Staff: Difference between revisions

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(Already mentioned in the page.)
(→‎Variations: sorted by in-game order)
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<p style="text-align: center;">'''[[Insight Staff]] '''</p>
<p style="text-align: center;">'''[[Insight Staff]] '''</p>
| style="text-align: center;"|The basic Staff as shown above. It bears a resemblance to a cross between a spear and walking cane.
| style="text-align: center;"|The basic Staff as shown above. It bears a resemblance to a cross between a spear and walking cane.
| style="text-align: center;"|[[File:Item08_01_on.png|154px]]
| style="text-align: center;"|[[File:Item08_01_on.png|154px]]
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<p style="text-align: center;">'''[[Ancient Staff]]'''</p>
| style="text-align: center;"|A Staff with a red crystal at the top, created by an ancient civilization and the mutated spirit of an individual life form. A special symbol is always seen floating around it. This Staff launches magical projectiles that expand as they travel and hang in midair when they reach their maximum range. These projectiles also [[Status Ailments#Paralyze|paralyze]] those that come into contact. However, it slows the user more than any other weapon.
| style="text-align: center;"|[[File:Item08_02_on.png|154px]]
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<p style="text-align: center;">'''[[Somewhat Staff]]'''</p>
| style="text-align: center;"|A living Staff embedded with multiple eyeballs, giving it a very unusual appearance in addition to its odd name. It handles more like a [[Blade]] than a Staff, although it retains the movement restrictions of a Staff.
| style="text-align: center;"|[[File:Somewhat Staff.png]]
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<p style="text-align: center;">'''[[Lancer Staff]]'''</p>
<p style="text-align: center;">'''[[Rose Staff]]'''</p>
| style="text-align: center;"|A fifth variant resembling a crystallized two pronged lance. Its shots lose power over long distances, but it charges faster than most other staffs and is the one of the few staffs with homing capabilities. The projectiles from its continuous fire move rather slowly, making it less useful when not charged.
| style="text-align: center;"|A wooden staff that has roses and spiky vines growing on it. This staff charges quickly and can launch colorful, zigzagging projectiles at enemies. However, the projectiles move slowly, which limits their usefulness against fast enemies.
| style="text-align: center;"|???
| style="text-align: center;"|[[File:Rose staff.png]]
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<p style="text-align: center;">'''[[Rose Staff]]'''</p>
<p style="text-align: center;">'''[[Ancient Staff]]'''</p>
| style="text-align: center;"|A wooden staff that has roses and spiky vines growing on it. This staff charges quickly and can launch colorful, zigzagging projectiles at enemies. However, the projectiles move slowly, which limits their usefulness against fast enemies.
| style="text-align: center;"|A Staff with a red crystal at the top, created by an ancient civilization and the mutated spirit of an individual life form. A special symbol is always seen floating around it. This Staff launches magical projectiles that expand as they travel and hang in midair when they reach their maximum range. These projectiles also [[Status Ailments#Paralyze|paralyze]] those that come into contact. However, it slows the user more than any other weapon.
| style="text-align: center;"|[[File:Rose staff.png]]
| style="text-align: center;"|[[File:Item08_02_on.png|154px]]
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<p style="text-align: center;">'''[[Laser Staff]]'''</p>
<p style="text-align: center;">'''[[Lancer Staff]]'''</p>
| style="text-align: center;"|An eighth variant with various blue and metallic designs. It has the longest range out of all the staffs and the second-longest range of all the other weapons (after the Earthmaul [[Club]]). Although it takes a while to charge, both its continuous fire and charged shots move very quickly and are silent, making it difficult for enemies to track the user.
| style="text-align: center;"|A fifth variant resembling a crystallized two pronged lance. Its shots lose power over long distances, but it charges faster than most other staffs and is the one of the few staffs with homing capabilities. The projectiles from its continuous fire move rather slowly, making it less useful when not charged.
| style="text-align: center;"|[[File:Laser staff.png]]
| style="text-align: center;"|???
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<p style="text-align: center;">'''[[Thanatos Staff]]'''</p>
<p style="text-align: center;">'''[[Somewhat Staff]]'''</p>
| style="text-align: center;"|A staff inspired by [[Thanatos|Thanatos']] appearance. Its backward-dash shot fires a large skull at short range that is effective at blocking other shots. Both its charged shots and continuous fire have homing abilities, making it useful when opponents are too far away for a clear shot.
| style="text-align: center;"|A living Staff embedded with multiple eyeballs, giving it a very unusual appearance in addition to its odd name. It handles more like a [[Blade]] than a Staff, although it retains the movement restrictions of a Staff.
| style="text-align: center;"|[[File:Thantos staff.png]]
| style="text-align: center;"|[[File:Somewhat Staff.png]]
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| style="text-align: center;"|One of the [[Zodiac Weapons]], this Staff is inspired by the eighth sign of the Zodiac. While its firing range is somewhat short, it boosts the user's speed and can [[Status Ailments#Poison|poison]] enemies. It can be found in [[The Aurum Hive|Chapter 16]] during the [[Aether Ring]] segment; while descending, look for a switch that will open the way to the Zodiac Chamber when fired upon.
| style="text-align: center;"|One of the [[Zodiac Weapons]], this Staff is inspired by the eighth sign of the Zodiac. While its firing range is somewhat short, it boosts the user's speed and can [[Status Ailments#Poison|poison]] enemies. It can be found in [[The Aurum Hive|Chapter 16]] during the [[Aether Ring]] segment; while descending, look for a switch that will open the way to the Zodiac Chamber when fired upon.
| style="text-align: center;"|[[File:Scorpio staff.png]]
| style="text-align: center;"|[[File:Scorpio staff.png]]
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<p style="text-align: center;">'''[[Laser Staff]]'''</p>
| style="text-align: center;"|An eighth variant with various blue and metallic designs. It has the longest range out of all the staffs and the second-longest range of all the other weapons (after the Earthmaul [[Club]]). Although it takes a while to charge, both its continuous fire and charged shots move very quickly and are silent, making it difficult for enemies to track the user.
| style="text-align: center;"|[[File:Laser staff.png]]
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| style="text-align: center;"|The Staff used by [[Dark Pit]] during [[Chapter 6]]. Its charged shots are optimized for long-range attacks and do four times as much damage at its longest range as it does up close. Its continuous fire is equally strong, but suffers from a short range.
| style="text-align: center;"|The Staff used by [[Dark Pit]] during [[Chapter 6]]. Its charged shots are optimized for long-range attacks and do four times as much damage at its longest range as it does up close. Its continuous fire is equally strong, but suffers from a short range.
| style="text-align: center;"|[[File:Dark pit staff.png]]
| style="text-align: center;"|[[File:Dark pit staff.png]]
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<p style="text-align: center;">'''[[Thanatos Staff]]'''</p>
| style="text-align: center;"|A staff inspired by [[Thanatos|Thanatos']] appearance. Its backward-dash shot fires a large skull at short range that is effective at blocking other shots. Both its charged shots and continuous fire have homing abilities, making it useful when opponents are too far away for a clear shot.
| style="text-align: center;"|[[File:Thantos staff.png]]
|}
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Revision as of 19:18, 25 January 2013

Staff
File:Staff Artwork.jpg
Type: Weapon
Specializes In: Ranged Combat
Strengths: Extremely long range
Weaknesses: Very weak melee attacks, no homing capability, greatly slows user
For the wiki staff, see Icaruspedia:Staff.

The Staff, known in Japan as Ancestor Staff (祖杖, Sojou), is one of the nine weapon types introduced in Kid Icarus: Uprising. This particular weapon is unique in that it uses magical projectiles ideally suited for attacking from a very long range.

Attributes

The Staff is shown to be an effective and unique weapon that can use magical attacks. It is also one of the longest weapons in the game, only being dwarfed by the enormous Club. This quality does not make it useful in close quarters combat, though- the Staff's superior range and accuracy leads it to excel when it comes to long-range attacks. However, unlike most other weapons, the projectiles of a Staff lack homing capabilities despite them having the farthest traveling distance. Because of this, aim is much more crucial when it comes to using this weapon; using the zoom function can be quite helpful to ensure that the user has a clear shot. All staffs greatly slow the user when equipped, which can often lead to a great deal of trouble if the user is surrounded by enemies and cannot move quickly enough to escape. The special attack enables Pit to fire a quick and powerful shot to severely damage enemies. Unlike other special attacks, this one does not cover the whole screen, but instead, is a linear shot that requires a bit of aiming for it to be effective.

Variations

The different variations of the Staff are as follows:

Staff Variants

Name

Description

Image

Insight Staff

The basic Staff as shown above. It bears a resemblance to a cross between a spear and walking cane. Item08 01 on.png

Orb Staff

A fourth variation with a green crystal ball at the end of it. Its shots lack in damage, distance, and knock-back ability, but are large enough to make accuracy less of an issue than it would be with other Staffs. Orb staff ar card.jpg

Rose Staff

A wooden staff that has roses and spiky vines growing on it. This staff charges quickly and can launch colorful, zigzagging projectiles at enemies. However, the projectiles move slowly, which limits their usefulness against fast enemies. Rose staff.png

Knuckle Staff

A metallic staff with a spiked ball at the end of it. Its melee attacks are much stronger than other Staffs, but its shots have poor range and lose power as they travel. Knuckle staff.png

Ancient Staff

A Staff with a red crystal at the top, created by an ancient civilization and the mutated spirit of an individual life form. A special symbol is always seen floating around it. This Staff launches magical projectiles that expand as they travel and hang in midair when they reach their maximum range. These projectiles also paralyze those that come into contact. However, it slows the user more than any other weapon. Item08 02 on.png

Lancer Staff

A fifth variant resembling a crystallized two pronged lance. Its shots lose power over long distances, but it charges faster than most other staffs and is the one of the few staffs with homing capabilities. The projectiles from its continuous fire move rather slowly, making it less useful when not charged. ???

Flintlock Staff

A ninth variant that looks like an old-fashioned rifle. Its projectiles fire at blinding speeds and have excellent accuracy, but its melee attacks deal very little damage. ???

Somewhat Staff

A living Staff embedded with multiple eyeballs, giving it a very unusual appearance in addition to its odd name. It handles more like a Blade than a Staff, although it retains the movement restrictions of a Staff. Somewhat Staff.png

Scorpio Staff

One of the Zodiac Weapons, this Staff is inspired by the eighth sign of the Zodiac. While its firing range is somewhat short, it boosts the user's speed and can poison enemies. It can be found in Chapter 16 during the Aether Ring segment; while descending, look for a switch that will open the way to the Zodiac Chamber when fired upon. Scorpio staff.png

Laser Staff

An eighth variant with various blue and metallic designs. It has the longest range out of all the staffs and the second-longest range of all the other weapons (after the Earthmaul Club). Although it takes a while to charge, both its continuous fire and charged shots move very quickly and are silent, making it difficult for enemies to track the user. Laser staff.png

Dark Pit Staff

The Staff used by Dark Pit during Chapter 6. Its charged shots are optimized for long-range attacks and do four times as much damage at its longest range as it does up close. Its continuous fire is equally strong, but suffers from a short range. Dark pit staff.png

Thanatos Staff

A staff inspired by Thanatos' appearance. Its backward-dash shot fires a large skull at short range that is effective at blocking other shots. Both its charged shots and continuous fire have homing abilities, making it useful when opponents are too far away for a clear shot. Thantos staff.png

Gallery

Trivia

  • The Ancient Staff seems to produce magical projectiles with what appears to be the Eye of Horus and a sacred scarab, which were very common and important symbols in Ancient Egyptian culture.
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