Skuttler: Difference between revisions

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==Appearances==
==Appearances==
===[[Kid Icarus: Uprising]]===
===[[Kid Icarus: Uprising]]===
Skuttlers are new enemies introduced in this adventure, seemingly replacing Kobils as Medusa's primary ground force. They are among the first enemies revealed to have multiple variations of their physical appearance as well as their attack strategy. These monsters are among the game's most common enemies, appearing in almost every chapter revealed so far.
Skuttlers are new enemies introduced in this adventure, seemingly replacing Kobils as Medusa's primary ground force. They are among the first enemies revealed to have multiple variations of their physical appearance as well as their attack strategy. These monsters are among the game's most common enemies, appearing in almost every chapter.


==Characteristics==
==Characteristics==
Skuttlers are extremely violent creatures that prefer to roam in groups. Although there are four variants of this monster, all of them share many similar characteristics, including a dark purple skin tone and a large white head with cross-bones printed on it.
Skuttlers are extremely violent creatures that prefer to roam in groups. Although there are four variants of this monster, all of them share many similar characteristics, including a dark purple skin tone and a large white head with cross-bones printed on it.
===Normal Skuttler===
===Normal Skuttler===
This class of Skuttler is quick on its feet and carries a bone club to attack with and a small shield for defense. They are among the fastest ground-based enemies that Pit will encounter, and will not hesitate to sprint after him once he's been spotted. These Skuttlers have also been shown to move in erratic patterns, often times randomly running around a room before closing in to attack. This variant is discernible by its single red eye with a small pupil. This variation of Skuttler can also be found piloting a [[Fort Oink]] in pairs.  
"''These basic troops form the backbone of the Underworld Army. Simpleminded creatures, Skuttlers tend to forget any mishaps they suffer but also quit when the going gets tough. Yet they're still valued for their low cost and versatility.''"
 
This class of Skuttler is quick on its feet and carries a bone club to attack with and a small shield for defense. They are among the fastest ground-based enemies that Pit will encounter, and will not hesitate to sprint after him once he's been spotted. These Skuttlers have also been shown to move in erratic patterns, often times randomly running around a room before closing in to attack. This variant is discernible by its single red eye with a small pupil. Normal Skuttlers can also be found piloting [[Fort Oink]]s, and are often tossed out by these porky monsters into battle.  
===Skuttler Cannoneer===
===Skuttler Cannoneer===
"''These Skuttlers have been equipped with a cannon, earning them a whole extra word on their title. Their single eyes have been upgraded to improve their aim, although they're still not very accurate compared to other enemies.''"
This Skuttler prefers to attack from a distance, and carries a large cannon over its right shoulder. Although this variety of Skuttler can't run fast like its red-eyed cousins, it actually has tremendous jumping ability. The cannons that they carry can launch both fast-moving lasers and slower-moving missiles that can home in on enemies. Due to the heavy weight of these weapons, this version of Skuttler can potentially lose its balance if attacked in quick succession. This variant is discernible by its single green eye with a cross-shaped pupil.
This Skuttler prefers to attack from a distance, and carries a large cannon over its right shoulder. Although this variety of Skuttler can't run fast like its red-eyed cousins, it actually has tremendous jumping ability. The cannons that they carry can launch both fast-moving lasers and slower-moving missiles that can home in on enemies. Due to the heavy weight of these weapons, this version of Skuttler can potentially lose its balance if attacked in quick succession. This variant is discernible by its single green eye with a cross-shaped pupil.
===Skuttler Mage===
===Skuttler Mage===
These Skuttlers wear three colorful feathers on their heads, and carry a large purple club decorated with a skull, and lighted with a blue fire. They also appear to be even bigger than the other Skuttler variations. Skuttler Mages share the same trait of a red eye with typical Skuttlers.
"''These Skuttlers can use magic, hence the name. They attack with a fire spell and a weakening spell that can lower your maximum health. Only the best Skuttlers get picked for this job, an honor that's better than any pay raise.''"
 
Skuttler Mages wear three colorful feathers on their heads, and carry a large purple club decorated with a skull, and lighted with a blue fire. They also appear to be even bigger than the other Skuttler variations. The Skuttler Mage is unique in that it can use magic attacks that reduce Pit's health if it's left undefeated. They share the same trait of a red eye with typical Skuttlers.
===Suit of Skuttler===
===Suit of Skuttler===
These Skuttlers hide within suits of armor that they can attack from. They can only be harmed by attacking them from behind, where the monster's body is exposed.
"''Tired of their roles as cannon fodder, some Skuttlers jump into the bronze statues that are so common in the Underworld. Their defenses are improved, but their rears are exposed, so getting behind them is your best bet.''"
 
These Skuttlers hide within suits of armor that they can attack from. Although this armor greatly reduces their mobility, their defenses are superior to all other Skuttler types. However, this also makes them very easy to pass by, especially since their spinning and jumping attacks have a very short range. A Suit of Skuttler can only be harmed by attacking it from behind, where the monster's body is exposed.  


==Trivia==
==Trivia==

Revision as of 08:03, 10 April 2012

Skuttler
ボックン
Bokkun
Skuttlers.png
First Appearance: Kid Icarus: Uprising (2012)
Latest Appearance:

Kid Icarus: Uprising (2012)

Affiliation(s): Medusa
Enemy Type: Grounded

Skuttlers (ボックン Bokkun) are odd, lumbering creatures that like to attack in groups. Like Kobils in the original Kid Icarus, Skuttlers are said to be the basic soldiers of the Underworld Army.

Appearances

Kid Icarus: Uprising

Skuttlers are new enemies introduced in this adventure, seemingly replacing Kobils as Medusa's primary ground force. They are among the first enemies revealed to have multiple variations of their physical appearance as well as their attack strategy. These monsters are among the game's most common enemies, appearing in almost every chapter.

Characteristics

Skuttlers are extremely violent creatures that prefer to roam in groups. Although there are four variants of this monster, all of them share many similar characteristics, including a dark purple skin tone and a large white head with cross-bones printed on it.

Normal Skuttler

"These basic troops form the backbone of the Underworld Army. Simpleminded creatures, Skuttlers tend to forget any mishaps they suffer but also quit when the going gets tough. Yet they're still valued for their low cost and versatility."

This class of Skuttler is quick on its feet and carries a bone club to attack with and a small shield for defense. They are among the fastest ground-based enemies that Pit will encounter, and will not hesitate to sprint after him once he's been spotted. These Skuttlers have also been shown to move in erratic patterns, often times randomly running around a room before closing in to attack. This variant is discernible by its single red eye with a small pupil. Normal Skuttlers can also be found piloting Fort Oinks, and are often tossed out by these porky monsters into battle.

Skuttler Cannoneer

"These Skuttlers have been equipped with a cannon, earning them a whole extra word on their title. Their single eyes have been upgraded to improve their aim, although they're still not very accurate compared to other enemies."

This Skuttler prefers to attack from a distance, and carries a large cannon over its right shoulder. Although this variety of Skuttler can't run fast like its red-eyed cousins, it actually has tremendous jumping ability. The cannons that they carry can launch both fast-moving lasers and slower-moving missiles that can home in on enemies. Due to the heavy weight of these weapons, this version of Skuttler can potentially lose its balance if attacked in quick succession. This variant is discernible by its single green eye with a cross-shaped pupil.

Skuttler Mage

"These Skuttlers can use magic, hence the name. They attack with a fire spell and a weakening spell that can lower your maximum health. Only the best Skuttlers get picked for this job, an honor that's better than any pay raise."

Skuttler Mages wear three colorful feathers on their heads, and carry a large purple club decorated with a skull, and lighted with a blue fire. They also appear to be even bigger than the other Skuttler variations. The Skuttler Mage is unique in that it can use magic attacks that reduce Pit's health if it's left undefeated. They share the same trait of a red eye with typical Skuttlers.

Suit of Skuttler

"Tired of their roles as cannon fodder, some Skuttlers jump into the bronze statues that are so common in the Underworld. Their defenses are improved, but their rears are exposed, so getting behind them is your best bet."

These Skuttlers hide within suits of armor that they can attack from. Although this armor greatly reduces their mobility, their defenses are superior to all other Skuttler types. However, this also makes them very easy to pass by, especially since their spinning and jumping attacks have a very short range. A Suit of Skuttler can only be harmed by attacking it from behind, where the monster's body is exposed.

Trivia

  • Skuttlers are likely named after the members of scuttling gangs that formed during the late 1900s. The fact that these creatures are among the few that can attack with a melee weapon, as well as the symbolic cross-bones on their heads further prove their similarity to skuttler groups.



Kid Icarus: Uprising enemies and bosses
Underworld Army ArminBelunkaBlusterBoogityBrawny ClawsBumbledropClubberskullCollinCommylooseCoralCrawlerDaphneDark Lord GaolEggplant WizardErinusFire WyrmFort OinkFrozumGanewmedeGirinGloomerangGreat ReaperGuttlerGyrazerHadesHades's HeartHandoraHewdrawIgniotKeronKomaytoLeoxMagmooMedusaMega MusselMerenguyMikMinosMonoeyeMonolithMonomiknoseNettlerOctosOrnePandoraParamushPetribomberPhilsPlutonPorcuspineReaperRemoblamShelboShemumShildeenShootflyShripShulmSinistewSkuttlerSnongSnowmanSpecknoseSplinStackjawSyrenTempura WizardThanatosTortolunkTrailtailTwinbellowsUnderworld GatekeeperVakloomWave AnglerZik & ZakZureeZurret
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Palutena's Army CenturionCenturion KnightCenturion StrongarmJuggernautPalutenaPit's Body
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