Staff: Difference between revisions

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==Attributes==
==Attributes==
The Staff is shown to be an effective and unique weapon that can use magical attacks. It is also one of the longest weapons in the game, only being dwarfed by the enormous [[Club]]. This quality does not make it useful in close quarters combat, though- the Staff excels when it comes to long-range attacks, as some of its variations can cast magic spells that have unique effects on enemies, such as trapping them within a force field. However, unlike most other weapons, the projectiles of a Staff lack homing capabilities despite them having the farthest travelling distance. Because of this, aim is much more crucial when it comes to using this weapon.
The Staff is shown to be an effective and unique weapon that can use magical attacks. It is also one of the longest weapons in the game, only being dwarfed by the enormous [[Club]]. This quality does not make it useful in close quarters combat, though- the Staff excels when it comes to long-range attacks, as some of its variations can cast magic spells that have unique effects on enemies, such as trapping them within a force field. However, unlike most other weapons, the projectiles of a Staff lack homing capabilities despite them having the farthest traveling distance. Because of this, aim is much more crucial when it comes to using this weapon.  The special attack enables Pit to fire a quick and powerful shot to severely damage enemies.  Unlike other special attacks, this one does not cover the whole screen, but instead, is a linear shot that requires a bit of aiming for it to be effective.


==Variations==
==Variations==

Revision as of 13:05, 4 May 2012

Staff
File:Staff Artwork.jpg
Type: Weapon
Specializes In: Ranged Combat
Strengths: Extremely long range, ability to zoom in on faraway targets
Weaknesses: Very weak melee attacks, no homing capability
For the wiki staff, see Icaruspedia:Staff.

The Staff (祖杖 Sojou, literally meaning "Ancestor Staff") is a type of weapon introduced in Kid Icarus: Uprising. This particular weapon is unique in that it uses magical projectiles that can have various effects on enemies that are hit with them.

Attributes

The Staff is shown to be an effective and unique weapon that can use magical attacks. It is also one of the longest weapons in the game, only being dwarfed by the enormous Club. This quality does not make it useful in close quarters combat, though- the Staff excels when it comes to long-range attacks, as some of its variations can cast magic spells that have unique effects on enemies, such as trapping them within a force field. However, unlike most other weapons, the projectiles of a Staff lack homing capabilities despite them having the farthest traveling distance. Because of this, aim is much more crucial when it comes to using this weapon. The special attack enables Pit to fire a quick and powerful shot to severely damage enemies. Unlike other special attacks, this one does not cover the whole screen, but instead, is a linear shot that requires a bit of aiming for it to be effective.

Variations

The different variations of the Staff are as follows:

Staff Variants

Name

Description

Image

Insight Staff

(祖杖インサイト Sojou Insaito, "Staff: Insight")

The basic Staff as shown above. It bears a resemblance to a cross between a spear and walking cane. Item08 01 on.png

Ancient Staff

(古代の祖杖 Kodai no Sojou, "Ancient Staff")

A Staff with a red crystal at the top, created by an ancient civilization and the mutated spirit of an individual life form. A special symbol is always seen floating around it. This Staff launches magical projectiles that entrap enemies. These projectiles also paralyze those that come into contact. Item08 02 on.png

Somewhat Staff

(祖杖っぽいなにか Sojouppoi Nanika, "Staff: Something Like")

A Staff embedded with multiple eyeballs, giving it a very unusual appearance in addition to its odd name. It handles more like a Blade than a Staff, although it retains the movement restrictions of a Staff. Strangely enough, it is actually a living being. Somewhat Staff.png

Orb Staff

A fourth variation with a blue crystal ball at the end of it, first shown in the original trailer. Its shots lack in damage, distance, and knock-back ability, but are large enough to make accuracy less of an issue than it would be with other Staffs. ???

Lancer Staff

A fifth variant resembling a crystallized two pronged Lance. Its shots lose power over long distances, but it charges faster than most other staffs. The projectiles from its continuous fire move rather slowly, making it less useful when not charged. ???

Knuckle Staff

A metallic staff with a spiked ball at the end of it. Its melee attacks are much stronger than other Staffs, but its shots have poor range and lose power as they travel. ???

Rose Staff

A wooden staff that has roses and spiky vines growing on it. This staff can launch colorful, zigzagging projectiles at enemies. However, the projectiles move slowly, which limits their usefulness against fast enemies. ???

Laser Staff

An eighth variant with various blue and metallic designs. It has the longest range out of all the staffs and the second-longest range of all the other weapons (after the Earthmaul Club). ???

Flintlock Staff

A ninth variant that looks like an old-fashioned rifle. Its projectiles fire at blinding speeds and have excellent accuracy, but its melee attacks deal very little damage. ???

Thanatos Staff

A staff inspired by Thanatos' appearance. Its backward-dash shot fires a large skull at short range, limiting its usefulness against enemies attacking from a distance. ???

Scorpio Staff

One of the Zodiac Weapons, this Staff is inspired by the eighth sign of the Zodiac. While its firing range is somewhat short, it boosts the user's speed and can poison enemies. It can be found in Chapter 16 during the Aether Ring segment; while descending, look for a switch that will open the way to the Zodiac Chamber when fired upon. ???

Dark Pit Staff

The Staff used by Dark Pit during Chapter 6. Its charged shots are optimized for long-range attacks and do four times as much damage at its longest range as it does up close. Its continuous fire is equally strong, but suffers from a short range. ???

Gallery

Trivia

  • The Ancient Staff seems to produce magical projectiles with what appears to be the Eye of Horus and a sacred scarab, which were very common and important symbols in Ancient Egyptian culture.
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