Rose Staff: Difference between revisions

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(Don't forget the "Shots" column.)
Line 22: Line 22:
!Damage (Near)
!Damage (Near)
!Damage (Far)
!Damage (Far)
!Shots
|-
|-
|Standing Continuous
|Standing Continuous
Line 27: Line 28:
|?
|?
|?
|?
|—
|-
|-
|Standing Charged  
|Standing Charged  
|85.9m
|85.9m
|?
|?
|?
|?
|?
Line 35: Line 38:
|Forward Dash Continuous  
|Forward Dash Continuous  
| 62.0m
| 62.0m
|?
|?
|?
|?
|?
Line 40: Line 44:
|Forward Dash Charged   
|Forward Dash Charged   
|89.8m
|89.8m
|?
|?
|?
|?
|?
Line 45: Line 50:
|Side Dash Continuous
|Side Dash Continuous
|62.0m
|62.0m
|?
|?
|?
|?
|?
Line 50: Line 56:
|Side Dash Charged
|Side Dash Charged
|89.8m
|89.8m
|?
|?
|?
|?
|?
Line 55: Line 62:
|Backward Dash Continuous   
|Backward Dash Continuous   
|62.0m
|62.0m
|?
|?
|?
|?
|?
Line 60: Line 68:
|Backward Dash Charged
|Backward Dash Charged
|89.8m
|89.8m
|?
|?
|?
|?
|?
|-
|-
|Melee Hit 1
|Melee Hit 1
|—
|?
|—
|—
|—
|—
|?
|-
|-
|Melee Hit 2
|Melee Hit 2
|—
|?
|—
|—
|—
|—
|?
|-
|-
|Melee Hit 3
|Melee Hit 3
|—
|?
|—
|—
|—
|—
|?
|-
|-
|Forward Dash Melee
|Forward Dash Melee
|—
|?
|—
|—
|—
|—
|?
|}
|}
== Weapon Fusing ==
== Weapon Fusing ==
The following weapon pairs will create a Rose Staff when fused:
The following weapon pairs will create a Rose Staff when fused:

Revision as of 14:39, 9 August 2012

Pitsadexpression.gif This article is incomplete and is in need of attention.

Reason: Base Statistics: Please use a 0 star weapon (i.e. that has no modifiers) that has no range or shot boosts for data please.
Rose Staff
Rose staff.png
Type: Staff
Specializes In: Ranged Combat
Strengths: Quick charge time, high damage
Weaknesses: No homing capability, greatly slows user, slow projectiles

The Rose Staff is a Staff in Kid Icarus: Uprising. The staff looks like a plant with thorns that has three roses near the handle. Its ranged attacks give some of the most damage of any ranged attacks in the game. While its ranged attacks are powerful, its melee attacks can also do acceptable damage.

Idol Description

The Rose Staff is the product of a desire to combine beauty and lethality. The brambles it fires have exceptional attack power but travel slowly. On the plus side, this weapon charges fast, compared to other staffs.

Base Statistics

Notice:
Weapon data is for weapons with zero ranged and melee stars with no mods to them. Distance refers to the maximum range a shot can travel, measured with non-homing shots. Damage (near) refers to the damage done when the target is as close as possible. Damage (far) refers to the damage given at maximum range. The symbol "—" means the corresponding stat is not applicable to that specific attack.

Air Battles

Land Battles

Shot Range Damage (Near) Damage (Far) Shots
Standing Continuous 48.6m ? ?
Standing Charged 85.9m ? ? ?
Forward Dash Continuous 62.0m ? ? ?
Forward Dash Charged 89.8m ? ? ?
Side Dash Continuous 62.0m ? ? ?
Side Dash Charged 89.8m ? ? ?
Backward Dash Continuous 62.0m ? ? ?
Backward Dash Charged 89.8m ? ? ?
Melee Hit 1 ?
Melee Hit 2 ?
Melee Hit 3 ?
Forward Dash Melee ?

Weapon Fusing

The following weapon pairs will create a Rose Staff when fused: