] | ||
|specializesin = | |specializesin = Ranged combat | ||
|strengths = | |strengths = Quick charging time, Homing shots | ||
|weaknesses = | |weaknesses = Shots get weaker the farther they travel | ||
}} | }} | ||
The Pudgy Palm is a [[Palm]] from [[Kid Icarus: Uprising]]. The weapon looks like an arm placed into five balloons. | |||
== Idol description == | == Idol description == | ||
Line 20: | Line 19: | ||
! Attack !! Distance !! Damage !! Shots | ! Attack !! Distance !! Damage !! Shots | ||
|- | |- | ||
| Continuous || | | Continuous || 75.6m || 15.5 || — | ||
|- | |- | ||
| Charged || | | Charged || 88.8m || 57.2 || 1 | ||
|- | |- | ||
| Melee hit 1 || — || 63.0 || — | | Melee hit 1 || — || 63.0 || — | ||
Line 38: | Line 37: | ||
! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots | ! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots | ||
|- | |- | ||
| Standing continuous || | | Standing continuous || 27.0 || 4.9 || 2.5 || — | ||
|- | |- | ||
| Forward-dash continuous || | | Forward-dash continuous || 31.0 || 23.2 || 11.6 || 2 | ||
|- | |- | ||
| Side-dash continuous || | | Side-dash continuous || 29.0 || 18.0 || 9.0 || 2 | ||
|- | |- | ||
| Backward-dash continuous || | | Backward-dash continuous || 7.5* || 23.4 || 12.6 || 3 | ||
|- | |- | ||
| Standing charged || | | Standing charged || 37.0 || 40.3 || 20.2 || 1 | ||
|- | |- | ||
| Forward-dash charged || | | Forward-dash charged || 46.0 || 52.4 || 26.5 || 1 | ||
|- | |- | ||
| Side-dash charged || | | Side-dash charged || 44.0 || 42.3 || 21.2 || 1 | ||
|- | |- | ||
| Backward-dash charged || | | Backward-dash charged || 13.1* || 24.6 || 13.3 || 1 | ||
|- | |- | ||
| Melee hit 1 || — || | | Melee hit 1 || — || 12.8 || — || — | ||
|- | |- | ||
| Melee hit 2 || — || | | Melee hit 2 || — || 8.3 || — || — | ||
|- | |- | ||
| Melee hit 3 || — || | | Melee hit 3 || — || 14.3 || — || — | ||
|- | |- | ||
| Melee dash || — || | | Melee dash || — || 36.0 || 27.8 || —<!-- 30.0 mid, 17.3 very far --> | ||
|} | |} | ||
<nowiki>*</nowiki> Longer range when aimed higher. | |||
== Weapon fusion == | == Weapon fusion == |
Latest revision as of 04:51, 7 June 2016
Pudgy Palm | ||||||||||||
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The Pudgy Palm is a Palm from Kid Icarus: Uprising. The weapon looks like an arm placed into five balloons.
Idol description
This palm weapon shoots fancy, balloon-like shots. It has a short charge time and a strong overall homing ability. Its backward-dash charged shot can overwhelm almost any shot and is handy against enemy attacks in Together mode.
Base statistics
Notice:
Weapon data is for weapons with zero ranged and melee stars with no mods to them. Distance refers to the maximum range a shot can travel, measured with non-homing shots. Damage (near) refers to the damage done when the target is as close as possible. Damage (far) refers to the damage given at maximum range. The symbol "—" means the corresponding stat is not applicable to that specific attack.
Air battles
Attack | Distance | Damage | Shots |
---|---|---|---|
Continuous | 75.6m | 15.5 | — |
Charged | 88.8m | 57.2 | 1 |
Melee hit 1 | — | 63.0 | — |
Melee hit 2 | — | 37.8 | — |
Melee hit 3 | — | 71.4 | — |
Special attack | 70.0m | 100.0 | 1 |
Land battles
Attack | Distance | Damage (near) | Damage (far) | Shots |
---|---|---|---|---|
Standing continuous | 27.0 | 4.9 | 2.5 | — |
Forward-dash continuous | 31.0 | 23.2 | 11.6 | 2 |
Side-dash continuous | 29.0 | 18.0 | 9.0 | 2 |
Backward-dash continuous | 7.5* | 23.4 | 12.6 | 3 |
Standing charged | 37.0 | 40.3 | 20.2 | 1 |
Forward-dash charged | 46.0 | 52.4 | 26.5 | 1 |
Side-dash charged | 44.0 | 42.3 | 21.2 | 1 |
Backward-dash charged | 13.1* | 24.6 | 13.3 | 1 |
Melee hit 1 | — | 12.8 | — | — |
Melee hit 2 | — | 8.3 | — | — |
Melee hit 3 | — | 14.3 | — | — |
Melee dash | — | 36.0 | 27.8 | — |
* Longer range when aimed higher.
Weapon fusion
This weapon follows standard weapon fusion rules, with the following exceptions:
- Pudgy Palm + Fireworks Cannon = Phoenix Arm (rather than Gaol Blade)
- Shock Orbitars + Volcano Arm = Dynamo Cannon (rather than Pudgy Palm)